WFP实现背景透明磨砂,并通过HandyControl组件实现弹出等待框

Posted wdw984

tags:

篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了WFP实现背景透明磨砂,并通过HandyControl组件实现弹出等待框相关的知识,希望对你有一定的参考价值。

前言:上一个版本的Winform需要改成WPF来做界面,第一次接触WPF,在转换过程中遇到的需求就是一个背景透明模糊,一个是类似于 加载中…… 这样的等待窗口,等后台执行完毕后再关掉。在Winform中是通过一个类指定等待窗口的parent为调用者,并指定topmost为最顶层来实现。在WPF中这个方法不太灵光,通过这几天的摸索,找到一个WPF下的UI利器--HandyControl(https://github.com/HandyOrg/HandyControl)感谢作者分享。通过它来实现一些界面的效果,它里面带的有个顶部弹出对话框的功能(带遮罩),但这个不支持后台关闭(作者说是可以调用带回调的模式,但没有找到,也没有明确说明是哪个)。所以我就单独从里面把这个功能提取出来,实现了弹出提示框,后台可以关闭的模式。

先看一下HandyControl提供的Demo中的这种对话框。

 技术图片

由于我需要的是弹出后,后台会执行代码,代码执行完后主动关闭对话框的操作。于是我把里面的这块代码单独提取出来改造了一下,实现效果如下。

 技术图片

这是在新接触WPF开发中,学习到的,如何让主窗体背景磨砂透明、如何Grid背景透明模糊、如何让Grid的控件不随Grid来模糊。

下面进入代码:

首先新建一个WPF项目,然后通过Nuget引用HandyControl。

在App.xaml中添加以下内容,来引用HandyControl的样式效果。

    <Application.Resources>
        <ResourceDictionary>
            <ResourceDictionary.MergedDictionaries>
                <ResourceDictionary>
                    <ResourceDictionary.MergedDictionaries>
                        <ResourceDictionary Source="pack://application:,,,/HandyControl;component/Themes/SkinDefault.xaml"/>
                        <ResourceDictionary Source="pack://application:,,,/HandyControl;component/Themes/Theme.xaml"/>
                    </ResourceDictionary.MergedDictionaries>
                </ResourceDictionary>
                <ResourceDictionary>
                    <viewModel:ViewModelLocator x:Key="Locator" />
                </ResourceDictionary>
            </ResourceDictionary.MergedDictionaries>
        </ResourceDictionary>
    </Application.Resources>

  添加一个类文件BlurBehind.cs,用来实现主窗体透明磨砂感。

using System;
using System.Runtime.InteropServices;
 
namespace WpfApp1

    /// <summary>
    /// 背景磨砂
    /// </summary>
    public class BlurBehind
    
        internal enum AccentState
        
            ACCENT_DISABLED = 1,
            ACCENT_ENABLE_GRADIENT = 0,
            ACCENT_ENABLE_TRANSPARENTGRADIENT = 2,
            ACCENT_ENABLE_BLURBEHIND = 3,
            ACCENT_INVALID_STATE = 4,
            ACCENT_ENABLE_ACRYLICBLURBEHIND = 5
        
 
        [StructLayout(LayoutKind.Sequential)]
        internal struct AccentPolicy
        
            public AccentState AccentState;
            public int AccentFlags;
            public int GradientColor;
            public int AnimationId;
        
 
        [StructLayout(LayoutKind.Sequential)]
        internal struct WindowCompositionAttributeData
        
            public WindowCompositionAttribute Attribute;
            public IntPtr Data;
            public int SizeOfData;
        
 
        internal enum WindowCompositionAttribute
        
            // ...
            WCA_ACCENT_POLICY = 19
            // ...
        
    

然后新建两个目录:ViewModel和Images

在Images中放入一张图片,并设置生成时自动复制

在ViewModel中新建三个类文件

 

DialogDemoViewModel.cs 用来实现弹出框

using System;
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Command;
using HandyControl.Controls;
 
namespace WpfApp1.ViewModel

    public class DialogDemoViewModel : ViewModelBase
    
        private string _dialogResult;
        public string DialogResult
        
            get => _dialogResult;
#if netle40
            set => Set(nameof(DialogResult), ref _dialogResult, value);
#else
            set => Set(ref _dialogResult, value);
#endif
        
        public RelayCommand<TextDialog> ShowTextCmd => new Lazy<RelayCommand<TextDialog>>(() =>
            new RelayCommand<TextDialog>(ShowText)).Value;
 
        private static void ShowText(TextDialog d)
        
            Dialog.Show(d);
            //获得句柄
            //var dialogShow = Dialog.Show(d);
            //var dialogShowHwnd = (HwndSource)PresentationSource.FromVisual(dialogShow);
            //if (dialogShowHwnd == null) return;
            //var hwnd = dialogShowHwnd.Handle;
        
    

  DialogInfo.cs 用来实现数据绑定给弹出框,比如指定显示文字

using System.Windows.Automation.Peers;
using System.Windows.Automation.Provider;
using System.ComponentModel;
 
namespace WpfApp1.ViewModel

  public class DialogInfo : INotifyPropertyChanged
    
        public event PropertyChangedEventHandler PropertyChanged;
 
        public DialogInfo()
        
            MyTxt = "加载中,请稍后。";
        
        private string myTxt;
        public string MyTxt
        
            get => myTxt;
            set
            
                myTxt = value;
                PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("MyTxt"));
            
        
    

  ViewModelLocator.cs用来实现构建弹出框实例

using System;
using System.Windows;
using CommonServiceLocator;
using GalaSoft.MvvmLight.Ioc;
 
namespace WpfApp1.ViewModel

    public class ViewModelLocator
    
        public ViewModelLocator()
        
            ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);
            SimpleIoc.Default.Register<DialogDemoViewModel>();
             
        
 
        public static ViewModelLocator Instance => new Lazy<ViewModelLocator>(() =>
            Application.Current.TryFindResource("Locator") as ViewModelLocator).Value;
        #region Vm
        public DialogDemoViewModel DialogDemo => ServiceLocator.Current.GetInstance<DialogDemoViewModel>();
        #endregion
    

  MainWindow.xaml 主窗体的内容

<Window
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    x:Class="WpfApp1.MainWindow"
    mc:Ignorable="d"
    Title="MainWindow" Height="450" Width="800"
    DataContext="Binding DialogDemo,Source=StaticResource Locator"
    Loaded="MainWindow_OnLoaded"
    Background="#727A7A7A"
    AllowsTransparency="True"
    WindowStyle="None"
    MouseDown="MainWindow_OnMouseDown" 
    >
    <Grid HorizontalAlignment="Left" Height="397" Margin="10,10,0,0" VerticalAlignment="Top" Width="790" ZIndex="0" >
        <Grid Margin="0,10,10,97">
            <Grid.Background>
                <ImageBrush ImageSource="/WpfApp1;component/Images/wow_cataclysm_artwork-wallpaper-960x540.jpg"></ImageBrush>
            </Grid.Background>
            <Grid.Effect>
                <BlurEffect Radius="8"></BlurEffect>
            </Grid.Effect>
        </Grid>
        <Button x:Name="Btn_Show" Content="Button" HorizontalAlignment="Left" Margin="430,185,0,0" VerticalAlignment="Top" Width="75" Click="Button_Click"  />
        <TextBlock x:Name="txtBlock" HorizontalAlignment="Left" Margin="614,120,0,0" TextWrapping="Wrap" Text="" VerticalAlignment="Top" Height="120" Width="145" Foreground="White"/>
    </Grid>
</Window>

  MainWindow.xaml.cs

using System;
using System.Linq;
using System.Runtime.InteropServices;
using System.Timers;
using System.Windows;
using System.Windows.Input;
using System.Windows.Interop;
using WpfApp1.ViewModel;
namespace WpfApp1

    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow 
    
        [DllImport("user32.dll")]
        private static extern int SetWindowCompositionAttribute(IntPtr hwnd, ref BlurBehind.WindowCompositionAttributeData data);
        private uint _blurOpacity;
        public double BlurOpacity
        
            get  return _blurOpacity; 
            set  _blurOpacity = (uint)value; EnableBlur(); 
        
 
        private uint _blurBackgroundColor = 0x990000; /* BGR color format */
        public MainWindow()
        
            InitializeComponent();
         
        private void Button_Click(object sender, RoutedEventArgs e)
        
            var newWindow = new TextDialog();
            var dialog = new DialogDemoViewModel();
            if (dialog.ShowTextCmd.CanExecute(newWindow))
            
                dialog.ShowTextCmd.Execute(newWindow);
             
            newWindow.info.MyTxt="加载中";
            //if (DataContext is DialogDemoViewModel MyVM && MyVM.ShowTextCmd.CanExecute(newWindow))
            //    MyVM.ShowTextCmd.Execute(newWindow);
 
            var i = 0;
            var timer = new Timer(1000);
            
            timer.Elapsed+=delegate
            
                Dispatcher.BeginInvoke(new Action(() =>
                 
                    if (i < 5)
                    
                        txtBlock.Text +=$"5 - i秒后关闭"+ Environment.NewLine;
                        i++;
                    
                    else
                    
                        newWindow.CloseMe();
                    
                ));
                  
            ;
            timer.AutoReset = true;
            timer.Enabled = true;
        
        /// <summary>
        ///     获取当前应用中处于激活的一个窗口
        /// </summary>
        /// <returns></returns>
        private static Window GetActiveWindow() => Application.Current.Windows.OfType<Window>().SingleOrDefault(x => x.IsActive);
 
        private void MainWindow_OnLoaded(object sender, RoutedEventArgs e)
        
            EnableBlur();
        
 
        private void EnableBlur()
        
            var windowHelper = new WindowInteropHelper(this);
 
            var accent = new BlurBehind.AccentPolicy
            
                AccentState = BlurBehind.AccentState.ACCENT_ENABLE_BLURBEHIND,
                //GradientColor = (int) ((_blurOpacity << 24) | (_blurBackgroundColor & 0xFFFFFF))
            ;
 
            var accentStructSize = Marshal.SizeOf(accent);
 
            var accentPtr = Marshal.AllocHGlobal(accentStructSize);
            Marshal.StructureToPtr(accent, accentPtr, false);
 
            var data = new BlurBehind.WindowCompositionAttributeData
            
                Attribute = BlurBehind.WindowCompositionAttribute.WCA_ACCENT_POLICY,
                SizeOfData = accentStructSize,
                Data = accentPtr
            ;
 
            SetWindowCompositionAttribute(windowHelper.Handle, ref data);
 
            Marshal.FreeHGlobal(accentPtr);
        
 
        private void MainWindow_OnMouseDown(object sender, MouseButtonEventArgs e)
        
            if (e.ChangedButton == MouseButton.Left)
                DragMove();
        
    
 

  TextDialog.xaml 对话框

<Border x:Class="WpfApp1.TextDialog"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 
        xmlns:hc="https://handyorg.github.io/handycontrol"
        CornerRadius="10"
        Width="400"
        Height="247"
        Background="DynamicResource RegionBrush"
        >
    <hc:SimplePanel>
        <TextBlock x:Name="TextBlock" Style="StaticResource TextBlockLargeBold" Text="Binding MyTxt,UpdateSourceTrigger=PropertyChanged" HorizontalAlignment="Left" Margin="100,0,0,119" VerticalAlignment="Bottom" Height="68" Width="100"/>
        <Button x:Name="BtnClose" Width="22" Height="22" Command="hc:ControlCommands.Close" Style="StaticResource ButtonIcon" Foreground="DynamicResource PrimaryBrush" hc:IconElement.Geometry="StaticResource ErrorGeometry" Padding="0" HorizontalAlignment="Right" VerticalAlignment="Top" Margin="0,4,4,0" Visibility="Hidden" />
    </hc:SimplePanel>
</Border>

  TextDialog.xaml.cs 新增了一个CloseMe 用来后台调用关闭它

using System.Windows.Automation.Peers;
using System.Windows.Automation.Provider;
using WpfApp1.ViewModel;
 
namespace WpfApp1

    /// <summary>
    /// TextDialog_.xaml 的交互逻辑
    /// </summary>
    public partial class TextDialog
    
        public DialogInfo info = new DialogInfo  MyTxt = "加载中……" ;
        public TextDialog()
        
            DataContext = info;
            InitializeComponent(); 
        
        public void CloseMe()
        
            var bam = new ButtonAutomationPeer(BtnClose);
            var iip = bam.GetPattern(PatternInterface.Invoke) as IInvokeProvider;
            iip?.Invoke();
        
    

  

以上是关于WFP实现背景透明磨砂,并通过HandyControl组件实现弹出等待框的主要内容,如果未能解决你的问题,请参考以下文章

Konva/Canvas 背景模糊/磨砂玻璃效果

DSAPI 透明窗体+WIN7磨砂+窗体投影组合

妙用滤镜构建高级感拉满的磨砂玻璃渐变背景

canvas实现刮刮乐

如何在不使用背景图像的情况下获得背景磨砂玻璃效果

ios磨砂玻璃逻辑