[AssistantTool]_4_生成原始Color数据文件
Posted 小砖头1994
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[AssistantTool]_4_生成原始Color数据文件
创建时间:20200525 23:35:58
界面介绍
变量
enum
FMT_NV12,
FMT_UYVY,
FMT_YUYV,
;
int frameSize;
int width;
int height;
QString fileName;
int frameCount;
int fmt;
char *frameBuff;
int fb;
主要函数
void CreateColorForm::frame_render(int frameCount)
int colorIndex = 0;
int frame = 0;
int ret;
char *disY = NULL;
char *disUV = NULL;
int tw = 0;
while(frame < frameCount)
qDebug() << "frame_render frame:" << frame;
switch( fmt )
case FMT_NV12:
disY = frameBuff;
disUV = frameBuff+width*height;
for(int i = 0; i < height; i++)
for(int j = 0; j < width; j++)
disY[i*width+j] = (j+colorIndex)%255;
for(int i = 0; i < height; i++)
for(int j = 0; j < width/4; j++)
disUV[(i*width/4+j)*2+0] = 90;
disUV[(i*width/4+j)*2+1] = 90;
colorIndex++;
break;
case FMT_YUYV:
tw = width/2;
for(int i = 0; i < height; i++)
for(int j = 0; j < width; j++)
frameBuff[(i*width+j)*2] = (j+colorIndex)%255;
for(int i = 0; i < height; i++)
for(int j = 0; j < tw; j++)
frameBuff[(i*tw+j)*4+1] = 90;
frameBuff[(i*tw+j)*4+3] = 90;
colorIndex++;
break;
case FMT_UYVY:
tw = width/2;
for(int i = 0; i < height; i++)
for(int j = 0; j < width; j++)
frameBuff[(i*width+j)*2+1] = (j+colorIndex)%255;
for(int i = 0; i < height; i++)
for(int j = 0; j < tw; j++)
frameBuff[(i*tw+j)*4+0] = 90;
frameBuff[(i*tw+j)*4+2] = 90;
colorIndex++;
break;
//frameBuff
ret = write(fb, frameBuff, frameSize);
qDebug() << "frame_render write ret = " << ret;
frame++;
/**
* @brief CreateColorForm::createColor
* 创建颜色文件, 分配内存,并调用渲染数据
* @return 0:Ok -1:Err
*/
int CreateColorForm::createColor()
frameBuff = (char*)malloc(frameSize);
if( frameBuff == NULL )
printf("frameBuff == NULL , malloc Err\\n");
qDebug() << "fileName:" << fileName;
fb = ::open(fileName.toStdString().c_str(), O_CREAT|O_RDWR, 0777);
if( fb < 0 )
qDebug() << "fileName:" << fileName << "open err";
else
qDebug() << "fileName:" << fileName << "open ok";
frame_render(frameCount);
::close(fb);
qDebug() << "fileName:" << fileName << "close ok";
free(frameBuff);
qDebug() << "createColor run end ok\\n";
return 0;
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