308. Range Sum Query 2D - Mutable
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/* * 308. Range Sum Query 2D - Mutable * 2016-7-3 by Mingyang * 继续丧心病狂的Segment Tree */ class NumMatrix { int[][] tree; int[][] nums; int m; int n; public NumMatrix(int[][] matrix) { if (matrix.length == 0 || matrix[0].length == 0) return; m = matrix.length; n = matrix[0].length; tree = new int[m+1][n+1]; nums = new int[m][n]; for (int i = 0; i < m; i++) { for (int j = 0; j < n; j++) { update(i, j, matrix[i][j]); } } } public void update(int row, int col, int val) { if (m == 0 || n == 0) return; int delta = val - nums[row][col]; nums[row][col] = val; for (int i = row + 1; i <= m; i += i & (-i)) { for (int j = col + 1; j <= n; j += j & (-j)) { tree[i][j] += delta; } } } public int sumRegion(int row1, int col1, int row2, int col2) { if (m == 0 || n == 0) return 0; return sum(row2+1, col2+1) + sum(row1, col1) - sum(row1, col2+1) - sum(row2+1, col1); } public int sum(int row, int col) { int sum = 0; for (int i = row; i > 0; i -= i & (-i)) { for (int j = col; j > 0; j -= j & (-j)) { sum += tree[i][j]; } } return sum; } } // time should be O(log(m) * log(n))
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