SwiftUI 使用SwiftUI实现跑马灯效果 Marquee
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OC类型的demo很多 这里就不提了
直接上代码吧
public struct MarqueeText : View
public var text = ""
public var font: UIFont
public var leftFade: CGFloat
public var rightFade: CGFloat
public var startDelay: Double
@State private var animate = false
public var body : some View
let stringWidth = text.getWidthOfString(usingFont: font)
let stringHeight = text.heightOfString(usingFont: font)
return ZStack
GeometryReader geometry in
Group
Text(self.text).lineLimit(1)
.font(.init(font))
.offset(x: self.animate ? -stringWidth - stringHeight * 2 : 0)
.animation(Animation.linear(duration: Double(stringWidth) / 30).delay(startDelay).repeatForever(autoreverses: false)
)
.onAppear()
if geometry.size.width < stringWidth
self.animate = true
.fixedSize(horizontal: true, vertical: false)
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity, alignment: .topLeading)
Text(self.text).lineLimit(1)
.font(.init(font))
.offset(x: self.animate ? 0 : stringWidth + stringHeight * 2)
.animation(Animation.linear(duration: Double(stringWidth) / 30).delay(startDelay).repeatForever(autoreverses: false)
)
.fixedSize(horizontal: true, vertical: false)
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity, alignment: .topLeading)
.offset(x: leftFade)
.mask(
HStack(spacing:0)
Rectangle()
.frame(width:2)
.opacity(0)
LinearGradient(gradient: Gradient(colors: [Color.black.opacity(0), Color.black]), startPoint: .leading, endPoint: .trailing)
.frame(width:leftFade)
LinearGradient(gradient: Gradient(colors: [Color.black, Color.black]), startPoint: .leading, endPoint: .trailing)
LinearGradient(gradient: Gradient(colors: [Color.black, Color.black.opacity(0)]), startPoint: .leading, endPoint: .trailing)
.frame(width:rightFade)
Rectangle()
.frame(width:2)
.opacity(0)
).frame(width: geometry.size.width + leftFade).offset(x: leftFade * -1)
.frame(height: stringHeight)
public init(text: String, font: UIFont, leftFade: CGFloat, rightFade: CGFloat, startDelay: Double)
self.text = text
self.font = font
self.leftFade = leftFade
self.rightFade = rightFade
self.startDelay = startDelay
extension String
func getWidthOfString(usingFont font: UIFont) -> CGFloat
let fontAttributes = [NSAttributedString.Key.font: font]
let size = self.size(withAttributes: fontAttributes)
return size.width
func heightOfString(usingFont font: UIFont) -> CGFloat
let fontAttributes = [NSAttributedString.Key.font: font]
let size = self.size(withAttributes: fontAttributes)
return size.height
调用的时候
//跑马灯
MarqueeText(
text: "文字文字文字文字文字文字文字文字文字文字文字文字文字文字",
font: UIFont.preferredFont(forTextStyle: .subheadline),
leftFade: 15,
rightFade: 15,
startDelay: 1)
.padding(.leading,100)
.padding(.trailing,100)
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