MFC中GDI之CFont(字体)
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字体主要是用于修饰文字输出的形状、高度、宽度、粗度、倾斜、删除线等。
BOOL CreateFontIndirect(const LOGFONT* lpLogFont); | 根据LOGFONT结构体创建一个字体 |
BOOL CreateFont( int nHeight, int nWidth, int nEscapenment, intnOrientation, int nWeight, BYTE bItalic, BYTE bUnderline, BYTE cStrikeOut, BYTE nCharset, BYTE nOutPrecision, BYTE nClipPrecision, BYTE nQuality, BYTE nPitchAndFamily, LPCTSTR lpszFacename ); |
根据指定数值创建字体,其参数与LOGFONT成员一致,故等价于 CreateFontIndirect |
BOOL CreatePointFont(int nPointSize, LPCTSTR lpszFaceName, CDC* pDC = NULL); | 根据字体的名字和高度创建字体 |
BOOL CreatePointFontIndirect(const LOGFONT* lpLogFont, CDC* pDC = NULL); | 根据LOGFONT结构体创建点字体 |
static CFont* FromHandle(HFONT hFont) | 将HFONT句柄转换为CFont对象 |
operator HFONT() const | 从CFont对象中获取HFONT句柄 |
int GetLogFont(LOGFONT* pLogFont); | 获取字体的名称和高、宽等属性信息 |
wingdi.h中定义:
#define ANSI_CHARSET 0 #define GB2312_CHARSET 134
/* Logical Font */ #define LF_FACESIZE 32 typedef struct tagLOGFONTA { LONG lfHeight; //字体的高度 LONG lfWidth; //字体的宽度,取 0 :自适应 LONG lfEscapement; //设定字符串底线与水平线的夹角,以0.1° 为单位 LONG lfOrientation; //设定每一个字符底线与水平线的夹角,以0.1° 为单位 LONG lfWeight; //设置字体的粗细,范围 0-1000,400为正常粗细,700为粗,若取 0 ,则选择默认粗细 BYTE lfItalic; //斜体 BYTE lfUnderline; //下划线 BYTE lfStrikeOut; //删除线 BYTE lfCharSet; //指定字符集 BYTE lfOutPrecision; //指定输出时字体的精度 OUT_DEFAULT_PRECIS BYTE lfClipPrecision; //指定输出时字体被裁减的精度 CLIP_DEFAULT_PRECIS BYTE lfQuality; //指定输出的质量 DEFAULT_QUALITY BYTE lfPitchAndFamily; //指定字体的斜度和字体的类型 DEFAULT_PITCH | FF_SWISS FF_ROMAN CHAR lfFaceName[LF_FACESIZE]; //字体的名称 } LOGFONTA, *PLOGFONTA, NEAR *NPLOGFONTA, FAR *LPLOGFONTA; typedef struct tagLOGFONTW { LONG lfHeight; LONG lfWidth; LONG lfEscapement; LONG lfOrientation; LONG lfWeight; BYTE lfItalic; BYTE lfUnderline; BYTE lfStrikeOut; BYTE lfCharSet; BYTE lfOutPrecision; BYTE lfClipPrecision; BYTE lfQuality; BYTE lfPitchAndFamily; WCHAR lfFaceName[LF_FACESIZE]; } LOGFONTW, *PLOGFONTW, NEAR *NPLOGFONTW, FAR *LPLOGFONTW; #ifdef UNICODE typedef LOGFONTW LOGFONT; typedef PLOGFONTW PLOGFONT; typedef NPLOGFONTW NPLOGFONT; typedef LPLOGFONTW LPLOGFONT; #else typedef LOGFONTA LOGFONT; typedef PLOGFONTA PLOGFONT; typedef NPLOGFONTA NPLOGFONT; typedef LPLOGFONTA LPLOGFONT; #endif // UNICODE
微软提供的例子:
// The code fragment shows how to create a font object, // select the font object into a DC (device context) for text // drawing, and finally delete the font object. // Initializes a CFont object with the specified characteristics. CFont font; VERIFY(font.CreateFont( 12, // nHeight 0, // nWidth 0, // nEscapement 0, // nOrientation FW_NORMAL, // nWeight FALSE, // bItalic FALSE, // bUnderline 0, // cStrikeOut ANSI_CHARSET, // nCharSet OUT_DEFAULT_PRECIS, // nOutPrecision CLIP_DEFAULT_PRECIS, // nClipPrecision DEFAULT_QUALITY, // nQuality DEFAULT_PITCH | FF_SWISS, // nPitchAndFamily _T("Arial"))); // lpszFacename // Do something with the font just created... CClientDC dc(this); CFont* def_font = dc.SelectObject(&font); dc.TextOut(5, 5, _T("Hello"), 5); dc.SelectObject(def_font); // Done with the font. Delete the font object. font.DeleteObject();
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