前端小功能:canvas验证码
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前端小功能:canvas验证码
代码来源网络,简单修改如下:
function getGVerify(id) function GVerify(options) //创建一个图形验证码对象,接收options对象为参数 this.options = //默认options参数值 id: "", //容器Id canvasId: "verifyCanvas", //canvas的ID width: "100", //默认canvas宽度 height: "30", //默认canvas高度 fontSize: "20", //默认字体大小 numSize: 4 , //默认验证码个数 类型为number type: "blend", //图形验证码默认类型blend:数字字母混合类型、number:纯数字、letter:纯字母 code: "" if(Object.prototype.toString.call(options) == "[object Object]")//判断传入参数类型 for(var i in options) //根据传入的参数,修改默认参数值 this.options[i] = options[i]; else this.options.id = options; this.options.numArr = "0,1,2,3,4,5,6,7,8,9".split(","); this.options.letterArr = getAllLetter(); this._init(); this.refresh(); GVerify.prototype = /**版本号**/ version: ‘1.0.0‘, /**初始化方法**/ _init: function() var con = document.getElementById(this.options.id); var canvas = document.createElement("canvas"); canvas.id = this.options.canvasId; canvas.width = this.options.width; canvas.height = this.options.height; canvas.style.cursor = "pointer"; canvas.innerhtml = "您的浏览器版本不支持canvas"; con.appendChild(canvas); var parent = this; canvas.onclick = function() parent.refresh(); , /**生成验证码**/ refresh: function() this.options.code = ‘‘; var canvas = document.getElementById(this.options.canvasId); if(canvas.getContext) var ctx = canvas.getContext(‘2d‘); ctx.textBaseline = "middle"; ctx.fillStyle = randomColor(180, 240); ctx.fillRect(0, 0, this.options.width, this.options.height); if(this.options.type == "blend") //判断验证码类型 var txtArr = this.options.numArr.concat(this.options.letterArr); else if(this.options.type == "number") var txtArr = this.options.numArr; else var txtArr = this.options.letterArr; for(var i = 1; i <= this.options.numSize; i++) var txt = txtArr[randomNum(0, txtArr.length)]; this.options.code += txt; ctx.font = this.options.fontSize + ‘px SimHei‘; //ctx.font = randomNum(this.options.height/2, this.options.height) + ‘px SimHei‘; //随机生成字体大小 ctx.fillStyle = randomColor(50, 160); //随机生成字体颜色 ctx.shadowBlur = randomNum(-3, 3); ctx.shadowColor = "rgba(0, 0, 0, 0.3)"; var x = this.options.width / (this.options.numSize + 1) * i; var y = this.options.height / 2; var deg = randomNum(-30, 30); /**设置旋转角度和坐标原点**/ ctx.translate(x, y); ctx.rotate(deg * Math.PI / 180); ctx.fillText(txt, 0, 0); /**恢复旋转角度和坐标原点**/ ctx.rotate(-deg * Math.PI / 180); ctx.translate(-x, -y); /**绘制干扰线**/ for(var i = 0; i < 4; i++) ctx.strokeStyle = randomColor(40, 180); ctx.beginPath(); ctx.moveTo(randomNum(0, this.options.width/2), randomNum(0, this.options.height/2)); ctx.lineTo(randomNum(0, this.options.width/2), randomNum(0, this.options.height)); ctx.stroke(); /**绘制干扰点**/ for(var i = 0; i < this.options.width/4; i++) ctx.fillStyle = randomColor(0, 255); ctx.beginPath(); ctx.arc(randomNum(0, this.options.width), randomNum(0, this.options.height), 1, 0, 2 * Math.PI); ctx.fill(); , /**验证验证码**/ validate: function(code) var verifyCode = code.toLowerCase(); var v_code = this.options.code.toLowerCase(); if(verifyCode == v_code) return true; else return false; /**生成字母数组**/ function getAllLetter() var letterStr = "a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z"; return letterStr.split(","); /**生成一个随机数**/ function randomNum(min, max) return Math.floor(Math.random() * (max - min) + min); /**生成一个随机色**/ function randomColor(min, max) var r = randomNum(min, max); var g = randomNum(min, max); var b = randomNum(min, max); return "rgb(" + r + "," + g + "," + b + ")"; return new GVerify(id);
这个是直接插入HTML使用
var getGVerify = getGVerify( id: ‘validate‘, width: ‘200‘, height: ‘60‘, fontSize: ‘40‘, numSize: 4, type: ‘blend‘ ); var flag = getGVerify.validate(‘13dd‘)
保存是插件的话,轻轻改一下就行。
!(function(window, document) ...... window.GVerify = GVerify; )(window, document);
使用,验证也是一样的:
var verifyCode = new GVerify("v_container"); var res = verifyCode.validate(value);
前端的图形验证码完成。
其实一般情况这样的验证码都是后端提供验证,前端的伪验证只能使用户添加步骤,并没有增加安全性。
花里胡哨
没有终点,没有彼岸,坚持就好,愿岁月如初
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