ES6中class的实现原理
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一、在ES6以前实现类和继承
实现类的代码如下:
function Person(name, age) this.name = name; this.age = age; Person.prototype.speakSomething = function () console.log("I can speek chinese"); ;
实现继承的代码如下:一般使用原型链继承和call继承混合的形式
function Person(name) this.name = name; Person.prototype.showName = function () return `名字是:$this.name`; ; function Student(name, skill) Person.call(this, name);//继承属性 this.skill = skill; Student.prototype = new Person();//继承方法
二、ES6使用class定义类
class Parent constructor(name,age) this.name = name; this.age = age; speakSomething() console.log("I can speek chinese");
经过babel转码之后
function _classCallCheck(instance, Constructor) if (!(instance instanceof Constructor)) throw new TypeError("Cannot call a class as a function"); var Parent = function () function Parent(name, age) _classCallCheck(this, Parent); this.name = name; this.age = age; _createClass(Parent, [ key: "speakSomething", value: function speakSomething() console.log("I can speek chinese"); ]); return Parent; ();
可以看到ES6类的底层还是通过构造函数去创建的。
通过ES6创建的类,是不允许你直接调用的。在ES5中,构造函数是可以直接运行的,比如Parent()
。但是在ES6就不行。我们可以看到转码的构造函数中有_classCallCheck(this, Parent)
语句,这句话是防止你通过构造函数直接运行的。你直接在ES6运行Parent()
,这是不允许的,ES6中抛出Class constructor Parent cannot be invoked without ‘new‘
错误。转码后的会抛出Cannot call a class as a function
.能够规范化类的使用方式。
转码中_createClass
方法,它调用Object.defineProperty
方法去给新创建的Parent
添加各种属性。defineProperties(Constructor.prototype, protoProps)
是给原型添加属性。如果你有静态属性,会直接添加到构造函数defineProperties(Constructor, staticProps)上
。
三、ES6实现继承
我们给Parent
添加静态属性,原型属性,内部属性。
class Parent static height = 12 constructor(name,age) this.name = name; this.age = age; speakSomething() console.log("I can speek chinese"); Parent.prototype.color = ‘yellow‘ //定义子类,继承父类 class Child extends Parent static width = 18 constructor(name,age) super(name,age); coding() console.log("I can code JS");
经过babel转码之后
"use strict"; var _createClass = function () function defineProperties(target, props) for (var i = 0; i < props.length; i++) var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); return function (Constructor, protoProps, staticProps) if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; ; (); function _possibleConstructorReturn(self, call) if (!self) throw new ReferenceError("this hasn‘t been initialised - super() hasn‘t been called"); return call && (typeof call === "object" || typeof call === "function") ? call : self; function _inherits(subClass, superClass) if (typeof superClass !== "function" && superClass !== null) throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); subClass.prototype = Object.create(superClass && superClass.prototype, constructor: value: subClass, enumerable: false, writable: true, configurable: true ); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; function _classCallCheck(instance, Constructor) if (!(instance instanceof Constructor)) throw new TypeError("Cannot call a class as a function"); var Parent = function () function Parent(name, age) _classCallCheck(this, Parent); this.name = name; this.age = age; _createClass(Parent, [ key: "speakSomething", value: function speakSomething() console.log("I can speek chinese"); ]); return Parent; (); Parent.height = 12; Parent.prototype.color = ‘yellow‘; //定义子类,继承父类 var Child = function (_Parent) _inherits(Child, _Parent); function Child(name, age) _classCallCheck(this, Child); return _possibleConstructorReturn(this, (Child.__proto__ || Object.getPrototypeOf(Child)).call(this, name, age)); _createClass(Child, [ key: "coding", value: function coding() console.log("I can code JS"); ]); return Child; (Parent); Child.width = 18;
构造类的方法都没变,只是添加了_inherits
核心方法来实现继承。具体步骤如下:
首先是判断父类的类型,然后:
subClass.prototype = Object.create(superClass && superClass.prototype, constructor: value: subClass, enumerable: false, writable: true, configurable: true );
这段代码翻译下来就是
function F() F.prototype = superClass.prototype subClass.prototype = new F() subClass.prototype.constructor = subClass
接下来就是subClass.__proto__ = superClass
_inherits
核心思想就是下面两句:
subClass.prototype.__proto__ = superClass.prototype
subClass.__proto__ = superClass
如下图所示:
首先 subClass.prototype.__proto__ = superClass.prototype
保证了子类的实例instanceof父类
是true,子类的实例可以访问到父类的属性,包括内部属性,以及原型属性。
其次,subClass.__proto__ = superClass
,保证了静态属性也能访问到,也就是这个例子中的Child.height。
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