iOS音频推流格式转换
Posted
tags:
篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了iOS音频推流格式转换相关的知识,希望对你有一定的参考价值。
参考技术A 音频采集会得到格式为CMSampleBufferRef的音频包,音频推流一般把音频流转换成flv格式(1)将音频流CMSampleBufferRef转换成PCM data
- (NSData *)convertAudiosmapleBufferToPcmData:(CMSampleBufferRef) audioSample
//获取数据大小
NSInteger audioDataSize =CMSampleBufferGetTotalSampleSize(audioSample);
//分配数据空间
int8_t * audio_data =aw_alloc((int32_t)audioDataSize);
//创建CMBlockBufferRef,获取PCM数据
CMBlockBufferRef dataBuffer =CMSampleBufferGetDataBuffer(audioSample);
//将数据copy至分配的内存中
CMBlockBufferCopyDataBytes(dataBuffer,0, audioDataSize, audio_data);
//返回PCM data
return [NSData dataWithBytesNoCopy:audio_data length:audioDataSize];
(2)将音频PCM data编码成acc格式并合成为flv
- (aw_flv_audio_tag*)encodePCMDataToFlvTag:(NSData*)pcmData
self.curFramePcmData= pcmData;
AudioBufferList outAudioBufferList = 0;
outAudioBufferList.mNumberBuffers=1;
outAudioBufferList.mBuffers[0].mNumberChannels = (uint32_t)self.audioConfig.channelCount;
outAudioBufferList.mBuffers[0].mDataByteSize = self.aMaxOutputFrameSize;
outAudioBufferList.mBuffers[0].mData = malloc(self.aMaxOutputFrameSize);
uint32_t outputDataPacketSize =1;
OSStatus status =AudioConverterFillComplexBuffer(_aConverter,aacEncodeInputDataProc, (__bridgevoid*_Nullable)(self), &outputDataPacketSize, &outAudioBufferList,NULL);
if(status == noErr)
NSData * rawAAC = [NSDatadataWithBytesNoCopy: outAudioBufferList.mBuffers[0].mDatalength:outAudioBufferList.mBuffers[0].mDataByteSize];
self.manager.timestamp += 1024*1000/self.audioConfig.sampleRate;
return aw_encoder_create_audio_tag((int8_t*)rawAAC.bytes, rawAAC.length, (uint32_t)self.manager.timestamp, &_faacConfig);
else
NSLog(@"aac编码错误");
return NULL;
Amr音频转换Mp3格式
最近研发部门有一个需求andriod手机端的音频格式amr或wav格式的音频文件需要统一在线转换,为了保证快速并行完成我使用的goroutine和chan,我已经封装好了docker镜像,大家有兴趣的可以下载直接使用:
docker pull docker.io/liyinda/alpine_amrtomp3
github地址如下:
https://github.com/liyinda/AmrToMp3
部分逻辑代码如下:
//将filelist的文件列表传入ch管道
ch :=make(chan string)
//创建goroutine获取文件列表并将列表传递给管道另一端进行音频转换
go func(mine []os.FileInfo) {
for _, item := range mine {
ch <- item.Name()
}
}(filelist)
go func() {
for i :=0; i<= cpuNum; i++ {
file := <-ch
//获取文件的内容
wfilepath := WORKDIR + file
bfilepath := BAKDIR + today + "/" + file
pfilepath := PRODUCTDIR + today + "/" + file
var rs bool
var fileExt string
//获取文件名后缀
fileExt = path.Ext(file)
newfilepath := ""
audiofilepath := ""
//操作日志记录
logFile, logErr := os.OpenFile(*logFileName, os.O_CREATE|os.O_RDWR|os.O_APPEND, 0666)
if logErr != nil {
fmt.Println("Fail to find", *logFile, "AmrToMp3 start Failed")
os.Exit(1)
}
defer logFile.Close()
log.SetOutput(logFile)
log.SetFlags(log.Ldate | log.Ltime | log.Lshortfile)
switch {
case fileExt == ".amr" :
//进行amr到mp3的转换
newfilepath = strings.Replace(wfilepath, ".amr", ".mp3", -1)
comeAndTo := [...]string{wfilepath, newfilepath}
rs = models.Arm2mp3(comeAndTo)
log.Printf("%v Amr format conversion success
", newfilepath)
case fileExt == ".wav" :
//进行wav到mp3的转换
newfilepath = strings.Replace(wfilepath, ".wav", ".mp3", -1)
comeAndTo := [...]string{wfilepath, newfilepath}
rs = models.Arm2mp3(comeAndTo)
log.Printf("%v Wav format conversion success
", newfilepath)
default:
//os.Remove(wfilepath)
os.Rename(wfilepath, bfilepath)
log.Printf("%v conversion fail and backup
", bfilepath)
}
if rs {
//转换成功之后,将原始文件移动到备份目录
os.Rename(wfilepath, bfilepath)
//生产mp3文件路径
audiofilepath = strings.Replace(pfilepath, ".amr", ".mp3", -1)
//转换成功之后,将生成文件移动到生产目录
os.Rename(newfilepath, audiofilepath)
}
}
}()
以上是关于iOS音频推流格式转换的主要内容,如果未能解决你的问题,请参考以下文章