LuoguP4719 模板动态 DP(树形DP,矩阵加速,LCT)
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(n imes m)的算法谁都会吧,注意到每次修改影响的仅是一部分的信息,因此可思考优化。
将每个节点对应一个矩阵(egin{bmatrix} g[v][0] & g[v][0] \\ g[v][1] & -infty end{bmatrix}) ,从而 (egin{bmatrix} g[v][0] & g[v][0] \\ g[v][1] & -infty end{bmatrix} imes egin{bmatrix} f[son[u]][0] \\ f[son[u]][1] end{bmatrix} = egin{bmatrix} f[u][0] \\ f[u][1] end{bmatrix}),(LCT)虚实相生,维护子树信息
#include <cstdio>
#include <iostream>
#include <cmath>
#include <algorithm>
#include <cstring>
#define R(a,b,c) for(register int a = (b); a <= (c); ++a)
#define nR(a,b,c) for(register int a = (b); a >= (c); --a)
#define Fill(a,b) memset(a,b,sizeof(a))
#define Swap(a,b) ((a) ^= (b) ^= (a) ^= (b))
#define QWQ
#ifdef QWQ
#define D_e(x) cout << (#x) << " : " << x << "
"
#define D_e_Line printf("
----------------
")
#define FileOpen() freopen("in.txt", "r", stdin)
#define FileSave() freopen("out.txt","w", stdout)
#define Pause() system("pause")
#define TIME() fprintf(stderr, "TIME : %.3lfms
", clock() / CLOCKS_PER_SEC)
#endif
struct FastIO {
template<typename ATP> inline FastIO& operator >> (ATP &x) {
x = 0; int f = 1; char c;
for(c = getchar(); c < '0' || c > '9'; c = getchar()) if(c == '-') f = -1;
while(c >= '0' && c <= '9') x =x * 10 + (c ^ '0'), c = getchar();
x = f == 1 ? x : -x;
return *this;
}
} io;
using namespace std;
template<typename ATP> inline ATP Max(ATP x, ATP y) {
return x > y ? x : y;
}
template<typename ATP> inline ATP Min(ATP x, ATP y) {
return x < y ? x : y;
}
const int N = 1e6 + 7;
struct Matrix {
int mat[2][2];
Matrix() {
Fill(mat, 0);
}
inline void New(const int &A, const int &B) {
mat[0][0] = mat[0][1] = A;
mat[1][0] = B, mat[1][1] = -0x3f3f3f3f;
/*
[ g_u0, g_u0
g_u1, -inf ]
*/
}
inline int Max(){
return ::Max(mat[0][0], mat[1][0]);
}
inline Matrix operator * (const Matrix &b) const {
Matrix c;
R(i,0,1){
R(j,0,1){
c.mat[i][j] = ::Max(mat[i][0] + b.mat[0][j], mat[i][1] + b.mat[1][j]);
}
}
return c;
}
};
struct Edge {
int nxt, pre;
} e[N << 1];
int head[N], cntEdge;
inline void add(int u, int v) {
e[++cntEdge] = (Edge){ head[u], v}, head[u] = cntEdge;
}
struct nod {
int ch[2], fa, f[2];
Matrix x;
} t[N];
#define ls t[u].ch[0]
#define rs t[u].ch[1]
inline int Ident(int u) {
return t[t[u].fa].ch[1] == u;
}
inline bool Isroot(int u) {
return t[t[u].fa].ch[0] != u && t[t[u].fa].ch[1] != u;
}
inline void Pushup(int u) {
t[u].x.New(t[u].f[0], t[u].f[1]);
if(ls) t[u].x = t[ls].x * t[u].x;
if(rs) t[u].x = t[u].x * t[rs].x;
}
inline void Rotate(int x) {
int y = t[x].fa, z = t[y].fa, k = Ident(x);
t[x].fa = z; if(!Isroot(y)) t[z].ch[Ident(y)] = x;
t[y].ch[k] = t[x].ch[k ^ 1], t[t[x].ch[k ^ 1]].fa = y;
t[x].ch[k ^ 1] = y, t[y].fa = x;
Pushup(y), Pushup(x);
}
inline void Splay(int x) {
while(!Isroot(x)){
int y = t[x].fa;
if(!Isroot(y))
Ident(x) == Ident(y) ? Rotate(y) : Rotate(x);
Rotate(x);
}
Pushup(x);
}
inline void Access(int u) {
for(register int v = 0; u; v = u, u = t[u].fa){
Splay(u);
// the past comes to be my power, the future just lies
if(rs){
t[u].f[0] += t[rs].x.Max();
t[u].f[1] += t[rs].x.mat[0][0];
}
if(v){
t[u].f[0] -= t[v].x.Max();
t[u].f[1] -= t[v].x.mat[0][0];
}
rs = v;
Pushup(u);
}
}
int val[N];
inline void DFS(int u, int father) {
// a simple DP on tree, for the first blood
t[u].f[1] = val[u];
for(register int i = head[u]; i; i = e[i].nxt){
int v = e[i].pre;
if(v == father) continue;
t[v].fa = u;
DFS(v, u);
t[u].f[0] += Max(t[v].f[0], t[v].f[1]);
t[u].f[1] += t[v].f[0];
}
t[u].x.New(t[u].f[0], t[u].f[1]); // so the legend of mine is built
}
int main() {
//FileOpen();
//FileSave();
int n, m;
io >> n >> m;
R(i,1,n){
io >> val[i];
}
R(i,2,n){
int u, v;
io >> u >> v;
add(u, v);
add(v, u);
}
DFS(1, 0); // 1, our king
while(m--){
int x, newVal;
io >> x >> newVal;
Access(x); // you are my family now, every one should know you
Splay(x); // be my king
t[x].f[1] += newVal - val[x]; // the new up, the old down
val[x] = newVal; // and so the new be the old
Pushup(x); // you should use out your power, for out family
Splay(1); // but when your power is out, when the old king returns, you are just a simple man
printf("%d
", t[1].x.Max()); // as only him is the man who can tell the maximum value of us
}
return 0;
}
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