Twisted服务器/客户端之间的多个呼叫/响应消息
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我有一个基本的服务器和客户端在Twisted中实现。我的目标是让客户端处理一些数据,将其进度报告回服务器,然后重复直到处理完所有数据。客户端能够向服务器发送初始消息,但它没有收到服务器的响应,让它知道可以开始处理该数据。这是我的代码。
服务器:
from twisted.internet import reactor, protocol
PORT = 9000
progress = 0
class MyServer(protocol.Protocol):
def dataReceived(self, data):
global progress
print(data)
if data != "Ready?":
progress = int(data)
self.transport.write("Got it.")
self.transport.loseConnection()
def connectionLost(self, reason):
global progress
if progress == 10:
print("Completed.")
reactor.stop()
class MyServerFactory(protocol.Factory):
protocol = MyServer
factory = MyServerFactory()
reactor.listenTCP(PORT, factory)
reactor.run()
客户:
from twisted.internet import reactor, protocol
import time
HOST = 'localhost'
PORT = 9000
progress = 0
class MyClient(protocol.Protocol):
def connectionMade(self):
self.transport.write("Ready?")
self.transport.loseConnection()
def dataReceived(self, data):
global progress
progress += 1
print(progress)
self.transport.write(str(progress))
self.loseConnection()
def connectionLost(self, reason):
global progress
if progress == 10:
print("Completed.")
reactor.stop()
class MyClientFactory(protocol.ClientFactory):
protocol = MyClient
factory = MyClientFactory()
reactor.connectTCP(HOST, PORT, factory)
reactor.run()
答案
我发现我的问题是我过早地关闭了连接。在一些早期的测试中,我试图在dataReceived
函数中发送多条消息,这些消息被连接成一条消息。这让我相信你必须失去每条消息的连接。相反,您只需要在发送另一条消息之前完成该功能。以下是按预期工作的更新代码。
服务器:
from twisted.internet import reactor, protocol
PORT = 9000
progress = 0
class MyServer(protocol.Protocol):
def dataReceived(self, data):
global progress
print(data)
if data != "Ready?":
progress = int(data)
self.transport.write("Got it")
if progress == 10:
self.transport.loseConnection()
def connectionLost(self, reason):
print("Completed.")
reactor.stop()
class MyServerFactory(protocol.Factory):
protocol = MyServer
factory = MyServerFactory()
reactor.listenTCP(PORT, factory)
reactor.run()
客户:
from twisted.internet import reactor, protocol
import time
HOST = 'localhost'
PORT = 9000
progress = 0
class MyClient(protocol.Protocol):
def connectionMade(self):
self.transport.write("Ready?")
def dataReceived(self, data):
global progress
progress += 1
print(progress)
self.transport.write(str(progress))
if progress == 10:
self.transport.loseConnection()
def connectionLost(self, reason):
print("Completed.")
reactor.stop()
class MyClientFactory(protocol.ClientFactory):
protocol = MyClient
factory = MyClientFactory()
reactor.connectTCP(HOST, PORT, factory)
reactor.run()
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