精确选择识别png图片有像素的区域
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/** * * *---------------------------------------* * | ***精确选择识别png图片有像素的区域*** | * *---------------------------------------* ** * 编辑修改收录:fengzi(疯子、wu341、wgq341) * * 不会写代码,我是代码搬运工。 * * 联系方式:QQ(493712833)。 * * 随 笔: https://www.cnblogs.com/fengziwu/ * * 版权协议:请自觉遵守LGPL协议,欢迎修改、复制、转载、传播给更多需要的人。 * 免责声明:任何因使用此软件导致的纠纷与软件/程序开发者无关。 * 日 期: 2019.05.08 * */ package fengzi.bmd { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.MovieClip; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Rectangle; public class InteractivePNG extends MovieClip { // -== Public Properties ==- public function get interactivePngActive():Boolean { return _interactivePngActive; } public function get alphaTolerance():uint { return _threshold; } public function set alphaTolerance(value : uint):void { _threshold = Math.min(255,value); } // Excluded from documentation for simplicity, a note is provided under disableInteractivePNG. override public function set hitArea(value : Sprite):void { if (value!=null && super.hitArea==null) { disableInteractivePNG(); } else if (value==null && super.hitArea!=null) { enableInteractivePNG(); } super.hitArea = value; } // Excluded from documentation for simplicity, a note is provided under disableInteractivePNG. override public function set mouseEnabled(enabled : Boolean):void { // indicates that mouse has entered clip bounds. if (isNaN(_buttonModeCache)==false) { disableInteractivePNG(); } super.mouseEnabled = enabled; } // -== Private Properties ==- protected var _threshold:uint = 128; protected var _transparentMode:Boolean = false; protected var _interactivePngActive:Boolean = false; protected var _bitmapHit:Boolean = false; protected var _basePoint:Point; protected var _mousePoint:Point; protected var _bitmapForHitDetection:Bitmap; protected var _buttonModeCache:Number = NaN; // -== Public Methods ==- public function InteractivePNG():void { super(); _basePoint = new Point(); _mousePoint = new Point(); enableInteractivePNG(); } public function drawBitmapHitArea(event:Event=null):void { var isRedraw:Boolean = (_bitmapForHitDetection != null); if (isRedraw) { try { removeChild(_bitmapForHitDetection); } catch (e:Error) { } } var bounds:Rectangle = getBounds(this); var left:Number = bounds.left; var top:Number = bounds.top; var b:BitmapData = new BitmapData(bounds.width,bounds.height,true,0); _bitmapForHitDetection = new Bitmap(b); // (So that it is not a mystery if the displaylist is being inspected!) _bitmapForHitDetection.name = "interactivePngHitMap"; _bitmapForHitDetection.visible = false; var mx:Matrix = new Matrix(); mx.translate(-left, -top); b.draw(this, mx); addChildAt(_bitmapForHitDetection, 0); _bitmapForHitDetection.x = left; _bitmapForHitDetection.y = top; } public function disableInteractivePNG():void { deactivateMouseTrap(); removeEventListener(Event.ENTER_FRAME, trackMouseWhileInBounds); try { removeChild(_bitmapForHitDetection); } catch (e:Error) { } _bitmapForHitDetection == null; super.mouseEnabled = true; _transparentMode = false; setButtonModeCache(true); _bitmapHit = false; _interactivePngActive = false; } public function enableInteractivePNG():void { disableInteractivePNG(); if (hitArea!=null) { return; } activateMouseTrap(); _interactivePngActive = true; } // -== Private Methods ==- protected function activateMouseTrap():void { //useCapture=true, priority=high, weakRef=true addEventListener(MouseEvent.ROLL_OVER, captureMouseEvent, false, 10000, true); addEventListener(MouseEvent.MOUSE_OVER, captureMouseEvent, false, 10000, true); addEventListener(MouseEvent.ROLL_OUT, captureMouseEvent, false, 10000, true); addEventListener(MouseEvent.MOUSE_OUT, captureMouseEvent, false, 10000, true); addEventListener(MouseEvent.MOUSE_MOVE, captureMouseEvent, false, 10000, true); } protected function deactivateMouseTrap():void { removeEventListener(MouseEvent.ROLL_OVER, captureMouseEvent); removeEventListener(MouseEvent.MOUSE_OVER, captureMouseEvent); removeEventListener(MouseEvent.ROLL_OUT, captureMouseEvent); removeEventListener(MouseEvent.MOUSE_OUT, captureMouseEvent); removeEventListener(MouseEvent.MOUSE_MOVE, captureMouseEvent); } protected function captureMouseEvent(event : Event):void { if (! _transparentMode) { if (event.type == MouseEvent.MOUSE_OVER || event.type == MouseEvent.ROLL_OVER) { // The buttonMode state is cached then disabled to avoid a cursor flicker //buttonMode状态被缓存,然后被禁用以避免光标闪烁。 // at the movieclip bounds. Reenabled when bitmap is hit. //在移动边界。点击位图时重新启用。 setButtonModeCache(); _transparentMode = true; super.mouseEnabled = false; // activates bitmap hit & exit tracking //激活位图命中和退出跟踪 addEventListener(Event.ENTER_FRAME, trackMouseWhileInBounds, false, 10000, true); // important: Immediate response, and sets _bitmapHit to correct state for event suppression. //重要提示:立即响应,并将“位图命中”设置为事件抑制的正确状态。 trackMouseWhileInBounds(); } } if (! _bitmapHit) { event.stopImmediatePropagation(); } } protected function trackMouseWhileInBounds(event:Event=null):void { if (bitmapHitTest() != _bitmapHit) { _bitmapHit = ! _bitmapHit; // Mouse is now on a nonclear pixel based on alphaTolerance. Reenable mouse events. //鼠标现在位于基于alphatolerance的非清晰像素上。重新启用鼠标事件。 if (_bitmapHit) { deactivateMouseTrap(); setButtonModeCache(true, true); _transparentMode = false; // This will trigger rollOver & mouseOver events //这将触发滚动和鼠标悬停事件 super.mouseEnabled = true; } else if (!_bitmapHit) { // Mouse is now on a clear pixel based on alphaTolerance. Disable mouse events but . //鼠标现在位于基于alphatolerance的清晰像素上。禁用鼠标事件。 _transparentMode = true; // This will trigger rollOut & mouseOut events //这将触发卷展栏和鼠标输出事件 super.mouseEnabled = false; } } // When mouse exits this MovieClip‘s bounds, end tracking & restore all. //当鼠标退出movieclip的边界时,结束跟踪并全部恢复。 var localMouse:Point = _bitmapForHitDetection.localToGlobal(_mousePoint); if (hitTestPoint( localMouse.x, localMouse.y)==false) { removeEventListener(Event.ENTER_FRAME, trackMouseWhileInBounds); _transparentMode = false; setButtonModeCache(true); super.mouseEnabled = true; activateMouseTrap(); } } protected function bitmapHitTest():Boolean { if (_bitmapForHitDetection==null) { drawBitmapHitArea(); } _mousePoint.x = _bitmapForHitDetection.mouseX; _mousePoint.y = _bitmapForHitDetection.mouseY; return _bitmapForHitDetection.bitmapData.hitTest(_basePoint, _threshold, _mousePoint); } protected function setButtonModeCache(restore:Boolean=false, retain:Boolean=false):void { if (restore) { if (_buttonModeCache==1) { buttonMode = true; } if (! retain) { _buttonModeCache = NaN; } return; } _buttonModeCache = (buttonMode==true ? 1 : 0); buttonMode = false; } } }
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