android线程与线程池-----AsyncTask《android开发艺术与探索》
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线程在android是个重要的概念,从用途上讲,线程分为主线程和子线程,主线程负责页面相关,子线程负责耗时操作。
在android中除了Thread本身还有 AsyncTask IntentService HandlerThread。
AsyncTask
public abstract class AsyncTask<Params, Progress, Result>
1 Params 参数类型
2 Progress 执行进度类型
3 Result 返回数据类型
不需要参数可以用Void代替
它提供了4个核心方法:
//异步任务执行之前调用,一般用来执行一些准备操作 @Override protected void onPreExecute() { super.onPreExecute(); } //在线程池调用, 用于执行异步任务 @Override protected String doInBackground(String... params) { return null; } //异步任务执行之后会调用 @Override protected void onPostExecute(String result) { super.onPostExecute(result); } //主线程中执行,后台任务执行进度发生改变调用 @Override protected void onProgressUpdate(Void... values) { super.onProgressUpdate(values); }
注意:
1 AsyncTask类必须在主线程中加载
2 AsyncTask的对象必须在主线程创建
3 execute必须在UI线程调用
4 一个AsyncTask的对象只能执行一次,即只调用一次execute方法
工作原理:
public final AsyncTask<Params, Progress, Result> execute(Params... params) { return executeOnExecutor(sDefaultExecutor, params); } execute 方法会调用 executeOnExecutor 方法;看一下 executeOnExecutor 方法: public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec, Params... params) { if (mStatus != Status.PENDING) { switch (mStatus) { case RUNNING: throw new IllegalStateException("Cannot execute task:" + " the task is already running."); case FINISHED: throw new IllegalStateException("Cannot execute task:" + " the task has already been executed " + "(a task can be executed only once)"); } } mStatus = Status.RUNNING; onPreExecute(); mWorker.mParams = params; exec.execute(mFuture); return this; }
可以看出封装了一个线程池,接着找我发现了
private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR; public static final Executor SERIAL_EXECUTOR = new SerialExecutor(); private static class SerialExecutor implements Executor { final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>(); Runnable mActive; public synchronized void execute(final Runnable r) { mTasks.offer(new Runnable() { public void run() { try { r.run(); } finally { scheduleNext(); } } }); if (mActive == null) { scheduleNext(); } }
从SerialExecutor 看出AsyncTask是排队执行的过程。
系统首先会把AsyncTask的参数Params 封装为FutureTask对象,接着会把FutureTask交给SerialExecutor的execute处理,
execute方法把FutureTask交给mTasks任务队列中,如果这时没有AsyncTask任务,SerialExecutor会
scheduleNext()来执行下一个任务。当一个任务执行完以后,SerialExecutor才会执行其他任务,可以看出AsyncTask是串
行的。
AsyncTask构造函数有这样一段代码:
mWorker = new WorkerRunnable<Params, Result>() { public Result call() throws Exception { mTaskInvoked.set(true); Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); //noinspection unchecked return postResult(doInBackground(mParams)); } };
再看FutureTask的run方法:
派生到我的代码片 public void run() { if (state != NEW || !UNSAFE.compareAndSwapObject(this, runnerOffset, null, Thread.currentThread())) return; try { Callable<V> c = callable; if (c != null && state == NEW) { V result; boolean ran; try { result = c.call(); ran = true; } catch (Throwable ex) { result = null; ran = false; setException(ex); } if (ran) set(result); } } finally { // runner must be non-null until state is settled to // prevent concurrent calls to run() runner = null; // state must be re-read after nulling runner to prevent // leaked interrupts int s = state; if (s >= INTERRUPTING) handlePossibleCancellationInterrupt(s); } }
发现FutureTask的run方法是执行了mWorker的call的,所以call也会在线程池中执行。
mWorker的call中将mTaskInvoked.set(true);表示当前任务已经调用然后执行AsyncTask的doInBackground方法接着将
返回值传给postResult方法;
private Result postResult(Result result) { @SuppressWarnings("unchecked") Message message = getHandler().obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult<Result>(this, result)); message.sendToTarget(); return result; }
可以看出postResult通过一个Handler发送一个MESSAGE_POST_RESULT消息
private static Handler getHandler() { synchronized (AsyncTask.class) { if (sHandler == null) { sHandler = new InternalHandler(); } return sHandler; } } private static class InternalHandler extends Handler { public InternalHandler() { super(Looper.getMainLooper()); } @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"}) @Override public void handleMessage(Message msg) { AsyncTaskResult<?> result = (AsyncTaskResult<?>) msg.obj; switch (msg.what) { case MESSAGE_POST_RESULT: // There is only one result result.mTask.finish(result.mData[0]); break; case MESSAGE_POST_PROGRESS: result.mTask.onProgressUpdate(result.mData); break; } } }
当这个Handler收到MESSAGE_POST_RESULT消息之后,会调用finish方法了
private void finish(Result result) { if (isCancelled()) { onCancelled(result); } else { onPostExecute(result); } mStatus = Status.FINISHED; }
如果取消执行就 onCancelled 了,否则就调用onPostExecute这个方法。
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