用户按箭头键时检测C ++

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在我的C ++控制台应用程序中检测箭头键按下时遇到问题。我已经尝试了我在这里和其他教程网站上找到的所有内容,但每当我按下箭头时,所有这些都给了我同样的东西:

Process returned 0 <0x0> execution time : 2.249 s
Press any key to continue.

以下是检测我所尝试的按键的所有方法,所有方法都以相同的方式结束。这些是我的代码中剩下的两个,其他我尝试删除而不是注释掉。

方法一:

c1 = getch();
if(c1 == 0)
{

    c2 = getch();

    if(c2 == 72) {cout << endl << "Up Arrow" << endl;}
    else if(c2 == 80) {cout << endl << "Down Arrow" << endl;}
    else{cout << endl << "Incorrect Input" << endl;}

}

方法二:

switch(getch()) {
case 65:
       cout << endl << "Up" << endl;//key up
    break;
case 66:
    cout << endl << "Down" << endl;   // key down
    break;
case 67:
    cout << endl << "Right" << endl;  // key right
    break;
case 68:
    cout << endl << "Left" << endl;  // key left
    break;
}

我的代码中是否有一些错误让我回到我的main方法,或者是否跳过了一些代码?有更快的方法吗?我几乎100%确定我的其他代码与此问题没有任何关系,因为我隔离了代码,使其依赖于程序的任何其他方面,并且我一直遇到同样的问题。

再一次,我尝试了每种方法来获得我能找到的箭头按键,并且我一直遇到同样的问题。如果重要的话,我会使用Windows 8三星ATIV智能电脑并使用键盘底座。

在此先感谢您的帮助。

答案
#include <conio.h>
#include <iostream>
using namespace std;

#define KEY_UP 72
#define KEY_DOWN 80
#define KEY_LEFT 75
#define KEY_RIGHT 77

int main()
{
    int c = 0;
    while(1)
    {
        c = 0;

        switch((c=getch())) {
        case KEY_UP:
            cout << endl << "Up" << endl;//key up
            break;
        case KEY_DOWN:
            cout << endl << "Down" << endl;   // key down
            break;
        case KEY_LEFT:
            cout << endl << "Left" << endl;  // key left
            break;
        case KEY_RIGHT:
            cout << endl << "Right" << endl;  // key right
            break;
        default:
            cout << endl << "null" << endl;  // not arrow
            break;
        }

    }

    return 0;
}

输出如下:

Up

Down

Right

Left

Up

Left

Right

Right

Up

检测到箭头键按下!

另一答案

这是另一种方法,没有getch()使用事件(评论很好,我试图让它尽可能简单)

#include <iostream>
#include <Windows.h>

int main(int argc, char *argv[]){

    HANDLE rhnd = GetStdHandle(STD_INPUT_HANDLE);  // handle to read console

    DWORD Events = 0;     // Event count
    DWORD EventsRead = 0; // Events read from console

    bool Running = true;

    //programs main loop
    while(Running) {

        // gets the systems current "event" count
        GetNumberOfConsoleInputEvents(rhnd, &Events);

        if(Events != 0){ // if something happened we will handle the events we want

            // create event buffer the size of how many Events
            INPUT_RECORD eventBuffer[Events];

            // fills the event buffer with the events and saves count in EventsRead
            ReadConsoleInput(rhnd, eventBuffer, Events, &EventsRead);

            // loop through the event buffer using the saved count
            for(DWORD i = 0; i < EventsRead; ++i){

                // check if event[i] is a key event && if so is a press not a release
                if(eventBuffer[i].EventType == KEY_EVENT && eventBuffer[i].Event.KeyEvent.bKeyDown){

                    // check if the key press was an arrow key
                    switch(eventBuffer[i].Event.KeyEvent.wVirtualKeyCode){
                        case VK_LEFT:
                        case VK_RIGHT:
                        case VK_UP:
                        case VK_DOWN:   // if any arrow key was pressed break here
                            std::cout<< "arrow key pressed.
";
                            break;

                        case VK_ESCAPE: // if escape key was pressed end program loop
                            std::cout<< "escape key pressed.
";
                            Running = false;
                            break;

                        default:        // no handled cases where pressed 
                            std::cout<< "key not handled pressed.
";
                            break;
                    }
                }

            } // end EventsRead loop

        }

    } // end program loop

    return 0;
}

(感谢评论者,我现在知道这个代码不是标准的,但是如果用g++编译它会有效,评论中有更多信息)

另一答案

检查http://msdn.microsoft.com/en-us/library/windows/desktop/ms684961(v=vs.85).aspxhttp://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx

#include<windows.h>
#include <stdio.h>

int main()
{
    HANDLE hInput = GetStdHandle(STD_INPUT_HANDLE);
    DWORD NumInputs = 0;
    DWORD InputsRead = 0;
    bool running = true;

    INPUT_RECORD irInput;

    GetNumberOfConsoleInputEvents(hInput, &NumInputs);

    ReadConsoleInput(hInput, &irInput, 1, &InputsRead);

    switch(irInput.Event.KeyEvent.wVirtualKeyCode)
    {
        case VK_ESCAPE:
        puts("Escape");
        break;

        case VK_LEFT:
        puts("Left");
        break;

        case VK_UP:
        puts("Up");
        break;

        case VK_RIGHT:
        puts("Right");
        break;

        case VK_DOWN:
        puts("Down");
        break;
    } 

}
另一答案
// Example for inputting a single keystroke in C++ on Linux
// by Adam Pierce <adam@doctort.org> on http://www.doctort.org/adam/nerd-notes/reading-single-keystroke-on-linux.html
// This code is freeware. You are free to copy and modify it any way you like.
// Modify by me Putra Kusaeri


#include <iostream>
#include <termios.h>
#define STDIN_FILENO 0
using namespace std;
int main()
{
// Black magic to prevent Linux from buffering keystrokes.
    struct termios t;
    tcgetattr(STDIN_FILENO, &t);
    t.c_lflag &= ~ICANON;
    tcsetattr(STDIN_FILENO, TCSANOW, &t);

// Once the buffering is turned off, the rest is simple.
    cout << "Enter a character: ";
    char c,d,e;
    cin >> c;
    cin >> d;
    cin >> e;
    cout << "
Your character was ";
// Using 3 char type, Cause up down right left consist with 3 character
    if ((c==27)&&(d=91)) {
        if (e==65) { cout << "UP";}
        if (e==66) { cout << "DOWN";}
        if (e==67) { cout << "RIGHT";}
        if (e==68) { cout << "LEFT";}
    }
    return 0;
}
另一答案

arbboter的上一个答案很接近,但忽略了箭头键(和其他特殊键)返回两个字符的扫描码的事实。第一个是(0)或(224),表示密钥是扩展密钥;第二个包含扫描代码值。

不考虑这一点,“H”,“K”,“M”和“P”的ASCII值被误解为“向上”,“向下”,“向左”和“向右”。

这是arbboter代码的修改版本,用于演示在按下其中一个箭头键时读取扩展值:

#include <conio.h>
#include <iostream>
using namespace std;

#define KEY_UP    72
#define KEY_LEFT  75
#define KEY_RIGHT 77
#define KEY_DOWN  80

int main()
{
    int c, ex;

    while(1)
    {
        c = getch();

        if (c && c != 224)
        {
            cout << endl << "Not arrow: " << (char) c << endl;
        }
        else
        {
            switch(ex = getch())
            {
                case KEY_UP     /* H */:
                    cout << endl << "Up" << endl;//key up
                    break;
                case KEY_DOWN   /* K */:
                    cout << endl << "Down" << endl;   // key down
                    break;
                case KEY_LEFT   /* M */:
                    cout << endl << "Left" << endl;  // key left
                    break;
                case KEY_RIGHT: /* P */
                    cout << endl << "Right" << endl;  // key right
                    break;
                default:
                    cout << endl << (char) ex << endl;  // not arrow
                    break;
            }
        }
    }

    return 0;
}

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