android从应用到驱动之—camera---cameraHAL的实现(转)
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cameraHAL的实现:
对于初学者来说,最大的疑问是系统是如何调用hardware的.
这里就以camera来举例说明.
调用hardware的程序是cameraservice,我们就去它里面看看它是如何找到hardware的
先把源码贴上来:
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/*
**
** Copyright (C) 2008, The android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#define LOG_TAG "CameraService"
//#define LOG_NDEBUG 0
#include <stdio.h>
#include <sys/types.h>
#include <pthread.h>
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/MemoryBase.h>
#include <binder/MemoryHeapBase.h>
#include <cutils/atomic.h>
#include <cutils/properties.h>
#include <gui/SurfaceTextureClient.h>
#include <hardware/hardware.h>
#include <media/Audiosystem.h>
#include <media/mediaplayer.h>
#include <surfaceflinger/ISurface.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <utils/String16.h>
#include "CameraService.h"
#include "CameraHardwareInterface.h"
namespace android {
// ----------------------------------------------------------------------------
// Logging support -- this is for debugging only
// Use "adb shell dumpsys media.camera -v 1" to change it.
static volatile int32_t gLogLevel = 0;
#define LOG1(...) LOGD_IF(gLogLevel >= 1, __VA_ARGS__);
#define LOG2(...) LOGD_IF(gLogLevel >= 2, __VA_ARGS__);
static void setLogLevel(int level) {
android_atomic_write(level, &gLogLevel);
}
// ----------------------------------------------------------------------------
static int getCallingPid() {
return IPCThreadState::self()->getCallingPid();
}
static int getCallingUid() {
return IPCThreadState::self()->getCallingUid();
}
// ----------------------------------------------------------------------------
// This is ugly and only safe if we never re-create the CameraService, but
// should be ok for now.
static CameraService *gCameraService;
CameraService::CameraService()
:mSoundRef(0), mModule(0)
{
LOGI("CameraService started (pid=%d)", getpid());
gCameraService = this;
}
void CameraService::onFirstRef()
{
BnCameraService::onFirstRef();
if (hw_get_module(CAMERA_HARDWARE_MODULE_ID,
(const hw_module_t **)&mModule) < 0) {
LOGE("Could not load camera HAL module");
mNumberOfCameras = 0;
}
else {
mNumberOfCameras = mModule->get_number_of_cameras();
if (mNumberOfCameras > MAX_CAMERAS) {
LOGE("Number of cameras(%d) > MAX_CAMERAS(%d).",
mNumberOfCameras, MAX_CAMERAS);
mNumberOfCameras = MAX_CAMERAS;
}
for (int i = 0; i < mNumberOfCameras; i++) {
setCameraFree(i);
}
}
// Read the system property to determine if we have to use the
// AUDIO_STREAM_ENFORCED_AUDIBLE type.
char value[PROPERTY_VALUE_MAX];
property_get("ro.camera.sound.forced", value, "0");
if (strcmp(value, "0") != 0) {
mAudioStreamType = AUDIO_STREAM_ENFORCED_AUDIBLE;
} else {
mAudioStreamType = AUDIO_STREAM_MUSIC;
}
}
CameraService::~CameraService() {
for (int i = 0; i < mNumberOfCameras; i++) {
if (mBusy[i]) {
LOGE("camera %d is still in use in destructor!", i);
}
}
gCameraService = NULL;
}
int32_t CameraService::getNumberOfCameras() {
return mNumberOfCameras;
}
status_t CameraService::getCameraInfo(int cameraId,
struct CameraInfo* cameraInfo) {
if (!mModule) {
return NO_INIT;
}
if (cameraId < 0 || cameraId >= mNumberOfCameras) {
return BAD_VALUE;
}
struct camera_info info;
status_t rc = mModule->get_camera_info(cameraId, &info);
cameraInfo->facing = info.facing;
cameraInfo->orientation = info.orientation;
return rc;
}
sp<ICamera> CameraService::connect(
const sp<ICameraClient>& cameraClient, int cameraId) {
int callingPid = getCallingPid();
sp<CameraHardwareInterface> hardware = NULL;
LOG1("CameraService::connect E (pid %d, id %d)", callingPid, cameraId);
if (!mModule) {
LOGE("Camera HAL module not loaded");
return NULL;
}
sp<Client> client;
if (cameraId < 0 || cameraId >= mNumberOfCameras) {
LOGE("CameraService::connect X (pid %d) rejected (invalid cameraId %d).",
callingPid, cameraId);
return NULL;
}
char value[PROPERTY_VALUE_MAX];
property_get("sys.secpolicy.camera.disabled", value, "0");
if (strcmp(value, "1") == 0) {
// Camera is disabled by DevicePolicyManager.
LOGI("Camera is disabled. connect X (pid %d) rejected", callingPid);
return NULL;
}
Mutex::Autolock lock(mServiceLock);
if (mClient[cameraId] != 0) {
client = mClient[cameraId].promote();
if (client != 0) {
if (cameraClient->asBinder() == client->getCameraClient()->asBinder()) {
LOG1("CameraService::connect X (pid %d) (the same client)",
callingPid);
return client;
} else {
LOGW("CameraService::connect X (pid %d) rejected (existing client).",
callingPid);
return NULL;
}
}
mClient[cameraId].clear();
}
if (mBusy[cameraId]) {
LOGW("CameraService::connect X (pid %d) rejected"
" (camera %d is still busy).", callingPid, cameraId);
return NULL;
}
struct camera_info info;
if (mModule->get_camera_info(cameraId, &info) != OK) {
LOGE("Invalid camera id %d", cameraId);
return NULL;
}
char camera_device_name[10];
snprintf(camera_device_name, sizeof(camera_device_name), "%d", cameraId);
hardware = new CameraHardwareInterface(camera_device_name);
if (hardware->initialize(&mModule->common) != OK) {
hardware.clear();
return NULL;
}
client = new Client(this, cameraClient, hardware, cameraId, info.facing, callingPid);
mClient[cameraId] = client;
LOG1("CameraService::connect X");
return client;
}
void CameraService::removeClient(const sp<ICameraClient>& cameraClient) {
int callingPid = getCallingPid();
LOG1("CameraService::removeClient E (pid %d)", callingPid);
for (int i = 0; i < mNumberOfCameras; i++) {
// Declare this before the lock to make absolutely sure the
// destructor won‘t be called with the lock held.
sp<Client> client;
Mutex::Autolock lock(mServiceLock);
// This happens when we have already disconnected (or this is
// just another unused camera).
if (mClient[i] == 0) continue;
// Promote mClient. It can fail if we are called from this path:
// Client::~Client() -> disconnect() -> removeClient().
client = mClient[i].promote();
if (client == 0) {
mClient[i].clear();
continue;
}
if (cameraClient->asBinder() == client->getCameraClient()->asBinder()) {
// Found our camera, clear and leave.
LOG1("removeClient: clear camera %d", i);
mClient[i].clear();
break;
}
}
LOG1("CameraService::removeClient X (pid %d)", callingPid);
}
sp<CameraService::Client> CameraService::getClientById(int cameraId) {
if (cameraId < 0 || cameraId >= mNumberOfCameras) return NULL;
return mClient[cameraId].promote();
}
status_t CameraService::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) {
// Permission checks
switch (code) {
case BnCameraService::CONNECT:
const int pid = getCallingPid();
const int self_pid = getpid();
if (pid != self_pid) {
// we‘re called from a different process, do the real check
if (!checkCallingPermission(
String16("android.permission.CAMERA"))) {
const int uid = getCallingUid();
LOGE("Permission Denial: "
"can‘t use the camera pid=%d, uid=%d", pid, uid);
return PERMISSION_DENIED;
}
}
break;
}
return BnCameraService::onTransact(code, data, reply, flags);
}
// The reason we need this busy bit is a new CameraService::connect() request
// may come in while the previous Client‘s destructor has not been run or is
// still running. If the last strong reference of the previous Client is gone
// but the destructor has not been finished, we should not allow the new Client
// to be created because we need to wait for the previous Client to tear down
// the hardware first.
void CameraService::setCameraBusy(int cameraId) {
android_atomic_write(1, &mBusy[cameraId]);
}
void CameraService::setCameraFree(int cameraId) {
android_atomic_write(0, &mBusy[cameraId]);
}
// We share the media players for shutter and recording sound for all clients.
// A reference count is kept to determine when we will actually release the
// media players.
MediaPlayer* CameraService::newMediaPlayer(const char *file) {
MediaPlayer* mp = new MediaPlayer();
if (mp->setDataSource(file, NULL) == NO_ERROR) {
mp->setAudioStreamType(mAudioStreamType);
mp->prepare();
} else {
LOGE("Failed to load CameraService sounds: %s", file);
return NULL;
}
return mp;
}
void CameraService::loadSound() {
Mutex::Autolock lock(mSoundLock);
LOG1("CameraService::loadSound ref=%d", mSoundRef);
if (mSoundRef++) return;
mSoundPlayer[SOUND_SHUTTER] = newMediaPlayer("/system/media/audio/ui/camera_click.ogg");
mSoundPlayer[SOUND_RECORDING] = newMediaPlayer("/system/media/audio/ui/VideoRecord.ogg");
}
void CameraService::releaseSound() {
Mutex::Autolock lock(mSoundLock);
LOG1("CameraService::releaseSound ref=%d", mSoundRef);
if (--mSoundRef) return;
for (int i = 0; i < NUM_SOUNDS; i++) {
if (mSoundPlayer[i] != 0) {
mSoundPlayer[i]->disconnect();
mSoundPlayer[i].clear();
}
}
}
void CameraService::playSound(sound_kind kind) {
LOG1("playSound(%d)", kind);
Mutex::Autolock lock(mSoundLock);
sp<MediaPlayer> player = mSoundPlayer[kind];
if (player != 0) {
player->seekTo(0);
player->start();
}
}
// ----------------------------------------------------------------------------
CameraService::Client::Client(const sp<CameraService>& cameraService,
const sp<ICameraClient>& cameraClient,
const sp<CameraHardwareInterface>& hardware,
int cameraId,