COMP3331/9331 Computer Networks and Applications

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COMP3331/9331 Computer Networks and Applications
Assignment for T2 2019 (19T2)
Version 1.0
1. Change Log
Version 1.0 released on 19th June 2019 (Week 3).
2. Due date:
Due: 17:00 Hours Friday, 9th August 2019 (Week 10).
3. Goal and learning objectives
For this assignment, your task is to implement the link state routing protocol. Your program will be
running at all routers in the specified network. At each router, the input to your program is a set of directly
attached routers (i.e. neighbours) and the costs of these links. Each router will broadcast link-state packets
to all other routers in the network. Your routing program at each router should report the least-cost path
and the associated cost to all other routers in the network. Your program should be able to deal with failed
routers.
3.1 Learning Objectives
On completing this assignment, you will gain sufficient expertise in the following skills:
1. Designing a routing protocol
2. Link state (Dijkstra’s) algorithm
3. UDP socket programming
4. Handling routing dynamics
Updates to the assignment, including any corrections and clarifications, will be posted on the
WebCMS. Please make sure that you check the subject website regularly for updates.
4. Assignment Specifications
This section gives detailed specifications of the assignment.
4.1 Implementation Details
In this assignment, you will implement the link state routing protocol.
Your program should be named Lsr.py (or Lsr.java or Lsr.c). It will accept one command line
argument
CONFIG.TXT, this file will contain the router ID and its port No in the first line. The second line

COMP3331/9331作业代写、Computer Networks作业代做、Java编程语言作业调试、代做Python
has the number of neighbours for this router. Subsequent lines would have neighbour’s information
including the Router ID, the cost to the neighbouring router and the port number being used by the
neighbour for exchanging routing packets. An example of this file is provided below.
Since we can‘t let you play with real network routers, the routing programs for all the routers in the
simulated network will run on a single desktop machine. However, each instance of the routing protocol
(corresponding to each router in the network) will be listening on a different port number. If your routing
software executes correctly on a single desktop machine, it should also work correctly on real network
routers. Note that, the terms router and node are used interchangeably in the rest of this specification.
Assume that the routing protocol is being instantiated for a router A, with two neighbours B and C. A
simple example of how the routing program would be executed (assuming it is a Python program named
Lsr.py) follows:
python Lsr.py configA.txt
where configA.txt is the configuration file for Router A that has the following details:
A 5000
2
B 6.5 5001
C 2.2 5002
The first line has the router ID for this router (A) and the port No 5000 for communication (transmitting
and receiving link-state packets). The 2nd line of this file indicates the number of neighbours for Router
A. Note that it is not the total number of routers in the network. Following this, there is one line dedicated
to each neighbour. It starts with the neighbour ID, followed by the cost to reach this neighbour and finally
the port number that this neighbour is using for communication. For example, the second line in the
configA.txt above indicates that the cost to neighbour B is 6.5 and this neighbour is using port number
5001 for receiving and transmitting link-state packets. The router IDs will be uppercase alphabets and you
can assume that there will be no more than 10 nodes in the test scenarios. However, do not make
assumptions that the router IDs will necessarily start from the letter A or that they will always be in
sequence. The link costs should be floating point numbers (up to the first decimal) and the port numbers
should be integers. These three fields will be separated by a single white space between two successive
fields in each line of the configuration file. The link costs will be static and will not change once initialised.
Further, the link costs will be consistent in both directions, i.e., if the cost from A to B is 6.5, then the link
from B to A will also have a cost of 6.5. You may assume that the configuration files used for marking
will be consistent with the above description and devoid of any errors.
Important: It is worth re-stating that initially each router is only aware of the costs to its direct neighbours.
The routers do not have global knowledge (i.e. information about the entire network topology) at start-up.
The remainder of the specification is divided into two parts, beginning with the base specification as the
first part and the subsequent part adding new functionality to the base specification. CSE students are to
attempt both parts of the assignment while Non-CSE students are required to only attempt the base
specifications. The marking guidelines are thus different for CSE and non-CSE students. These appear at
the end of the specification indicating the distribution of marks.
Part 1: Base Specification
In link-state routing, each node broadcasts link-state packets to all other nodes in the network, with each
link-state packet containing the identities of the node’s neighbours and the associated costs to reach them.
You must implement a simple broadcasting mechanism in your program. Upon initialisation, each router
creates a link-state packet (containing the appropriate information – see description of link-state protocol
in the textbook) and sends this packet to all direct neighbours. The exact format of the link-state packets
that you will use is left for you to decide. Upon receiving this link-state packet, each neighbouring router
in turn broadcasts this packet to its own neighbours (excluding the router from which it received this linkstate
packet in the first place). This simple flooding mechanism will ensure that each link-state packet is
propagated through the entire network.
It is possible that some nodes may start earlier than their neighbours. As a result, a node might send the
link-state packet to a neighbour, which has not run yet. You should not worry about this since the routing
program at each node will repeatedly send the link-state packet to its neighbours and a slow-starting
neighbour will eventually get the information. That said, when we test your assignment, we would ensure
that all nodes are initiated simultaneously (using a script).
Each router should periodically broadcast the link-state packet to its neighbours every
UPDATE_INTERVAL. You should set this interval to 1 second. In other words, a router should broadcast
a link state packet every second.
Real routing protocols use UDP for exchanging control packets. Hence, you MUST use UDP as the
transport protocol for exchanging link-state packets amongst the neighbours. Note that, each router can
consult its configuration file to determine the port numbers used by its neighbours for exchanging linkstate
packets. Do not worry about the unreliable nature of UDP. Since, you are simulating multiple routers
on a single machine, it is highly unlikely that link-state packets will be dropped. Furthermore, since linkstate
packets are broadcast periodically, occasional packet loss will not impact the operation of your
protocol. If you use TCP, a significant penalty will be assessed.
On receiving link-state packets from all other nodes, a router can build up a global view of the network
topology. Given a view of the entire network topology, a router should run Dijkstra‘s algorithm to compute
least-cost paths to all other routers within the network. Each node should wait for a
ROUTE_UPDATE_INTERVAL (the default value is 30 seconds) since start-up and then execute
Dijkstra’s algorithm. Given that there will be no more than 10 nodes in the network and a periodic linkstate
broadcast frequency of 1 second, 30 seconds is a sufficiently long duration for each node to discover
the global view of the entire topology.
Once a router finishes running Dijkstra’s algorithm, it should print out to the terminal, the least- cost path
to each destination node (excluding itself) along with the cost of this path. The following is an example
output for node A in some arbitrary network:
I am Router A
Least cost path to router B: ACB and the cost is 14.2
Least cost path to router C: AC and the cost is 2.5
We will wait for duration of ROUTE_UPDATE_INTERVAL after running your program for the output
to appear (some extra time will be added as a buffer). If the output does not appear within this time, you
will be heavily penalised. As indicated earlier, we will restrict the size of the network to 10 nodes in the
test topologies. The default value of 30 seconds is sufficiently long for all the nodes to receive link-state
packets from every other node and compute the least-cost paths.
Your program should execute forever (as a loop). In other words, each node should keep broadcasting
link-state packets every UPDATE_INTERVAL and Dijkstra’s algorithm should be executed and the
output printed out every ROUTE_UPDATE_INTERVAL. You should be able to kill an instance of the
routing protocol (e.g., type CTRL-C at the respective terminal).
Restricting Link-state Broadcasts: Note that, a na?ve broadcast strategy; wherein each node
retransmits every link state packet that it receives will result in unnecessary broadcasts and thus increase
the overhead. To elaborate this issue, consider the example topology discussed in the latter part of the spec
(Figure 1). The link-state packet created by node B will be sent to its direct neighbours A, C, D and E.
Each of these three nodes will in turn broadcast this link-state packet to their neighbours. Let us consider
Node C, which broadcasts B’s link state packet to D. Note that node D has already broadcast B’s link state
packet once (when it received it directly from B). Node D has now received this same link-state packet
via node C. There should thus be no need for node D to broadcast this packet again. You MUST implement
a mechanism to reduce such unnecessary broadcasts. This can be achieved in several ways. You are open
to choose any method to achieve this. You must describe your method in the written report.
Part 2: Dealing with Node Failures (For CSE students only)
In this part, you must implement additional functionality in your code to deal with random node failures.
Recall that in the base assignment specification it is assumed that once all nodes are up and running they
will continue to be operational till the end when all nodes are terminated simultaneously. In this part, you
must ensure that your algorithm is robust to node failures. Once a node fails, its neighbours must quickly
be able to detect this and the corresponding links to this failed node must be removed. Further, the routing
protocol should converge and the failed nodes should be excluded from the least-cost path computations.
The other nodes should no longer compute least-cost paths to the failed nodes. Furthermore, the failed
nodes should not be included in the least-cost paths to other nodes.
A simple method that is often used to detect node failures is the use of periodic heartbeat (also often known
as keep alive) messages. A heartbeat message is a short control message, which is periodically sent by a
node to its directly connected neighbours. If a node does not receive a certain number of consecutive
hearbeat messages from one of its neighbours, it can assume that this node has failed. Note that, each node
transmits a link-state packet to its immediate neighbour every UPDATE_INTERVAL (1 second). Hence,
this distance vector message could also double up as the hearbeat message. Alternately, you may wish to
make use of an explicit heartbeat message (over UDP), which is transmitted more frequently (i.e. with a
period less than 1 second) to expedite the detection of a failed node. It is recommended that you wait till
at least 3 consequent heartbeat (or link-state) messages are not received from a neighbour before
considering it to have failed. This will ensure that if at all a UDP packet is lost then it does not hamper the
operation of your protocol.
Once a node has detected that one of its neighbours has failed, it should update its link-state packet
accordingly to reflect the change in the local topology. Eventually, via the propagation of the updated linkstate
packets, other nodes in the network will become aware that the failed node is unreachable and it will
be excluded from the link-state computations (i.e. Dijkstra’s algorithm).
You need to consider the case when a failed router joins back the topology again and starts sending link
state update messages. Note that we are not considering the case when a previously unknown node
joins the topology.
While marking, we will only fail a few nodes, so that a reasonable connected topology is still maintained.
Furthermore, care will be taken to ensure that the network does not get partitioned. In a typical topology
(recall that the largest topology used for testing will consist of 10 nodes), at most 3 nodes will fail.
However, note that the nodes do not have to fail simultaneously.
Recall that each node will execute Dijkstra’s algorithm periodically after
ROUTE_UPDATE_INTERVAL (30 seconds) to compute the least-cost path to every other destination.
It may so happen that the updated link-state packets following a node failure may not have reached certain
nodes in the network before this interval expires. As a result, these nodes will use the old topology
information (prior to node failure) to compute the least-cost paths. Thus, the output at these nodes will be
incorrect. This is not an error. It is just an artefact of the delay incurred in propagating the updated linkstate
information. To account for this, it is necessary to wait for at least two consecutive
ROUTE_UPDATE_INTERVAL periods (i.e. 1 minute) after the node failure is initiated. This will ensure
that all the nodes are aware of the topology change. While marking, we will wait for
2*ROUTE_UPDATE_INTERVAL following a node failure before checking the output.
4.1 Test Topology
You have been provided with configuration files for a sample topology of 6 routers. Use this topology to
incrementally test your implementation. The correct output for Router A, before and after failure of Router
D is given.
Figure 1: Test topology
The numbers alongside the links indicate the link costs. The configuration files for the 6 nodes are
available for download from the assignment webpage. In these configuration files, we have assumed the
following port assignments: A at 5000, B at 5001, C at 5002, D at 5003, E at 5004 and F at 5005. However,
note that while testing your implementation on a CSE server, some of these ports may be in use by another
student logged on to the same CSE machine as you. In this case, change the port assignments in all the
configuration files appropriately.
Following are the output for Router A before and after Router D has failed.
Output with all routers working:
I am Router A
Least cost path to router C:AFDC and the cost is 4.5
Least cost path to router B:AFDCB and the cost is 5.6
Least cost path to router E:AFDE and the cost is 5.8
Least cost path to router D:AFD and the cost is 2.9
Least cost path to router F:AF and the cost is 2.2
Output after Router D fails:
I am Router A
Least cost path to router C:ABC and the cost is 7.6
Least cost path to router B:AB and the cost is 6.5
Least cost path to router E:AFE and the cost is 8.4
Least cost path to router F:AF and the cost is 2.2
You are encouraged to post new topologies on WebCMS course discussion forum (config files) along
with output for different routers so that other students can benefit from testing with different topologies.
Here is a useful link that can generate correct answers for various topologies.
https://www.cs.usfca.edu/~galles/visualization/Dijkstra.html
5. Additional Notes
This is NOT a group assignment. You are expected to work on this individually.
Language and Platform: You are free to use C, JAVA or Python to implement this assignment. Please
choose a language that you are comfortable with. The programs will be tested on CSE Linux
machines. So please make sure that your entire application runs correctly on these machines (i.e.
your lab computers). We are unable to mark your assignment if it does not compile or run
correctly on CSE lab computers, resulting in loss of significant marks. This is especially important
if you plan to develop and test the programs on your personal computers (which may possibly use a
different OS or OS version or IDE). Note that CSE machines support the following: gcc version 4.9.2,
Java 1.7 11.0.3, Python 2.7, 2.8 and 3. If you are using Python, please clearly mention in your
report which version of Python we should use to test your code. You may only use the basic socket
programming APIs provided in your programming language of choice. You may not use any special
ready-to-use libraries or APIs that implement certain functions of the specifications for you.
Note that the configuration files supplied as an argument to each node will be consistent with the test
topology. Your programs do not have to handle errors in format, etc.
? You should be aware that port ID‘s, when bound to sockets, are system-wide values and thus other
students may be using the port number you are trying to use. On Linux systems, you can run the
command ‘netstat’ to see which port numbers are currently assigned.
Do not worry about the reliability of UDP in your assignment. It is possible for packets to be dropped,
for example, but the chances of problems occurring in a local area network are fairly small. If it does
happen on the rare occasion, that is fine. Further, your routing protocol is inherently robust against
occasional losses since the link state packets are exchanged every 1 second. If your program appears
to be losing or corrupting packets on a regular basis, then there is likely a fault in your program.
Test your assignment out with several different topologies (besides the sample test topology provided).
Make sure that your program is robust to node failures by creating several failed nodes (however make
sure that the topology is still connected).
You are free to design your own format and data structure for the messages. Just make sure your
program handles these messages appropriately.
Consider using multi-threading in your implementation. We recommend that you use at least three
separate threads: for listening (for receiving LSA’s), sending (for sending LSA’s after every 1 sec)
and Dijkstra’s calculations (after every 30 sec). You may choose to use more than three threads as per
your requirement.
You are encouraged to use the course discussion forum to ask questions and to discuss different
approaches to solve the problem. However, you should not post any code fragments on the forum.
6. Assignment Submission
Please ensure that you use the mandated file name. Your main program should be named Lsr.py (or
Lsr.java or Lsr.c). You may of course have additional header files and/or helper files. If you are using
C, then you MUST submit a Makefile/script along with your code (not necessary with Java or Python).
This is because we need to know how to resolve the dependencies among all the files that you have
provided. Beside the source code file, you should submit a small report, report.pdf (no more than 3 pages)
see details in Section 7.
You can submit your assignment using the give command in an xterm from any CSE machine. Make sure
you are in the same directory as your code and report, and then do the following:
1. Type tar -cvf assign.tar filenames e.g. tar -cvf assign.tar *.py report.pdf
2. When you are ready to submit, at the bash prompt type 3331
3. Next, type: give cs3331 assign assign.tar (You should receive a message stating the result of your
submission). Use cs3331 even if you are enrolled in 9331.
Important notes
The system will only accept assign.tar submission name. All other names will be rejected.
Ensure that your program/s are tested in CSE Linux machine before submission. In the past,
there were cases where tutors were unable to compile and run students’ programs while
marking. To avoid any disruption, please ensure that you test your program in CSE Linux-based
machine before submitting the assignment. Note that, we will be unable to award any significant
marks if the submitted code does not run during marking.
You can submit as many times before the deadline. A later submission will override the earlier
submission, so make sure you submit the correct file. Do not leave until the last moment to submit, as
there may be technical or communications error and you will not have time to rectify it.
Late submission penalty will be applied as follows:
o 1 day after deadline: 20% reduction
o 2 days after deadline: 40% reduction
o 3 days after deadline: NOT accepted
NOTE: The above penalty is applied to your final total. For example, if you submit your assignment 1 day
late and your score on the assignment is 10, then your final mark will be 10 – 2.0 (20% penalty) = 8.0.
7. Report
You have to submit a small report, report.pdf (no more than 3 pages) that must contain the following:
1. A brief discussion of how you have implemented the LSR protocol. Provide a list of features that you
have successfully implemented. In case you have not been able to get certain features of LSR working,
you should also mention that in your report.
2. Describe the data structure used to represent the network topology and the link-state packet format.
Comment on how your program deals with node failures and restricts excessive link-state broadcasts.
3. Discuss any design trade-offs considered and made. List what you consider is special about your
implementation. Describe possible improvements and extensions to your program and indicate how
you could realise them.
4. Indicate any segments of code that you have borrowed from the Web or other books.
8. Plagiarism
You are to write all of the code for this assignment yourself. All source codes are subject to strict checks
for plagiarism, via highly sophisticated plagiarism detection software. These checks may include
comparison with available code from Internet sites and assignments from previous semesters. In addition,
each submission will be checked against all other submissions of the current semester. Do not post this
assignment on forums where you can pay programmers to write code for you. We will be monitoring such
forums. Please note that we take this matter quite seriously. The LIC will decide on appropriate penalty
for detected cases of plagiarism. The most likely penalty would be to reduce the assignment mark to
ZERO. We are aware that a lot of learning takes place in student conversations, and don’t wish to
discourage those. However, it is important, for both those helping others and those being helped, not to
provide/accept any programming language code in writing, as this is apt to be used exactly as is, and lead
to plagiarism penalties for both the supplier and the copier of the codes. Write something on a piece of
paper, by all means, but tear it up/take it away when the discussion is over. It is OK to borrow bits and
pieces of code (not complete modules/functions) from sample socket code out on the Web and in books.
You MUST however acknowledge the source of any borrowed code. This means providing a reference to
a book or a URL where the code appears (as comments). Also indicate in your report the portions of your
code that were borrowed. Explain any modifications you have made (if any) to the borrowed code.
9. Sequence of Operation for Testing
The following shows the sequence of events that will be involved in the testing of your assignment. Please
ensure that before you submit your code you thoroughly check that your code can execute these operations
successfully.
1) First chose an arbitrary network topology (similar to the test topology above). Create the appropriate
configuration files that need to be input to the nodes. Note again that the configuration files should only
contain information about the neighbours and not of the entire topology. Work out the least-cost paths and
corresponding costs from each node to all other destinations (either manually or use the provided link)
using Dijkstra’s algorithm. This will allow you to check that your program is computing the paths
correctly.
2) Log on to a CSE Linux machine. Open as many terminal windows as the number of nodes in your test
topology. Almost simultaneously, execute the routing protocol for each node (one node in each terminal).
python Lsr.py configA.txt (for Python)
python Lsr.py configB.txt
and so on.
It is recommended that you write a simple script to automate this process.
3) Wait till the nodes display the output at their respective terminals.
4) Compare the displayed paths and costs to the ones obtained in step 1 above. These should be consistent.
5) The next step involves testing the capability of your program to deal with failed nodes. For this choose
a few nodes (max of 3 nodes) from the topology that is currently being tested (in the above tests) and
terminate the nodes by typing CTRL-C in their respective terminal windows. Make sure that the nodes
chosen for termination do not partition the network. Work out the least-cost paths from each node to all
other destinations manually (or use the supplied link) using Dijkstra’s algorithm. Wait for a duration of
2*ROUTE_UPDATE_INTERVAL and observe the updated output at each node. Corroborate the results
with the manual computations.
6) Restart the failed node(s) and observe the least-cost paths after the network has converged.
7) Terminate all nodes.
NOTE: We will ensure that your programs are tested multiple times to account for any possible UDP
segment losses (it is quite unlikely that your routing packets will be dropped).
10. Marking Policy
You should test your program rigorously before submitting your code. Your code will be marked using
the following criteria:
We will test your routing protocol for at least 2 different network topologies (which will be distinct from
the example provided). Marks will be deducted if necessary, depending on the extent of the errors observed
in the output at each router.
Your code will be marked using the following criteria:
Correct operation of the link state protocol (Base case only):
o CSE students: 7.5 marks
o Non-CSE students: 15 Marks
Mechanism to restrict link-state broadcasts:
o CSE students: 2 marks
o Non-CSE students: 2 marks
Appropriate handling of dead nodes, whereby the least-cost paths are updated to reflect the change in
topology:
o CSE students: 5 marks
o Non-CSE students: Not marked
Correct handling of the case when a dead node joins back the topology:
o CSE students: 2.5 marks
o Non-CSE students: Not marked
Report:
o CSE students: 3 marks
o Non-CSE students: 3 marks

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