优化之ui字体图集大小
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ui图集大小
FSlateRHIResourceManager::FSlateRHIResourceManager() : bExpiredResourcesNeedCleanup(false) , BadResourceTexture(nullptr) , DeleteResourcesCommand( TEXT("Slate.DeleteResources"), *LOCTEXT("CommandText_DeleteResources", "Flushes and deletes all resources created by Slate‘s RHI Resource Manager.").ToString(), FConsoleCommandDelegate::CreateRaw(this, &FSlateRHIResourceManager::DeleteBrushResourcesCommand)) FCoreDelegates::OnPreExit.AddRaw(this, &FSlateRHIResourceManager::OnAppExit); FCoreUObjectDelegates::GetPostGarbageCollect().AddRaw(this, &FSlateRHIResourceManager::OnPostGarbageCollect); MaxAltasedTextureSize = FIntPoint(256, 256); if (GIsEditor) AtlasSize = 2048; else AtlasSize = 1024; if (GConfig) int32 RequestedSize = 1024; GConfig->GetInt(TEXT("SlateRenderer"), TEXT("TextureAtlasSize"), RequestedSize, GEngineIni); AtlasSize = FMath::Clamp<uint32>(RequestedSize, 0, 2048); int32 MaxAtlasedTextureWidth = 256; int32 MaxAtlasedTextureHeight = 256; GConfig->GetInt(TEXT("SlateRenderer"), TEXT("MaxAtlasedTextureWidth"), MaxAtlasedTextureWidth, GEngineIni); GConfig->GetInt(TEXT("SlateRenderer"), TEXT("MaxAtlasedTextureHeight"), MaxAtlasedTextureHeight, GEngineIni);
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