MTK Recovery 模式横屏修改(适用于6.0 + 8.1)

Posted cczheng-666

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技术图片

修改前

技术图片

修改后

6.0 Recovery 模式横屏修改方法

修改相关文件
bootable\recovery\minui\Android.mk
bootable\recovery\minui\mt_graphic_rotate.cpp
bootable\recovery\minui\mt_graphic_rotate.h
bootable\recovery\minui\graphics_fbdev.cpp
bootable\recovery\minui\minui.h

1、在 android.mk 中增加 mt_graphic_rotate.cpp 编译项

LOCAL_SRC_FILES :=     events.cpp     graphics.cpp     graphics_adf.cpp     graphics_drm.cpp     graphics_fbdev.cpp     resources.cpp 
#cczheng add 
LOCAL_SRC_FILES += mt_graphic_rotate.cpp

2、对比修改 mt_graphic_rotate.cpp,没有则直接复制以下类

/*
* Copyright (C) 2014 MediaTek Inc.
* Modification based on code covered by the mentioned copyright
* and/or permission notice(s).
*/


#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>
#include <inttypes.h>

#include <fcntl.h>
#include <stdio.h>

#include <sys/cdefs.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>

#include <linux/fb.h>
#include <linux/kd.h>

#include "minui.h"
#include "graphics.h"

GRSurface __gr_canvas;

GRSurface* gr_canvas = NULL;
int rotate_index=-1;

static void print_surface_info(GRSurface *s, const char *name)

    printf("[graphics] %s > Height:%d, Width:%d, PixelBytes:%d, RowBytes:%d, Size:%d, Data: 0x%08" PRIxPTR "\n",
        name, s->height, s->width, s->pixel_bytes, s->row_bytes, s->height* s->row_bytes, (uintptr_t) s->data);


// Read configuration from MTK_LCM_PHYSICAL_ROTATION
#ifndef MTK_LCM_PHYSICAL_ROTATION
#define MTK_LCM_PHYSICAL_ROTATION "undefined"
#endif
static int rotate_config(GRSurface *gr_draw)

    if (rotate_index<0)
    
        if (gr_draw->pixel_bytes != 4) rotate_index=0; // support 4 bytes pixel only
        else if (0 == strncmp(MTK_LCM_PHYSICAL_ROTATION, "90", 2)) rotate_index=1;
        else if (0 == strncmp(MTK_LCM_PHYSICAL_ROTATION, "180", 3)) rotate_index=2;
        else if (0 == strncmp(MTK_LCM_PHYSICAL_ROTATION, "270", 3)) rotate_index=3;
        else rotate_index=0;
        printf("[graphics] rotate_config %d %s\n", rotate_index, MTK_LCM_PHYSICAL_ROTATION);
    
    return rotate_index;


#define swap(x, y, type) type z; z=x; x=y; y=z;

// Allocate and setup the canvas object
void rotate_canvas_init(GRSurface *gr_draw)

    gr_canvas = &__gr_canvas;
    memcpy(gr_canvas, gr_draw, sizeof(GRSurface));

    // Swap canvas' height and width, if the rotate angle is 90" or 270"
    if (rotate_config(gr_draw)%2) 
        swap(gr_canvas->width, gr_canvas->height, int);
        gr_canvas->row_bytes = gr_canvas->width * gr_canvas->pixel_bytes;
    

    gr_canvas->data = (unsigned char*) malloc(gr_canvas->height * gr_canvas->row_bytes);
    if (gr_canvas->data == NULL) 
        printf("[graphics] rotate_canvas_init() malloc gr_canvas->data failed\n");
        gr_canvas = NULL;
        return;
    

    memset(gr_canvas->data,  0, gr_canvas->height * gr_canvas->row_bytes);

    print_surface_info(gr_draw, "gr_draw");
    print_surface_info(gr_canvas, "gr_canvas");


// Cleanup the canvas
void rotate_canvas_exit(void)

    if (gr_canvas) 
        if (gr_canvas->data)
            free(gr_canvas->data);
        free(gr_canvas);
    
    gr_canvas=NULL;


// Return the canvas object
GRSurface *rotate_canvas_get(GRSurface *gr_draw)

    // Initialize the canvas, if it was not exist.
    if (gr_canvas==NULL)
        rotate_canvas_init(gr_draw);
    return gr_canvas;


// Surface Rotate Routines
static void rotate_surface_0(GRSurface *dst, GRSurface *src)

    memcpy(dst->data, src->data, src->height*src->row_bytes);


static void rotate_surface_270(GRSurface *dst, GRSurface *src)

    int v, w, h;
    unsigned int *src_pixel;
    unsigned int *dst_pixel;

    for (h=0, v=src->width-1; h<dst->height; h++, v--) 
        for (w=0; w<dst->width; w++) 
            dst_pixel = (unsigned int *)(dst->data + dst->row_bytes*h);
            src_pixel = (unsigned int *)(src->data + src->row_bytes*w);
            *(dst_pixel+w)=*(src_pixel+v);
        
    


static void rotate_surface_180(GRSurface *dst, GRSurface *src)

    int v, w, k, h;
    unsigned int *src_pixel;
    unsigned int *dst_pixel;

    for (h=0, k=src->height-1; h<dst->height && k>=0 ; h++, k--) 
        dst_pixel = (unsigned int *)(dst->data + dst->row_bytes*h);
        src_pixel = (unsigned int *)(src->data + src->row_bytes*k);
        for (w=0, v=src->width-1; w<dst->width && v>=0; w++, v--) 
            *(dst_pixel+w)=*(src_pixel+v);
        
    


static void rotate_surface_90(GRSurface *dst, GRSurface *src)

    int w, k, h;
    unsigned int *src_pixel;
    unsigned int *dst_pixel;

    for (h=0; h<dst->height; h++) 
        for (w=0, k=src->height-1; w<dst->width; w++, k--) 
            dst_pixel = (unsigned int *)(dst->data + dst->row_bytes*h);
            src_pixel = (unsigned int *)(src->data + src->row_bytes*k);
            *(dst_pixel+w)=*(src_pixel+h);
        
    


typedef void (*rotate_surface_t) (GRSurface *, GRSurface *);

rotate_surface_t rotate_func[4]=

    rotate_surface_0,
    rotate_surface_90,
    rotate_surface_180,
    rotate_surface_270
;

// rotate and copy src* surface to dst surface
void rotate_surface(GRSurface *dst, GRSurface *src)

    rotate_surface_t rotate;
    rotate=rotate_func[rotate_config(dst)];
    rotate(dst, src);

3、对比修改 mt_graphic_rotate.h,没有则直接复制以下类

/*
* Copyright (C) 2014 MediaTek Inc.
* Modification based on code covered by the mentioned copyright
* and/or permission notice(s).
*/

#ifndef MT_GRAPHICS_ROTATE_H_
#define MT_GRAPHICS_ROTATE_H_

#include "minui.h"

void rotate_canvas_exit(void);
void rotate_canvas_init(GRSurface *gr_draw);
void rotate_surface(GRSurface *dst, GRSurface *src);
GRSurface *rotate_canvas_get(GRSurface *gr_draw);

#endif

4、对比修改 graphics_fbdev.cpp,没有则直接复制以下类

/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#include <fcntl.h>
#include <stdio.h>

#include <sys/cdefs.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>

#include <linux/fb.h>
#include <linux/kd.h>

#include "minui.h"
#include "graphics.h"
#include "mt_graphic_rotate.h"

static GRSurface* fbdev_init(minui_backend*);
static GRSurface* fbdev_flip(minui_backend*);
static void fbdev_blank(minui_backend*, bool);
static void fbdev_exit(minui_backend*);

static GRSurface gr_framebuffer[2];
static bool double_buffered;
static GRSurface* gr_draw = NULL;
static int displayed_buffer;

static fb_var_screeninfo vi;
static int fb_fd = -1;

static minui_backend my_backend = 
    .init = fbdev_init,
    .flip = fbdev_flip,
    .blank = fbdev_blank,
    .exit = fbdev_exit,
;

minui_backend* open_fbdev() 
    return &my_backend;


static void fbdev_blank(minui_backend* backend __unused, bool blank)

    int ret;

    ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
    if (ret < 0)
        perror("ioctl(): blank");


static void set_displayed_framebuffer(unsigned n)

    if (n > 1 || !double_buffered) return;

    vi.yres_virtual = gr_framebuffer[0].height * 2;
    vi.yoffset = n * gr_framebuffer[0].height;
    vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8;
    if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) 
        perror("active fb swap failed");
    
    displayed_buffer = n;


static GRSurface* fbdev_init(minui_backend* backend) 
    int fd = open("/dev/graphics/fb0", O_RDWR);
    if (fd == -1) 
        perror("cannot open fb0");
        return NULL;
    

    fb_fix_screeninfo fi;
    if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) 
        perror("failed to get fb0 info");
        close(fd);
        return NULL;
    

    if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) 
        perror("failed to get fb0 info");
        close(fd);
        return NULL;
    

    // We print this out for informational purposes only, but
    // throughout we assume that the framebuffer device uses an RGBX
    // pixel format.  This is the case for every development device I
    // have access to.  For some of those devices (eg, hammerhead aka
    // Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a
    // different format (XBGR) but actually produces the correct
    // results on the display when you write RGBX.
    //
    // If you have a device that actually *needs* another pixel format
    // (ie, BGRX, or 565), patches welcome...

    printf("fb0 reports (possibly inaccurate):\n"
           "  vi.bits_per_pixel = %d\n"
           "  vi.red.offset   = %3d   .length = %3d\n"
           "  vi.green.offset = %3d   .length = %3d\n"
           "  vi.blue.offset  = %3d   .length = %3d\n",
           vi.bits_per_pixel,
           vi.red.offset, vi.red.length,
           vi.green.offset, vi.green.length,
           vi.blue.offset, vi.blue.length);

    void* bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
    if (bits == MAP_FAILED) 
        perror("failed to mmap framebuffer");
        close(fd);
        return NULL;
    

    memset(bits, 0, fi.smem_len);

    gr_framebuffer[0].width = vi.xres;
    gr_framebuffer[0].height = vi.yres;
    gr_framebuffer[0].row_bytes = fi.line_length;
    gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8;
    gr_framebuffer[0].data = reinterpret_cast<uint8_t*>(bits);
    memset(gr_framebuffer[0].data, 0, gr_framebuffer[0].height * gr_framebuffer[0].row_bytes);

    /* check if we can use double buffering */
    printf("[graphics] vi.yres * fi.line_length = %d * %d * 2 = %d, fi.smem_len=%d\n",
        vi.yres, fi.line_length, vi.yres * fi.line_length * 2, fi.smem_len);

    if (vi.yres * fi.line_length * 2 <= fi.smem_len) 
        double_buffered = true;
        printf("[graphics] double buffered\n");

        memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface));
        gr_framebuffer[1].data = gr_framebuffer[0].data +
            gr_framebuffer[0].height * gr_framebuffer[0].row_bytes;

        gr_draw = gr_framebuffer+1;

     else 
        double_buffered = false;
        printf("[graphics] without double buffer\n");
        // Without double-buffering, we allocate RAM for a buffer to
        // draw in, and then "flipping" the buffer consists of a
        // memcpy from the buffer we allocated to the framebuffer.

        gr_draw = (GRSurface*) malloc(sizeof(GRSurface));
        memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface));
        gr_draw->data = (unsigned char*) malloc(gr_draw->height * gr_draw->row_bytes);
        if (!gr_draw->data) 
            perror("failed to allocate in-memory surface");
            return NULL;
        
    

    memset(gr_draw->data, 0, gr_draw->height * gr_draw->row_bytes);
    fb_fd = fd;
    set_displayed_framebuffer(0);

    printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height);

#if 0 // to avoid display blink due to display driver not disable backlight after kernel standardization, so that temp state between display suspend/resume is shown
    fbdev_blank(backend, true);
    fbdev_blank(backend, false);
#endif

    return rotate_canvas_get(gr_draw);


static GRSurface* fbdev_flip(minui_backend* backend __unused) 
    rotate_surface(gr_draw, rotate_canvas_get(gr_draw));
    if (double_buffered) 
#if defined(RECOVERY_BGRA)
        // In case of BGRA, do some byte swapping
        unsigned int idx;
        unsigned char tmp;
        unsigned char* ucfb_vaddr = (unsigned char*)gr_draw->data;
        for (idx = 0 ; idx < (gr_draw->height * gr_draw->row_bytes);
                idx += 4) 
            tmp = ucfb_vaddr[idx];
            ucfb_vaddr[idx    ] = ucfb_vaddr[idx + 2];
            ucfb_vaddr[idx + 2] = tmp;
        
#endif
        // Change gr_draw to point to the buffer currently displayed,
        // then flip the driver so we're displaying the other buffer
        // instead.
        gr_draw = gr_framebuffer + displayed_buffer;
        set_displayed_framebuffer(1-displayed_buffer);
     else 
        // Copy from the in-memory surface to the framebuffer.
        memcpy(gr_framebuffer[0].data, gr_draw->data,
               gr_draw->height * gr_draw->row_bytes);
    
    return rotate_canvas_get(gr_draw);


static void fbdev_exit(minui_backend* backend __unused) 
    close(fb_fd);
    fb_fd = -1;
    rotate_canvas_exit();
    if (!double_buffered && gr_draw) 
        free(gr_draw->data);
        free(gr_draw);
    
    gr_draw = NULL;

5、对比修改 minui.h,没有则直接复制以下类

/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef _MINUI_H_
#define _MINUI_H_

#include <sys/types.h>

#include <functional>

//
// Graphics.
//

struct GRSurface 
    int width;
    int height;
    int row_bytes;
    int pixel_bytes;
    unsigned char* data;
;

int gr_init();
void gr_exit();

int gr_fb_width();
int gr_fb_height();

void gr_flip();
void gr_fb_blank(bool blank);

void gr_clear();  // clear entire surface to current color
void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
void gr_fill(int x1, int y1, int x2, int y2);
void gr_text(int x, int y, const char *s, bool bold);
void gr_texticon(int x, int y, GRSurface* icon);
int gr_measure(const char *s);
void gr_font_size(int *x, int *y);

void gr_blit(GRSurface* source, int sx, int sy, int w, int h, int dx, int dy);
unsigned int gr_get_width(GRSurface* surface);
unsigned int gr_get_height(GRSurface* surface);

//
// Input events.
//

struct input_event;

// TODO: move these over to std::function.
typedef int (*ev_callback)(int fd, uint32_t epevents, void* data);
typedef int (*ev_set_key_callback)(int code, int value, void* data);

int ev_init(ev_callback input_cb, void* data);
void ev_exit();
int ev_add_fd(int fd, ev_callback cb, void* data);
void ev_iterate_available_keys(std::function<void(int)> f);
int ev_sync_key_state(ev_set_key_callback set_key_cb, void* data);

// 'timeout' has the same semantics as poll(2).
//    0 : don't block
//  < 0 : block forever
//  > 0 : block for 'timeout' milliseconds
int ev_wait(int timeout);

int ev_get_input(int fd, uint32_t epevents, input_event* ev);
void ev_dispatch();
int ev_get_epollfd();

//
// Resources
//

// res_create_*_surface() functions return 0 if no error, else
// negative.
//
// A "display" surface is one that is intended to be drawn to the
// screen with gr_blit().  An "alpha" surface is a grayscale image
// interpreted as an alpha mask used to render text in the current
// color (with gr_text() or gr_texticon()).
//
// All these functions load PNG images from "/res/images/$name.png".

// Load a single display surface from a PNG image.
int res_create_display_surface(const char* name, GRSurface** pSurface);

// Load an array of display surfaces from a single PNG image.  The PNG
// should have a 'Frames' text chunk whose value is the number of
// frames this image represents.  The pixel data itself is interlaced
// by row.
int res_create_multi_display_surface(const char* name,
                                     int* frames, GRSurface*** pSurface);

// Load a single alpha surface from a grayscale PNG image.
int res_create_alpha_surface(const char* name, GRSurface** pSurface);

// Load part of a grayscale PNG image that is the first match for the
// given locale.  The image is expected to be a composite of multiple
// translations of the same text, with special added rows that encode
// the subimages' size and intended locale in the pixel data.  See
// development/tools/recovery_l10n for an app that will generate these
// specialized images from Android resources.
int res_create_localized_alpha_surface(const char* name, const char* locale,
                                       GRSurface** pSurface);

// Free a surface allocated by any of the res_create_*_surface()
// functions.
void res_free_surface(GRSurface* surface);

#endif

8.1 Recovery 模式横屏修改方法

8.1 的修改步骤和 6.0 大体差不多,前三步都一样,请参考上面的,由于 8.1 中不需要 minui.h 文件,所以 mt_graphic_rotate.hmt_graphic_rotate.cpp 中 需要注释

//#include "minui.h"

4、对比修改 graphics_fbdev.cpp

/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "graphics_fbdev.h"

#include <fcntl.h>
#include <linux/fb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <unistd.h>

#include "minui/minui.h"
//cczheng add for rotateCanvas
#include "mt_graphic_rotate.h"

MinuiBackendFbdev::MinuiBackendFbdev() : gr_draw(nullptr), fb_fd(-1) 

void MinuiBackendFbdev::Blank(bool blank) 
  int ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
  if (ret < 0) perror("ioctl(): blank");


void MinuiBackendFbdev::SetDisplayedFramebuffer(unsigned n) 
  if (n > 1 || !double_buffered) return;

  vi.yres_virtual = gr_framebuffer[0].height * 2;
  vi.yoffset = n * gr_framebuffer[0].height;
  vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8;
  if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) 
    perror("active fb swap failed");
  
  displayed_buffer = n;


GRSurface* MinuiBackendFbdev::Init() 
  int fd = open("/dev/graphics/fb0", O_RDWR);
  if (fd == -1) 
    perror("cannot open fb0");
    return nullptr;
  

  fb_fix_screeninfo fi;
  if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) 
    perror("failed to get fb0 info");
    close(fd);
    return nullptr;
  

  if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) 
    perror("failed to get fb0 info");
    close(fd);
    return nullptr;
  

  // We print this out for informational purposes only, but
  // throughout we assume that the framebuffer device uses an RGBX
  // pixel format.  This is the case for every development device I
  // have access to.  For some of those devices (eg, hammerhead aka
  // Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a
  // different format (XBGR) but actually produces the correct
  // results on the display when you write RGBX.
  //
  // If you have a device that actually *needs* another pixel format
  // (ie, BGRX, or 565), patches welcome...

  printf(
      "fb0 reports (possibly inaccurate):\n"
      "  vi.bits_per_pixel = %d\n"
      "  vi.red.offset   = %3d   .length = %3d\n"
      "  vi.green.offset = %3d   .length = %3d\n"
      "  vi.blue.offset  = %3d   .length = %3d\n",
      vi.bits_per_pixel, vi.red.offset, vi.red.length, vi.green.offset, vi.green.length,
      vi.blue.offset, vi.blue.length);

  void* bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
  if (bits == MAP_FAILED) 
    perror("failed to mmap framebuffer");
    close(fd);
    return nullptr;
  

  memset(bits, 0, fi.smem_len);

  gr_framebuffer[0].width = vi.xres;
  gr_framebuffer[0].height = vi.yres;
  gr_framebuffer[0].row_bytes = fi.line_length;
  gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8;
  gr_framebuffer[0].data = static_cast<uint8_t*>(bits);
  memset(gr_framebuffer[0].data, 0, gr_framebuffer[0].height * gr_framebuffer[0].row_bytes);

  /* check if we can use double buffering */
  if (vi.yres * fi.line_length * 2 <= fi.smem_len) 
    double_buffered = true;

    memcpy(gr_framebuffer + 1, gr_framebuffer, sizeof(GRSurface));
    gr_framebuffer[1].data =
        gr_framebuffer[0].data + gr_framebuffer[0].height * gr_framebuffer[0].row_bytes;

    gr_draw = gr_framebuffer + 1;

   else 
    double_buffered = false;

    // Without double-buffering, we allocate RAM for a buffer to
    // draw in, and then "flipping" the buffer consists of a
    // memcpy from the buffer we allocated to the framebuffer.

    gr_draw = static_cast<GRSurface*>(malloc(sizeof(GRSurface)));
    memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface));
    gr_draw->data = static_cast<unsigned char*>(malloc(gr_draw->height * gr_draw->row_bytes));
    if (!gr_draw->data) 
      perror("failed to allocate in-memory surface");
      return nullptr;
    
  

  memset(gr_draw->data, 0, gr_draw->height * gr_draw->row_bytes);
  fb_fd = fd;
  SetDisplayedFramebuffer(0);

  printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height);
#if 0
  Blank(true);
  Blank(false);
#endif

  //return gr_draw;
  //cczheng add for rotateCanvas
  return rotate_canvas_get(gr_draw);


GRSurface* MinuiBackendFbdev::Flip() 
  //cczheng add for rotateCanvas
  rotate_surface(gr_draw, rotate_canvas_get(gr_draw));
  if (double_buffered) 
    // Change gr_draw to point to the buffer currently displayed,
    // then flip the driver so we're displaying the other buffer
    // instead.
    gr_draw = gr_framebuffer + displayed_buffer;
    SetDisplayedFramebuffer(1 - displayed_buffer);
   else 
    // Copy from the in-memory surface to the framebuffer.
    memcpy(gr_framebuffer[0].data, gr_draw->data, gr_draw->height * gr_draw->row_bytes);
  
  //return gr_draw;
  //cczheng add for rotateCanvas
  return rotate_canvas_get(gr_draw);


MinuiBackendFbdev::~MinuiBackendFbdev() 
  close(fb_fd);
  fb_fd = -1;
  //cczheng add for rotateCanvas
  rotate_canvas_exit();
  if (!double_buffered && gr_draw) 
    free(gr_draw->data);
    free(gr_draw);
  
  gr_draw = nullptr;

修改旋转角度,在 mt_graphic_rotate.cpp 中的 rotate_config(GRSurface gr_draw)
旋转90度就将 return rotate_index 直接改为 return 1,
依次类推转 180度, 改为 return 2, 270 度改为 return 3.
注意旋转方向为顺时针旋转

我修改的情况对应 return 3.

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