如何优雅的关闭golang的channel
Posted linyihai
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How to Gracefully Close Channels,这篇博客讲了如何优雅的关闭channel的技巧,好好研读,收获良多。
众所周知,在golang中,关闭或者向已关闭的channel发送数据都会引发panic。
谨遵优雅关闭channel的原则
- 不要在接受一端关闭channel
- 不要在有多个并发的senders中关闭channel。反过来说,如果只有一个协程充当sender,那么我们可以在这个sender协程内关闭掉channel。
一个简单的方法
- SafeClose
type MyChannel struct {
C chan T
closed bool
mutex sync.Mutex
}
func NewMyChannel() *MyChannel {
return &MyChannel{C: make(chan T)}
}
func (mc *MyChannel) SafeClose() {
mc.mutex.Lock()
defer mc.mutex.Unlock()
if !mc.closed {
close(mc.C)
mc.closed = true
}
}
func (mc *MyChannel) IsClosed() bool {
mc.mutex.Lock()
defer mc.mutex.Unlock()
return mc.closed
}
- SafeSend
func SafeSend(ch chan T, value T) (closed bool) {
defer func() {
if recover() != nil {
closed = true
}
}()
ch <- value // panic if ch is closed
return false // <=> closed = false; return
}
[x] 那边英文博客有一句话
One drawback of the above SafeSend function is that its calls can‘t be used as send operations which follow the case keyword in select blocks.
这里指的是SafeSend方法不能用在select...case...的case接受操作中,即
select {
case <- SafeSend(ch, 1)
}
因为case后面需要一个channel。
优雅关闭channel的设计
- 多个receivers,一个sender的情况。
package main
import (
"time"
"math/rand"
"sync"
"log"
)
func main() {
rand.Seed(time.Now().UnixNano())
log.SetFlags(0)
// ...
const MaxRandomNumber = 100000
const NumReceivers = 100
wgReceivers := sync.WaitGroup{}
wgReceivers.Add(NumReceivers)
// ...
dataCh := make(chan int, 100)
// the sender
go func() {
for {
if value := rand.Intn(MaxRandomNumber); value == 0 {
// The only sender can close the channel safely.
close(dataCh)
return
} else {
dataCh <- value
}
}
}()
// receivers
for i := 0; i < NumReceivers; i++ {
go func() {
defer wgReceivers.Done()
// Receive values until dataCh is closed and
// the value buffer queue of dataCh is empty.
for value := range dataCh {
log.Println(value)
}
}()
}
wgReceivers.Wait()
}
- 一个receiver,多个senders的情况。
package main
import (
"time"
"math/rand"
"sync"
"log"
)
func main() {
rand.Seed(time.Now().UnixNano())
log.SetFlags(0)
// ...
const MaxRandomNumber = 100000
const NumSenders = 1000
wgReceivers := sync.WaitGroup{}
wgReceivers.Add(1)
// ...
dataCh := make(chan int, 100)
stopCh := make(chan struct{})
// stopCh is an additional signal channel.
// Its sender is the receiver of channel dataCh.
// Its receivers are the senders of channel dataCh.
// senders
for i := 0; i < NumSenders; i++ {
go func() {
for {
// The try-receive operation is to try to exit
// the goroutine as early as possible. For this
// specified example, it is not essential.
select {
case <- stopCh:
return
default:
}
// Even if stopCh is closed, the first branch in the
// second select may be still not selected for some
// loops if the send to dataCh is also unblocked.
// But this is acceptable for this example, so the
// first select block above can be omitted.
select {
case <- stopCh:
return
case dataCh <- rand.Intn(MaxRandomNumber):
}
}
}()
}
// the receiver
go func() {
defer wgReceivers.Done()
for value := range dataCh {
if value == MaxRandomNumber-1 {
// The receiver of the dataCh channel is
// also the sender of the stopCh channel.
// It is safe to close the stop channel here.
close(stopCh)
return
}
log.Println(value)
}
}()
// ...
wgReceivers.Wait()
}
- 多个receivers和多个senders
package main
import (
"time"
"math/rand"
"sync"
"log"
"strconv"
)
func main() {
rand.Seed(time.Now().UnixNano())
log.SetFlags(0)
// ...
const MaxRandomNumber = 100000
const NumReceivers = 10
const NumSenders = 1000
wgReceivers := sync.WaitGroup{}
wgReceivers.Add(NumReceivers)
// ...
dataCh := make(chan int, 100)
stopCh := make(chan struct{})
// stopCh is an additional signal channel.
// Its sender is the moderator goroutine shown below.
// Its receivers are all senders and receivers of dataCh.
toStop := make(chan string, 1)
// The channel toStop is used to notify the moderator
// to close the additional signal channel (stopCh).
// Its senders are any senders and receivers of dataCh.
// Its receiver is the moderator goroutine shown below.
// It must be a buffered channel.
var stoppedBy string
// moderator
go func() {
stoppedBy = <-toStop
close(stopCh)
}()
// senders
for i := 0; i < NumSenders; i++ {
go func(id string) {
for {
value := rand.Intn(MaxRandomNumber)
if value == 0 {
// Here, the try-send operation is to notify the
// moderator to close the additional signal channel.
select {
case toStop <- "sender#" + id:
default:
}
return
}
// The try-receive operation here is to try to exit the
// sender goroutine as early as possible. Try-receive
// try-send select blocks are specially optimized by the
// standard Go compiler, so they are very efficient.
select {
case <- stopCh:
return
default:
}
// Even if stopCh is closed, the first branch in this
// select block may be still not selected for some
// loops (and for ever in theory) if the send to dataCh
// is also non-blocking. If this is not acceptable,
// then the above try-receive operation is essential.
select {
case <- stopCh:
return
case dataCh <- value:
}
}
}(strconv.Itoa(i))
}
// receivers
for i := 0; i < NumReceivers; i++ {
go func(id string) {
defer wgReceivers.Done()
for {
// Same as the sender goroutine, the try-receive
// operation here is to try to exit the receiver
// goroutine as early as possible.
select {
case <- stopCh:
return
default:
}
// Even if stopCh is closed, the first branch in this
// select block may be still not selected for some
// loops (and for ever in theory) if the receive from
// dataCh is also non-blocking. If this is not acceptable,
// then the above try-receive operation is essential.
select {
case <- stopCh:
return
case value := <-dataCh:
if value == MaxRandomNumber-1 {
// The same trick is used to notify
// the moderator to close the
// additional signal channel.
select {
case toStop <- "receiver#" + id:
default:
}
return
}
log.Println(value)
}
}
}(strconv.Itoa(i))
}
// ...
wgReceivers.Wait()
log.Println("stopped by", stoppedBy)
}
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