windows下用libevent 开发一个echo服务
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#include <stdio.h> #include <string.h> #include <errno.h> #include <iostream> using namespace std; #include <event2/event.h> #include <event2/bufferevent.h> void accept_cb(int fd, short events, void* arg); void socket_read_cb(bufferevent* bev, void* arg); void event_cb(struct bufferevent *bev, short event, void *arg); int tcp_server_init(int port, int listen_num); int main(int argc, char** argv) { #ifdef WIN32 WSADATA wsa_data; WSAStartup(0x0201, &wsa_data); #endif int listener = tcp_server_init(9999, 10); if( listener == -1 ) { perror(" tcp_server_init error "); return -1; } struct event_base* base = event_base_new(); //添加监听客户端请求连接事件 struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST, accept_cb, base); event_add(ev_listen, NULL); event_base_dispatch(base); event_base_free(base); #ifdef WIN32 WSACleanup(); #endif return 0; } void accept_cb(int fd, short events, void* arg) { evutil_socket_t sockfd; struct sockaddr_in client; int len = sizeof(client); sockfd = ::accept(fd, (struct sockaddr*)&client, &len ); evutil_make_socket_nonblocking(sockfd); cout << "accept a client " << sockfd << endl; struct event_base* base = (event_base*)arg; bufferevent* bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE); bufferevent_setcb(bev, socket_read_cb, NULL, event_cb, arg); bufferevent_enable(bev, EV_READ | EV_PERSIST); } void socket_read_cb(bufferevent* bev, void* arg) { char msg[4096] = {0}; size_t len = bufferevent_read(bev, msg, sizeof(msg)); cout << "recv the client msg: " << msg << endl; // msg[len] = ‘\r‘; // msg[len+1] = ‘\n‘; char reply_msg[4096] = "I have recvieced the msg: "; strcat(reply_msg + strlen(reply_msg), msg); bufferevent_write(bev, reply_msg, strlen(reply_msg)); } void event_cb(struct bufferevent *bev, short event, void *arg) { if (event & BEV_EVENT_EOF) { cout << "connection closed" << endl; } else if (event & BEV_EVENT_ERROR) { cout << "some other error" << endl; } //这将自动close套接字和free读写缓冲区 bufferevent_free(bev); } typedef struct sockaddr SA; int tcp_server_init(int port, int listen_num) { evutil_socket_t listener; listener = ::socket(AF_INET, SOCK_STREAM, 0); if( listener == -1 ) return -1; //允许多次绑定同一个地址。要用在socket和bind之间 evutil_make_listen_socket_reuseable(listener); do { struct sockaddr_in sin; sin.sin_family = AF_INET; sin.sin_addr.s_addr = 0; sin.sin_port = htons(port); if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 ) break; if( ::listen(listener, listen_num) < 0) break; //跨平台统一接口,将套接字设置为非阻塞状态 evutil_make_socket_nonblocking(listener); return listener; } while (0); int errno_save; errno_save = errno; evutil_closesocket(listener); errno = errno_save; return -1; }
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