什么是iPhone的默认键盘动画速率?
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前一段时间我记得看到一种常量定义了iPhone上键盘的动画速率,我不能为我的生活记住我在哪里看到它......任何见解?
答案
- (NSTimeInterval)keyboardAnimationDurationForNotification:(NSNotification*)notification
{
NSDictionary* info = [notification userInfo];
NSValue* value = [info objectForKey:UIKeyboardAnimationDurationUserInfoKey];
NSTimeInterval duration = 0;
[value getValue:&duration];
return duration;
}
另一答案
UIKeyboardAnimationDurationUserInfoKey现在是一个NSNumber对象,它使代码更短。
- (void)keyboardWillShowNotification:(NSNotification *)notification
{
NSDictionary *info = [notification userInfo];
NSNumber *number = [info objectForKey:UIKeyboardAnimationDurationUserInfoKey];
double duration = [number doubleValue];
}
另一答案
由于这是第一个谷歌热门,我想指出,硬编码0.3意味着当国际用户(例如日语)在不同大小的键盘之间切换时(当该动作应该是即时的)时,您的视图将会错误地生成动画。 。
始终使用通知的userInfo字典的UIKeyboardAnimationDurationUserInfoKey值 - 当用户轻击键盘时,它将设置为0。
另一答案
再加上Shaggy Frog所写的内容。完整的实现将是这样的:
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardMovement:)
name:UIKeyboardWillShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardMovement:)
name:UIKeyboardWillHideNotification
object:nil];
-(void)keyboardMovement:(NSNotification *)notification{
if (_numericKeyboardShowing == false){
[UIView animateWithDuration:[self keyboardAnimationDurationForNotification:notification] delay:0
options:UIViewAnimationCurveEaseInOut
animations:^ {
self.bottomContainerView.center = CGPointMake(self.bottomContainerView.center.x, (self.bottomContainerView.center.y - 218));
}
completion:NULL];
_numericKeyboardShowing = true;
}
else{
[UIView animateWithDuration:[self keyboardAnimationDurationForNotification:notification] delay:0
options:UIViewAnimationCurveLinear
animations:^ {
self.bottomContainerView.center = CGPointMake(self.bottomContainerView.center.x, (self.bottomContainerView.center.y + 218));
}
completion:NULL];
_numericKeyboardShowing = false;
}
- (NSTimeInterval)keyboardAnimationDurationForNotification:(NSNotification *)notification
{
NSDictionary *info = [notification userInfo];
NSValue* value = [info objectForKey:UIKeyboardAnimationDurationUserInfoKey];
NSTimeInterval duration = 0;
[value getValue:&duration];
return duration;
}
另一答案
UIKeyboardAnimationDurationUserInfoKey包含double的NSValue对象的键,用于标识动画的持续时间(以秒为单位)。
另一答案
在Swift中,您的代码将如下所示:
let keyboardSize: CGSize = userInfo[UIKeyboardFrameBeginUserInfoKey]!.CGRectValue.size
let animationDuration = ((userInfo[UIKeyboardAnimationDurationUserInfoKey]) as! NSNumber).floatValue
let animationOptions = ((userInfo[UIKeyboardAnimationCurveUserInfoKey]) as! NSNumber).unsignedLongValue
UIView.animateWithDuration(NSTimeInterval(animationDuration), delay: 0,
options: UIViewAnimationOptions(rawValue: animationOptions),
animations: { () -> Void in
self.view.frame.origin.y += keyboardSize.height
},
completion: nil)
另一答案
Swift 4 - 为我工作:
if let duration = notification.userInfo?[UIKeyboardAnimationDurationUserInfoKey] as? Double {
UIView.animate(withDuration: duration, animations: {
self.view.layoutIfNeeded()
})
}
在调试模式中,我的duration
是3.499999
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