三子棋(微智能)
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今天总结了这一段时间来的学习,写了一个三子棋的程序,纯C语言的小游戏,简单易写,这也花了我两三天时间,整个程序主要分为:测试程序test.c,游戏程序game.c,头文件引用game.h;主要的函数有:初始化棋盘 void init_board,打印棋盘print_board,玩家移动player_move,电脑移动computer_move,判断是否有胜利IsWin,判断棋盘是否满了IsFull;话不多说,上代码
test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu() {
printf("*************************\n");
printf("***** 1 . play *****\n");
printf("***** 0 . exit *****\n");
printf("*************************\n");
}
void game() {
char arr[row][col] = {0};
char ret = 0;
srand((unsigned int)time(NULL));
//初始化棋盘
init_board(arr, row, col);
print_board(arr, row, col);
while (1) {
player_move(arr,row,col);
ret = IsWin(arr, row, col);
if (ret != ‘C‘)
break;
print_board(arr, row, col);
computer_move(arr, row, col);
ret = IsWin(arr, row, col);
if (ret != ‘C‘)
break;
print_board(arr, row, col);
}
if (ret == ‘#‘)
{
printf("电脑赢\n");
}
else if (ret == ‘*‘)
{
printf("玩家赢\n");
}
else if (ret == ‘Q‘)
{
printf("平局\n");
}
print_board(arr, row, col);
}
void test() {
int input = 0;
menu();
do {
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入数字违法,请输入0或1\n");
break;
}
} while (input);
}
int main() {
test();
return 0;
}
game.h
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define row 3
#define col 3
void init_board(char arr[row][col],int rows, int cols);
void print_board(char arr[row][col], int rows, int cols);
void player_move(char arr[row][col], int rows, int cols);
void computer_move(char arr[row][col], int rows, int cols);
char IsWin(char arr[row][col], int rows, int cols);
int IsFull(char arr[row][col], int rows, int cols);
game.c
#include"game.h"
//初始化棋盘
void init_board(char arr[row][col],int rows, int cols) {
int a = 0;
int b = 0;
for (a = 0; a < rows; a++) {
for (b = 0; b < cols; b++) {
arr[a][b] = ‘ ‘;
}
}
}
//打印棋盘
void print_board(char arr[row][col], int rows, int cols) {
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
printf(" %c ", arr[i][j]);
if (j < cols - 1)
printf("|");
}
printf("\n");
if (i < rows - 1)
{
for (j = 0; j < cols; j++)
{
printf("---");
if (j < cols - 1)
printf("|");
}
printf("\n");
}
}
}
//玩家移动
void player_move(char arr[row][col], int rows, int cols) {
int x = 0;
int y = 0;
printf("玩家请下棋\n");
while (1){
printf("请输入要下的坐标:>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= rows && y >= 1 && y <= cols) {
if (arr[x - 1][y - 1] == ‘ ‘) {
arr[x - 1][y - 1] = ‘*‘;
break;
}
else
printf("此处已有落子\n");
}
else {
printf("输入坐标非法\n");
}
}
}
//电脑移动
void computer_move(char arr[row][col], int rows, int cols) {
int x = 0;
int y = 0;
printf("电脑走:>\n");
while (1)
{
if ((arr[0][0] == ‘ ‘) && (arr[0][1] == ‘‘) && (arr[0][2] == ‘‘))
{
arr[0][0] = ‘#‘;
}
else if ((arr[0][1] == ‘ ‘) && (arr[0][0] == ‘‘) && (arr[0][2] == ‘‘)) {
arr[0][1] = ‘#‘;
}
else if ((arr[0][2] == ‘ ‘) && (arr[0][0] == ‘‘) && (arr[0][1] == ‘‘)) {
arr[0][2] = ‘#‘;
}
//判断第二行
else if ((arr[1][0] == ‘ ‘)&&(arr[1][1] == ‘‘&&arr[1][2] == ‘‘)) {
arr[1][0] = ‘#‘;
}
else if ((arr[1][1] == ‘ ‘)&&(arr[1][0] == ‘‘&&arr[1][2] == ‘‘)) {
arr[1][1] = ‘#‘;
}
else if ((arr[1][2] == ‘ ‘)&&(arr[1][0] == ‘‘&&arr[1][1] == ‘‘)) {
arr[1][2] = ‘#‘;
}
//判断第三行
else if ((arr[2][0] == ‘ ‘)&&(arr[2][1] == ‘‘&&arr[2][2] == ‘‘)) {
arr[2][0] = ‘#‘;
}
else if ((arr[2][1] == ‘ ‘)&&(arr[2][0] == ‘‘&&arr[2][2] == ‘‘)) {
arr[2][1] = ‘#‘;
}
else if ((arr[2][2] == ‘ ‘)&&(arr[2][0] == ‘‘&&arr[2][1] == ‘‘)) {
arr[2][2] = ‘#‘;
}
//判断第一列
else if ((arr[0][0] == ‘ ‘)&&(arr[1][0] == ‘‘&&arr[2][0] == ‘‘)) {
arr[0][0] = ‘#‘;
}
else if ((arr[1][0] == ‘ ‘)&&(arr[2][0] == ‘‘&&arr[0][0] == ‘‘)) {
arr[1][0] = ‘#‘;
}
else if ((arr[2][0] == ‘ ‘)&&(arr[1][0] == ‘‘&&arr[0][0] == ‘‘)) {
arr[2][0] = ‘#‘;
}
//判断第二列
else if ((arr[0][1] == ‘ ‘)&&(arr[1][1] == ‘‘&&arr[2][1] == ‘‘)) {
arr[0][1] = ‘#‘;
}
else if ((arr[1][1] == ‘ ‘)&&(arr[2][1] == ‘‘&&arr[0][1] == ‘‘)) {
arr[1][1] = ‘#‘;
}
else if ((arr[2][1] == ‘ ‘)&&(arr[1][1] == ‘‘&&arr[0][1] == ‘‘)) {
arr[2][1] = ‘#‘;
}
//判断第三列
else if ((arr[0][2] == ‘ ‘)&&(arr[1][2] == ‘‘&&arr[2][2] == ‘‘)) {
arr[0][2] = ‘#‘;
}
else if ((arr[1][2] == ‘ ‘)&&(arr[2][2] == ‘‘&&arr[0][2] == ‘‘)) {
arr[1][2] = ‘#‘;
}
else if ((arr[2][2] == ‘ ‘)&&(arr[1][2] == ‘‘&&arr[0][2] == ‘‘)) {
arr[2][2] = ‘#‘;
}
//判断左对角线
else if ((arr[0][0] == ‘ ‘)&&(arr[1][1] == ‘‘&&arr[2][2] == ‘‘)) {
arr[0][0] = ‘#‘;
}
else if ((arr[1][1] == ‘ ‘)&&(arr[2][2] == ‘‘&&arr[0][0] == ‘‘)) {
arr[1][1] = ‘#‘;
}
else if ((arr[2][2] == ‘ ‘)&&(arr[1][1] == ‘‘&&arr[0][0] == ‘‘)) {
arr[2][2] = ‘#‘;
}
//判断右对角线
else if ((arr[0][2] == ‘ ‘)&&(arr[1][1] == ‘‘&&arr[2][0] == ‘‘)) {
arr[0][2] = ‘#‘;
}
else if ((arr[1][1] == ‘ ‘)&&(arr[2][0] == ‘‘&&arr[0][2] == ‘‘)) {
arr[1][1] = ‘#‘;
}
else if ((arr[2][0] == ‘ ‘)&&(arr[1][1] == ‘‘&&arr[0][2] == ‘‘)) {
arr[2][0] = ‘#‘;
}
else
{
x = rand() % 3;
y = rand() % 3;
if (arr[x][y] != ‘ ‘)
{
continue;
}
else {
arr[x][y] = ‘#‘;
break;
}
}
}
}
//判断是否有胜利
char IsWin(char arr[row][col], int rows, int cols) {
int i = 0;
for (i = 0; i < rows; i++)
{
if (arr[i][0] == arr[i][1] &&
arr[i][1] == arr[i][2] && arr[i][0] != ‘ ‘)
{
return arr[i][0];
}
}
for (i = 0; i < cols; i++)
{
if (arr[0][i] == arr[1][i] &&
arr[1][i] == arr[2][i] && arr[0][i] != ‘ ‘)
return arr[0][i];
}
if (arr[0][0] == arr[1][1] && arr[1][1] == arr[2][2] && arr[1][1] != ‘ ‘)
{
return arr[1][1];
}
if (arr[0][2] == arr[1][1] && arr[1][1] == arr[2][0] && arr[1][1] != ‘ ‘)
{
return arr[1][1];
}
//判断平局
if (IsFull(arr, row, col))
{
return ‘Q‘;//平局
}
return ‘C‘;
}
//判断棋盘是否满了
int IsFull(char arr[row][col], int rows, int cols) {
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
if (arr[i][j] == ‘ ‘)
return 0;
}
}
return 1;
}
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