自定义ImageView实现图片圆角效果
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效果图如下
代码
package activity.yyzy.com.schoolsecondhand.myview;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.support.v7.widget.AppCompatImageView;
import android.util.AttributeSet;
import android.util.TypedValue;
/**
* Created by Administrator on 2019/5/11.
*/
public class CornerImageView extends AppCompatImageView {
private Paint mPaint;
private int mWidth;
private int mHeight;
private int mRadius;//圆半径
private RectF mRect;//矩形凹行大小
private int mRoundRadius;// 圆角大小
private BitmapShader mBitmapShader;//图形渲染
private Matrix mMatrix;
private int mType;// 记录是圆形还是圆角矩形
public static final int TYPE_CIRCLE = 0;// 圆形
public static final int TYPE_ROUND = 1;// 圆角矩形
public static final int TYPE_OVAL = 2;//椭圆形
public static final int DEFAUT_ROUND_RADIUS = 10;//默认圆角大小
public CornerImageView(Context context) {
this(context, null);
// TODO Auto-generated constructor stub
}
public CornerImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
// TODO Auto-generated constructor stub
}
public CornerImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
initView();
}
private void initView() {
mPaint = new Paint();
mPaint.setAntiAlias(true);
mMatrix = new Matrix();
mRoundRadius = DEFAUT_ROUND_RADIUS;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// TODO Auto-generated method stub
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
// 如果是绘制圆形,则强制宽高大小一致
if (mType == TYPE_CIRCLE) {
mWidth = Math.min(getMeasuredWidth(), getMeasuredHeight());
mRadius = mWidth / 2;
setMeasuredDimension(mWidth, mWidth);
}
}
@Override
protected void onDraw(Canvas canvas) {
if (null == getDrawable()) {
return;
}
//第一步
setBitmapShader();
if (mType == TYPE_CIRCLE) {
canvas.drawCircle(mRadius, mRadius, mRadius, mPaint);
} else if (mType == TYPE_ROUND) {
mPaint.setColor(Color.RED);
canvas.drawRoundRect(mRect, mRoundRadius, mRoundRadius, mPaint);
}else if(mType == TYPE_OVAL){
canvas.drawOval(mRect, mPaint);
}
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
// TODO Auto-generated method stub
super.onSizeChanged(w, h, oldw, oldh);
mRect = new RectF(0, 0, getWidth(), getHeight());
}
/**
* 设置BitmapShader
*/
private void setBitmapShader() {
Drawable drawable = getDrawable();
if (null == drawable) {
return;
}
Bitmap bitmap = drawableToBitmap(drawable);
// 将bitmap作为着色器来创建一个BitmapShader
mBitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
float scale = 1.0f;
if (mType == TYPE_CIRCLE) {
// 拿到bitmap宽或高的小值
int bSize = Math.min(bitmap.getWidth(), bitmap.getHeight());
scale = mWidth * 1.0f / bSize;
} else if (mType == TYPE_ROUND || mType == TYPE_OVAL) {
// 如果图片的宽或者高与view的宽高不匹配,计算出需要缩放的比例;缩放后的图片的宽高,一定要大于我们view的宽高;所以我们这里取大值;
scale = Math.max(getWidth() * 1.0f / bitmap.getWidth(), getHeight() * 1.0f / bitmap.getHeight());
}
// shader的变换矩阵,我们这里主要用于放大或者缩小
mMatrix.setScale(scale, scale);
// 设置变换矩阵
mBitmapShader.setLocalMatrix(mMatrix);
mPaint.setShader(mBitmapShader);
}
/**
* drawable转bitmap
*
* @param drawable
* @return
*/
private Bitmap drawableToBitmap(Drawable drawable) {
if (drawable instanceof BitmapDrawable) {
BitmapDrawable bitmapDrawable = (BitmapDrawable) drawable;
return bitmapDrawable.getBitmap();
}
int w = drawable.getIntrinsicWidth();
int h = drawable.getIntrinsicHeight();
Bitmap bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, w, h);
drawable.draw(canvas);
return bitmap;
}
/**
* 单位dp转单位px
*/
public int dpTodx(int dp){
return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP,
dp, getResources().getDisplayMetrics());
}
public int getType() {
return mType;
}
/**
* 设置图片类型:圆形、圆角矩形、椭圆形
* @param mType
*/
public void setType(int mType) {
if(this.mType != mType){
this.mType = mType;
invalidate();
}
}
public int getRoundRadius() {
return mRoundRadius;
}
/**
* 设置圆角大小
* @param mRoundRadius
*/
public void setRoundRadius(int mRoundRadius) {
if(this.mRoundRadius != mRoundRadius){
this.mRoundRadius = mRoundRadius;
invalidate();
}
}
}
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