Gradle系列之从init.gradle说起
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从maven说起
用过maven的开发都知道,在maven里一些信息可以定义在全局的配置文件中,比如把一些仓库信息定义在用户目录/.m2/setting.xml文件中,这样就不用每个项目都配置这些相同的配置了。对于Andorid开发者来说,使用gradle比使用maven更常见,在开发中说不定你会在每一个项目中配置一遍公司的仓库地址,定义一些相同的配置,那么在gradle中有没有类似maven的这么一个配置文件可以定义一些全局信息呢?
答案当然是有,那就是init.gradle。
init.gradle的作用
先来简单介绍一下init.gradle这个文件的作用。
- 它可以用来建立公司内部的配置,如定义公司内部的仓库地址。
- 它可以用来配置一些全局属性,比如配置持续集成服务器的地址等配置。
- 它可以用来提供构建所需要的用户的个人信息,如仓库或数据库的用户名和密码。
- 它可以用来定义开发者机器的环境,比如定义jdk安装在什么位置,android sdk安装在什么位置等等。
- 最重要的功能之一,它可以用来注册一些监听器。比如监听Gradle事件的发生,做一些额外的操作,例如需要对某个项目构建前和构建后做一些操作,又例如对项目的依赖做检测,检测是否含有snapshot包,在release构建中一般来说是禁止依赖snapshot包的,所以这时候就可以扔出一个异常。
- 重定向日志。我们可以将gradle默认的日志进行重定向,甚至我们可以不输出默认日志,自定义如何输出gradle产生的日志信息。
init.gradle的加载顺序
再来说说init.gradle文件的加载顺序(不一定命名为init.gradle)。Gradle会依次对一些目录进行检测,按照优先级加载这些目录下的文件,如果一个目录下有多个文件被找到,则按照英文字母的顺序依次加载。加载优先级如下:
- 通过 -I 或者 –init-script 参数在构建开始时指定路径,如 gradle --init-script init.gradle clean
gradle --I init.gradle assembleDebug
- 加载USER_HOME/.gradle/init.gradle文件
- 加载USER_HOME/.gradle/init.d/目录下的以.gradle结尾的文件
- 加载GRADLE_HOME/init.d/目录下的以.gradle结尾的文件
那么USER_HOME和GRADLE_HOME可以怎么得到呢,其实USER_HOME一般来说就是当前用户目录下的.gradle目录,而GRADLE_HOME目录一般来说是gradle的可执行目录,如果你配置了环境变量,且你使用的是环境变量中的可执行文件,则这个目录会执向你配置了环境变量的目录,比如,我配置了gradle的环境变量指向/Library/gradle,这两个目录在我电脑上的值为:
gradleHomeDir:/Library/gradle
gradleUserHomeDir:/Users/lizhangqu/.gradle
但是如果我使用项目中的gradlew去执行任务,则这两个值为
gradleHomeDir:/Users/lizhangqu/.gradle/wrapper/dists/gradle-2.10-all/a4w5fzrkeut1ox71xslb49gst/gradle-2.10
gradleUserHomeDir:/Users/lizhangqu/.gradle
我们可以在init.gradle中使用gradle实例来获得这两个目录,甚至可以获得gradle的版本,以及gradle启动时所携带的参数。具体脚本如下:
//gradle的可执行目录
gradle.println "gradleHomeDir:${gradle.gradleHomeDir}"
//gradle的用户目录,用于缓存一些下载好的资源,编译好的构建脚本等
gradle.println "gradleUserHomeDir:${gradle.gradleUserHomeDir}"
//gradle的版本号
gradle.println "gradleVersion:${gradle.gradleVersion}"
//gralde当前构建的启动参数
gradle.println "startParameter:${gradle.startParameter}"
在init.gradle使用三方库
如果我们需要在init.gradle中使用第三方库的功能,比如我需要使用apache的commons-math库中的某个函数,则可以使用initscript定义仓库地址,然后将依赖加入,如下脚本:
initscript {
//定义init.gradle所需要的仓库地址
repositories {
jcenter()
mavenCentral()
mavenLocal()
}
//加入依赖
dependencies {
classpath ‘org.apache.commons:commons-math:2.0‘
}
}
//使用函数
println org.apache.commons.math.fraction.Fraction.ONE_FIFTH.multiply(2)
以上代码会输出2/5
在init.gradle中定义全局的仓库
在公司中,我所见到的仓库的定义都是定义在每一个项目中,没有一个全局的仓库配置,这样显得有点冗余,而在init.gradle中就可以定义一个公司的仓库地址,之后所有的gradle项目都可以使用这个仓库。并且对于一些实时在改变的库,我们可以定义其全局的更新策略(虽然这个策略在我的电脑上一直没有生效,但这是gradle官方标准的做法,即使用cacheChangingModulesFor属性,将其时间设为0,没有生效显然是一个bug)。
//init.gralde可以配置一些全局的配置,比如仓库的地址等
import java.util.concurrent.TimeUnit
allprojects { Project project ->
buildscript {
repositories {
maven {
url "htttp://url/to/maven"
}
jcenter()
mavenCentral()
mavenLocal()
}
}
repositories {
maven {
url "htttp://url/to/maven"
}
jcenter()
mavenCentral()
mavenLocal()
}
configurations.all {
resolutionStrategy {
// cache dynamic versions for 10 minutes
cacheDynamicVersionsFor 10 * 60, TimeUnit.SECONDS
// don‘t cache changing modules at all
cacheChangingModulesFor 0, TimeUnit.SECONDS
}
}
}
在init.gradle中自定义插件并使用
在我们的项目中,我们会使用apply plugin来引用一些插件来增强一些功能,当然在init.gradle也可以这么做,我们就以前面定义公司的仓库和依赖的更新策略来做演示,将其修改为一个插件然后使用。如下:
//对于一些仓库的全局定义,也可以使用插件的方式定义,如
apply plugin: EnterpriseRepositoryPlugin
class EnterpriseRepositoryPlugin implements Plugin<Gradle> {
private static String REPOSITORY_URL = "htttp://url/to/maven"
void apply(Gradle gradle) {
gradle.allprojects { project ->
project.buildscript {
repositories {
maven {
url REPOSITORY_URL
}
jcenter()
mavenCentral()
mavenLocal()
}
dependencies {
//可以定义全局的android gradle插件
classpath ‘com.android.tools.build:gradle:2.1.2‘
}
}
project.repositories {
maven {
url REPOSITORY_URL
}
jcenter()
mavenCentral()
mavenLocal()
}
project.configurations.all {
resolutionStrategy {
// cache dynamic versions for 10 minutes
cacheDynamicVersionsFor 10 * 60, TimeUnit.SECONDS
// don‘t cache changing modules at all
cacheChangingModulesFor 0, TimeUnit.SECONDS
}
}
}
}
}
使用init.gradle重写日志
默认的如果我使用gradle assembleDebug来执行构建,控制台会输出一系列的log,类似下面的内容
./gradlew --I init.gradle assembleDebug
Incremental java compilation is an incubating feature.
:app:preBuild UP-TO-DATE
:app:preDebugBuild UP-TO-DATE
:app:checkDebugManifest
:app:preReleaseBuild UP-TO-DATE
:app:prepareComAndroidSupportAnimatedVectorDrawable2411Library
:app:prepareComAndroidSupportAppcompatV72411Library
:app:prepareComAndroidSupportSupportV42411Library
:app:prepareComAndroidSupportSupportVectorDrawable2411Library
:app:prepareDebugDependencies
:app:compileDebugAidl
:app:compileDebugRenderscript
:app:generateDebugBuildConfig
:app:mergeDebugShaders
:app:compileDebugShaders
:app:generateDebugAssets
:app:mergeDebugAssets
:app:generateDebugResValues UP-TO-DATE
:app:generateDebugResources
:app:mergeDebugResources
:app:processDebugManifest
:app:processDebugResources
:app:generateDebugSources
:app:incrementalDebugJavaCompilationSafeguard
:app:compileDebugJavaWithJavac
:app:compileDebugJavaWithJavac - is not incremental (e.g. outputs have changed, no previous execution, etc.).
:app:compileDebugNdk UP-TO-DATE
:app:compileDebugSources
:app:prePackageMarkerForDebug
:app:transformClassesWithDexForDebug
Merged dex #1 (5 defs/15.3KiB)
Merged dex #2 (355 defs/574.2KiB)
Merged dex #3 (819 defs/997.1KiB)
Merged dex #4 (17 defs/48.5KiB)
Merged dex #5 (29 defs/89.4KiB)
Merged dex #6 (363 defs/280.8KiB)
Merged dex #7 (46 defs/7.4KiB)
Result is 1634 defs/2438.7KiB. Took 0.5s
:app:mergeDebugJniLibFolders
:app:transformNative_libsWithMergeJniLibsForDebug
:app:processDebugJavaRes UP-TO-DATE
:app:transformResourcesWithMergeJavaResForDebug
:app:validateDebugSigning
:app:packageDebug
:app:zipalignDebug
:app:assembleDebug
BUILD SUCCESSFUL
Total time: 29.62 secs
对于这些log,我们可以使用gradle.useLogger()函数重新定义需要输出什么内容。比如我们让控制台按我们的意思进行输出,则可以定义一个类,实现BuildListener接口和TaskExecutionListener接口。再调用useLogger函数传入这个类的实例,如下:
gradle.useLogger(new CustomEventLogger())
//自定义的log输出
class CustomEventLogger implements BuildListener, TaskExecutionListener {
@Override
void buildStarted(Gradle gradle) {
println "buildStarted"
}
@Override
void settingsEvaluated(Settings settings) {
println "settingsEvaluated"
}
@Override
void projectsLoaded(Gradle gradle) {
println "projectsLoaded"
}
@Override
void projectsEvaluated(Gradle gradle) {
println "projectsEvaluated"
}
public void beforeExecute(Task task) {
println "beforeExecute:[$task.name]"
}
public void afterExecute(Task task, TaskState state) {
println "afterExecute:[$task.name]"
}
public void buildFinished(BuildResult result) {
println ‘buildFinished‘
if (result.failure != null) {
result.failure.printStackTrace()
}
}
}
之后控制台的输出就会大变样,变成下面的内容
./gradlew --I init.gradle assembleDebug
settingsEvaluated
projectsLoaded
Incremental java compilation is an incubating feature.
projectsEvaluated
beforeExecute:[preBuild]
afterExecute:[preBuild]
beforeExecute:[preDebugBuild]
afterExecute:[preDebugBuild]
beforeExecute:[checkDebugManifest]
afterExecute:[checkDebugManifest]
beforeExecute:[preReleaseBuild]
afterExecute:[preReleaseBuild]
beforeExecute:[prepareComAndroidSupportAnimatedVectorDrawable2411Library]
afterExecute:[prepareComAndroidSupportAnimatedVectorDrawable2411Library]
beforeExecute:[prepareComAndroidSupportAppcompatV72411Library]
afterExecute:[prepareComAndroidSupportAppcompatV72411Library]
beforeExecute:[prepareComAndroidSupportSupportV42411Library]
afterExecute:[prepareComAndroidSupportSupportV42411Library]
beforeExecute:[prepareComAndroidSupportSupportVectorDrawable2411Library]
afterExecute:[prepareComAndroidSupportSupportVectorDrawable2411Library]
beforeExecute:[prepareDebugDependencies]
afterExecute:[prepareDebugDependencies]
beforeExecute:[compileDebugAidl]
afterExecute:[compileDebugAidl]
beforeExecute:[compileDebugRenderscript]
afterExecute:[compileDebugRenderscript]
beforeExecute:[generateDebugBuildConfig]
afterExecute:[generateDebugBuildConfig]
beforeExecute:[mergeDebugShaders]
afterExecute:[mergeDebugShaders]
beforeExecute:[compileDebugShaders]
afterExecute:[compileDebugShaders]
beforeExecute:[generateDebugAssets]
afterExecute:[generateDebugAssets]
beforeExecute:[mergeDebugAssets]
afterExecute:[mergeDebugAssets]
beforeExecute:[generateDebugResValues]
afterExecute:[generateDebugResValues]
beforeExecute:[generateDebugResources]
afterExecute:[generateDebugResources]
beforeExecute:[mergeDebugResources]
afterExecute:[mergeDebugResources]
beforeExecute:[processDebugManifest]
afterExecute:[processDebugManifest]
beforeExecute:[processDebugResources]
afterExecute:[processDebugResources]
beforeExecute:[generateDebugSources]
afterExecute:[generateDebugSources]
beforeExecute:[incrementalDebugJavaCompilationSafeguard]
afterExecute:[incrementalDebugJavaCompilationSafeguard]
beforeExecute:[compileDebugJavaWithJavac]
:app:compileDebugJavaWithJavac - is not incremental (e.g. outputs have changed, no previous execution, etc.).
afterExecute:[compileDebugJavaWithJavac]
beforeExecute:[compileDebugNdk]
afterExecute:[compileDebugNdk]
beforeExecute:[compileDebugSources]
afterExecute:[compileDebugSources]
beforeExecute:[prePackageMarkerForDebug]
afterExecute:[prePackageMarkerForDebug]
beforeExecute:[transformClassesWithDexForDebug]
Merged dex #1 (5 defs/15.3KiB)
Merged dex #2 (355 defs/574.2KiB)
Merged dex #3 (819 defs/997.1KiB)
Merged dex #4 (17 defs/48.5KiB)
Merged dex #5 (29 defs/89.4KiB)
Merged dex #6 (363 defs/280.8KiB)
Merged dex #7 (46 defs/7.4KiB)
Result is 1634 defs/2438.7KiB. Took 0.7s
afterExecute:[transformClassesWithDexForDebug]
beforeExecute:[mergeDebugJniLibFolders]
afterExecute:[mergeDebugJniLibFolders]
beforeExecute:[transformNative_libsWithMergeJniLibsForDebug]
afterExecute:[transformNative_libsWithMergeJniLibsForDebug]
beforeExecute:[processDebugJavaRes]
afterExecute:[processDebugJavaRes]
beforeExecute:[transformResourcesWithMergeJavaResForDebug]
afterExecute:[transformResourcesWithMergeJavaResForDebug]
beforeExecute:[validateDebugSigning]
afterExecute:[validateDebugSigning]
beforeExecute:[packageDebug]
afterExecute:[packageDebug]
beforeExecute:[zipalignDebug]
afterExecute:[zipalignDebug]
beforeExecute:[assembleDebug]
afterExecute:[assembleDebug]
buildFinished
对于useLogger函数来讲,其传入的参数是一个Object类型,我们让其可以实现任何一个addListener方法传入的参数的接口即可,一旦调用了useLogger方法,默认的gradle事件的日志会被替换,也就是会被替换成我们自定义的日志输出,而这些接口如下:
- org.gradle.BuildListener
- org.gradle.api.execution.TaskExecutionGraphListener
- org.gradle.api.ProjectEvaluationListener
- org.gradle.api.execution.TaskExecutionListener
- org.gradle.api.execution.TaskActionListener
- org.gradle.api.logging.StandardOutputListener
- org.gradle.api.tasks.testing.TestListener
- org.gradle.api.tasks.testing.TestOutputListener
- org.gradle.api.artifacts.DependencyResolutionListener
使用init.gradle注册构建监听
上面我们提到了很多接口,这些接口可以使用gradle.addBuildListener方法或者gradle.addListener方法注册到整个构建过程。
- BuildListener
BuildListener在整个构建过程中的特定点会回调特定的函数,如构建开始时会回调buildStarted,setting.gradle加载和评估完成后会回调settingsEvaluated,所有项目加载进来后会回调projectsLoaded,所有项目配置评估完成会回调projectsEvaluated,构建完成会回调buildFinished,具体例子如下:
//构建监听
gradle.addBuildListener(new BuildListener() {
@Override
void buildStarted(Gradle gradle) {
//init.gradle被执行前,构建已经发生,且buildStarted已经被回调,
// 因此后续加入的BuildListener都不会再调用buildStarted
gradle.println("=========BuildListener:buildStarted=========")
}
@Override
void settingsEvaluated(Settings settings) {
//setting.gradle加载和评估配置阶段完成
gradle.println("=========BuildListener:settingsEvaluated=========")
}
@Override
void projectsLoaded(Gradle gradle) {
//项目加载完成
gradle.println("=========BuildListener:projectsLoaded=========")
}
@Override
void projectsEvaluated(Gradle gradle) {
//项目评估配置阶段结束
gradle.println("=========BuildListener:projectsEvaluated=========")
}
@Override
void buildFinished(BuildResult result) {
//构建完成
gradle.println("=========BuildListener:buildFinished=========")
}
})
但是buildStarted这个回调有点特殊,在构建开始后,init.gradle执行前,buildStarted方法就会被回调,因此在init.gradle加入的监听器buildStarted是不会被回调的,只有gradle内部注册的才会回调。这一细节可以从gradle的源码中看到。
import javafx.stage.Stage
private BuildResult doBuild(final Stage upTo) {
return buildOperationExecutor.run("Run build", new Factory<BuildResult>() {
@Override
public BuildResult create() {
Throwable failure = null;
try {
//回调buildStarted,但此时init.gradle没有被执行,时机太早
buildListener.buildStarted(gradle);
doBuildStages(upTo);
} catch (Throwable t) {
failure = exceptionAnalyser.transform(t);
}
BuildResult buildResult = new BuildResult(upTo.name(), gradle, failure);
buildListener.buildFinished(buildResult);
if (failure != null) {
throw new ReportedException(failure);
}
return buildResult;
}
});
}
private void doBuildStages(Stage upTo) {
//执行init.gradle,此时buildStarted已经被回调,之后都不会再次回调,所以init.gradle中加入的监听器buildStarted都不会被回调
// Evaluate init scripts
initScriptHandler.executeScripts(gradle);
// Calculate projects
settingsLoader.findAndLoadSettings(gradle);
// Configure build
buildOperationExecutor.run("Configure build", new Runnable() {
@Override
public void run() {
buildConfigurer.configure(gradle);
if (!gradle.getStartParameter().isConfigureOnDemand()) {
buildListener.projectsEvaluated(gradle);
}
modelConfigurationListener.onConfigure(gradle);
}
});
if (upTo == Stage.Configure) {
return;
}
// Populate task graph
buildOperationExecutor.run("Calculate task graph", new Runnable() {
@Override
public void run() {
buildConfigurationActionExecuter.select(gradle);
if (gradle.getStartParameter().isConfigureOnDemand()) {
buildListener.projectsEvaluated(gradle);
}
}
});
// Execute build
buildOperationExecutor.run("Run tasks", new Runnable() {
@Override
public void run() {
buildExecuter.execute(gradle);
}
});
assert upTo == Stage.Build;
}
ProjectEvaluationListener
ProjectEvaluationListener主要用于监听项目的配置评估阶段,配置评估开始前和完成后会回调。如下:
//配置评估监听
gradle.addProjectEvaluationListener(new ProjectEvaluationListener() {
@Override
void beforeEvaluate(Project project) {
//项目配置评估前回调
gradle.println("=========ProjectEvaluationListener:beforeEvaluate ${project.getName()}=========")
}
@Override
void afterEvaluate(Project project, ProjectState state) {
//项目配置评估后回调
//如果失败,则failure不为null
gradle.println("=========ProjectEvaluationListener:afterEvaluate ${state.executed} ${state.failure}=========")
}
})
TaskExecutionGraphListener
TaskExecutionGraphListener这个监听器可以在项目评估完成后获得需要构建的任务的所有依赖,比如下面的代码就可以获得我所执行的task的所有依赖。
gradle.addListener(new TaskExecutionGraphListener() {
@Override
void graphpopulated(TaskExecutionGraph graph) {
gradle.println "=========from gradle.addListener graphPopulated========="
graph.allTasks.each {
Task task ->
gradle.println "=========TaskExecutionGraph:${task.getName()}========="
}
}
}
输出的内容如下:
./gradlew --I init.gradle assembleDebug
=========from gradle.addListener graphPopulated=========
=========TaskExecutionGraph:preBuild=========
=========TaskExecutionGraph:preDebugBuild=========
=========TaskExecutionGraph:checkDebugManifest=========
=========TaskExecutionGraph:preReleaseBuild=========
=========TaskExecutionGraph:prepareComAndroidSupportAnimatedVectorDrawable2411Library=========
=========TaskExecutionGraph:prepareComAndroidSupportAppcompatV72411Library=========
=========TaskExecutionGraph:prepareComAndroidSupportSupportV42411Library=========
=========TaskExecutionGraph:prepareComAndroidSupportSupportVectorDrawable2411Library=========
=========TaskExecutionGraph:prepareDebugDependencies=========
=========TaskExecutionGraph:compileDebugAidl=========
=========TaskExecutionGraph:compileDebugRenderscript=========
=========TaskExecutionGraph:generateDebugBuildConfig=========
=========TaskExecutionGraph:mergeDebugShaders=========
=========TaskExecutionGraph:compileDebugShaders=========
=========TaskExecutionGraph:generateDebugAssets=========
=========TaskExecutionGraph:mergeDebugAssets=========
=========TaskExecutionGraph:generateDebugResValues=========
=========TaskExecutionGraph:generateDebugResources=========
=========TaskExecutionGraph:mergeDebugResources=========
=========TaskExecutionGraph:processDebugManifest=========
=========TaskExecutionGraph:processDebugResources=========
=========TaskExecutionGraph:generateDebugSources=========
=========TaskExecutionGraph:incrementalDebugJavaCompilationSafeguard=========
=========TaskExecutionGraph:compileDebugJavaWithJavac=========
=========TaskExecutionGraph:compileDebugNdk=========
=========TaskExecutionGraph:compileDebugSources=========
=========TaskExecutionGraph:prePackageMarkerForDebug=========
=========TaskExecutionGraph:transformClassesWithDexForDebug=========
=========TaskExecutionGraph:mergeDebugJniLibFolders=========
=========TaskExecutionGraph:transformNative_libsWithMergeJniLibsForDebug=========
=========TaskExecutionGraph:processDebugJavaRes=========
=========TaskExecutionGraph:transformResourcesWithMergeJavaResForDebug=========
=========TaskExecutionGraph:validateDebugSigning=========
=========TaskExecutionGraph:packageDebug=========
=========TaskExecutionGraph:zipalignDebug=========
=========TaskExecutionGraph:assembleDebug=========
TaskExecutionListener
TaskExecutionListener这个监听器可以用来监听构建过程中所有task构建前和构建后。每一个任务执行前会回调beforeExecute方法,执行完成后会回调afterExecute,执行的结果保存在入参TaskState中。
//等同gradle.taskGraph.addTaskExecutionListener
gradle.addListener(new TaskExecutionListener() {
@Override
void beforeExecute(Task task) {
gradle.println "=========from gradle.addListener beforeExecute========="
gradle.println "=========TaskExecutionListener:beforeExecute:${task.getName()}========="
}
@Override
void afterExecute(Task task, TaskState state) {
gradle.println "=========from gradle.addListener afterExecute========="
gradle.println "=========TaskExecutionListener:afterExecute:${task.getName()}========="
gradle.println "=========TaskState:[executed]${state.executed}========="
gradle.println "=========TaskState:[didWork]${state.didWork}========="
gradle.println "=========TaskState:[failure]${state.failure}========="
gradle.println "=========TaskState:[skipMessage]${state.skipMessage}========="
gradle.println "=========TaskState:[skipped]${state.skipped}========="
gradle.println "=========TaskState:[upToDate]${state.upToDate}========="
}
})
DependencyResolutionListener
DependencyResolutionListener这个监听器可以用来监听构建过程中依赖的关系,比如可以使用这个监听器来检测release构建中是否包含snapshot包,如果包含则扔出异常停止构建。
//依赖监听
gradle.addListener(new DependencyResolutionListener() {
@Override
void beforeResolve(ResolvableDependencies resolvableDependencies) {
gradle.println "DependencyResolutionListener:beforeResolve:=====${dependencies}====="
}
@Override
void afterResolve(ResolvableDependencies resolvableDependencies) {
gradle.println "DependencyResolutionListener:afterResolve:=====${dependencies}====="
def projectPath = resolvableDependencies.path.toLowerCase()
if (projectPath.contains("releasecompile")) {
gradle.println "[DependencyResolutionListener] release detect:${resolvableDependencies.path}"
resolvableDependencies.resolutionResult.allDependencies.each { dependency ->
if (dependency instanceof org.gradle.api.internal.artifacts.result.DefaultUnresolvedDependencyResult) {
gradle.println "DefaultUnresolvedDependencyResult reason: ${dependency.reason}"
gradle.println "DefaultUnresolvedDependencyResult failure: ${dependency.failure}"
} else if (dependency instanceof org.gradle.api.internal.artifacts.result.DefaultResolvedDependencyResult) {
String selected = dependency.selected
def from = dependency.from
gradle.println "[DependencyResolutionListener] current dependency:${selected} which is from:${from}"
if (selected != null && (selected.toLowerCase().contains("snapshot") || selected.toLowerCase().contains("beta"))) {
String errorMessage = "[DependencyResolutionListener] [Error] ${selected} from ${from} contains a snapshot or beta version. you must fix it."
gradle.println errorMessage
throw new IllegalStateException(errorMessage)
}
}
}
}
}
})
StandardOutputListener
StandardOutputListener这个监听器可以得到控制台输出的log,除了输出到控制台后,可以对其进行重定向,比如输出到文件中去,如下:
//log输出的监听,可以将log输出到其他文件中去
gradle.addListener(new StandardOutputListener() {
static File logFile = new File("log.txt");
static {
if (logFile.exists()) {
logFile.delete()
}
logFile.createNewFile()
}
@Override
void onOutput(CharSequence output) {
try {
FileWriter writer = new FileWriter(logFile, true);
writer.write(output.toString());
writer.close();
} catch (IOException e) {
e.printStackTrace();
}
}
})
TaskActionListener
在一个Task中可能会有很多action,比如我们通过doFirst和doLast加入的闭包都是action,TaskActionListener监听器就可以在这些actions执行前和执行完成后得到回调,如下:
//TaskAction监听器,Task.doFirst,Task.doLast等传入的闭包都是Action
gradle.addListener(new TaskActionListener() {
@Override
void beforeActions(Task task) {
//在所有action执行前回调
gradle.println "**********beforeActions:${task}**********"
task.getActions().each {
Action action ->
gradle.println "**********${action}**********"
}
}
@Override
void afterActions(Task task) {
//在所有action执行后回调
gradle.println "**********afterActions:${task}**********"
task.getActions().each {
Action action ->
gradle.println "**********${action}**********"
}
}
})
TestListener和TestOutputListener
这两个监听器主要是用于执行测试相关的task使用的,比如保存测试报告,但是实际测试中发现TestOutputListener中的方法怎么都不会回调,原因未知,如下脚本:
//测试监听器
gradle.addListener(new TestListener() {
@Override
void beforeSuite(TestDescriptor suite) {
gradle.println "beforeSuite:=====${suite.className} ${suite.name}====="
}
@Override
void afterSuite(TestDescriptor suite, TestResult result) {
gradle.println "afterSuite:=====${suite.className} ${suite.name} ${result}====="
}
@Override
void beforeTest(TestDescriptor testDescriptor) {
gradle.println "beforeTest:=====${testDescriptor.className} ${testDescriptor.name}====="
}
@Override
void afterTest(TestDescriptor testDescriptor, TestResult result) {
gradle.println "afterTest:=====${testDescriptor.className} ${testDescriptor.name} ${result}====="
}
})
//测试的输出监听,实际测试并没有回调
gradle.addListener(new TestOutputListener() {
@Override
void onOutput(TestDescriptor testDescriptor, TestOutputEvent outputEvent) {
gradle.println "onOutput:=====${testDescriptor} ${outputEvent}====="
gradle.println "message:${outputEvent.message}"
gradle.println "destination:${outputEvent.destination}"
}
})
使用闭包
除了以上监听器之外,我们还可以使用闭包来监听构建的过程中的事件回调,比如我只对构建完成这一事件感兴趣,则可以使用
gradle.buildFinished {
gradle.println "=========buildFinished========="
}
除了这一闭包,还可以使用其他几个相关的闭包对感兴趣的事件进行注册,注册后对应的事件发生便会回调该闭包。
/**
* 同上BuildListener和ProjectEvaluationListener
*/
gradle.buildStarted {
gradle.println "=========buildStarted========="
}
gradle.settingsEvaluated {
gradle.println "=========settingsEvaluated========="
}
gradle.projectsLoaded {
gradle.println "=========projectsLoaded========="
}
gradle.projectsEvaluated {
gradle.println "=========projectsEvaluated========="
}
gradle.buildFinished {
gradle.println "=========buildFinished========="
}
gradle.beforeProject {
gradle.println "=========beforeProject========="
}
gradle.afterProject {
gradle.println "=========afterProject========="
}
其他
对于Task的依赖关系的获得,除了上面的注册TaskExecutionGraphListener监听器,还有其他的方式,即通过gradle.taskGraph来获得,具体的脚步如下:
//当前构建的任务依赖关系图
gradle.taskGraph.whenReady {
TaskExecutionGraph taskGraph ->
taskGraph.allTasks.each {
Task task ->
gradle.println "=========whenReady:taskGraph:${task.getName()}========="
}
taskGraph.beforeTask {
Task task ->
gradle.println "=========whenReady:beforeTask:${task.getName()}========="
}
taskGraph.afterTask {
Task task ->
gradle.println "=========whenReady:afterTask:${task.getName()}========="
}
}
//等同于上面的whenReady闭包中的内容
gradle.taskGraph.addTaskExecutionGraphListener(new TaskExecutionGraphListener() {
@Override
void graphPopulated(TaskExecutionGraph graph) {
gradle.println "=========TaskExecutionGraphListener:graphPopulated========="
graph.allTasks.each {
Task task ->
gradle.println "=========TaskExecutionGraph:${task.getName()}========="
}
}
})
//等同于上面的whenReady闭包中的内容
gradle.taskGraph.addTaskExecutionListener(new TaskExecutionListener() {
@Override
void beforeExecute(Task task) {
gradle.println "=========TaskExecutionListener:beforeExecute:${task.getName()}========="
}
@Override
void afterExecute(Task task, TaskState state) {
gradle.println "=========TaskExecutionListener:afterExecute:${task.getName()}========="
gradle.println "=========TaskState:[executed]${state.executed}========="
gradle.println "=========TaskState:[didWork]${state.didWork}========="
gradle.println "=========TaskState:[failure]${state.failure}========="
gradle.println "=========TaskState:[skipMessage]${state.skipMessage}========="
gradle.println "=========TaskState:[skipped]${state.skipped}========="
gradle.println "=========TaskState:[upToDate]${state.upToDate}========="
}
})
//获得root project
gradle.taskGraph.addTaskExecutionGraphListener(new TaskExecutionGraphListener() {
@Override
void graphPopulated(TaskExecutionGraph graph) {
gradle.println "========${gradle.rootProject}========"
}
})
监听器的应用(构建时间的监听)
对于监听器,我们可以使用它来计算各个task所执行的时间,然后输出控制台,如下:
class TimeListener implements TaskExecutionListener, BuildListener {
private Clock clock
private times = []
@Override
void beforeExecute(Task task) {
clock = new org.gradle.util.Clock()
}
@Override
void afterExecute(Task task, TaskState taskState) {
def ms = clock.timeInMs
times.add([ms, task.path])
task.project.logger.warn "${task.path} spend ${ms}ms"
}
@Override
void buildFinished(BuildResult result) {
println "Task spend time:"
for (time in times) {
if (time[0] >= 50) {
printf "%7sms %s
", time
}
}
}
@Override
void buildStarted(Gradle gradle) {}
@Override
void projectsEvaluated(Gradle gradle) {}
@Override
void projectsLoaded(Gradle gradle) {}
@Override
void settingsEvaluated(Settings settings) {}
}
gradle.addListener(new TimeListener())
监听器的补充
其实关于监听器,并非一定要在init.gradle中进行注册,我们也可以完全在我们项目中注册监听,只不过在init.gradle中可以注册一些全局的公共功能的监听器,就像上面的构建时间的计算。
总结
Gradle和init.gradle相关的内容大概就这么多,总结起来,其有用的东西就是各种各样的监听器,可用于构建过程中的hook,做一些自己的事情,还有就是可以进行全局的配置等。具体如何使用,可根据自己的需求进行定制。
转载自:https://blog.csdn.net/sbsujjbcy/article/details/52079413
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