设计模式--建造者模式
Posted zlgan
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namespace Builder { //产品 public class Product { public string PartA { get; set; } public string PartB { get; set; } public string PartC { get; set; } public override string ToString() { return PartA+" "+PartB+" "+PartC; } } //抽象创建者 public abstract class Builder { public abstract void CreateA(); public abstract void CreateB(); public abstract void CreateC(); protected Product product=new Product(); public Product GetProduct() { return product; } } //具体创建者 public class Worker:Builder { public override void CreateA() { product.PartA="PartA"; } public override void CreateB() { product.PartB="PartB"; } public override void CreateC() { product.PartC="PartC"; } } //Director 指挥创建过程 public class Director { Builder builder; public Product Build() { builder.CreateA(); builder.CreateB(); builder.CreateC(); return builder.GetProduct(); } public Director( Builder builder) { this.builder=builder; } } public static class client { public static void Test() { Director director=new Director(new Worker()); Product product= director.Build(); Console.WriteLine(product.ToString()); } } }
Director把建造的流程固化了,也可以不要这个director;直接交给客户端自由搭配
namespace Builder2 { //产品 public class Product { public string PartA { get; set; } public string PartB { get; set; } public string PartC { get; set; } public override string ToString() { return PartA+" "+PartB+" "+PartC; } } //抽象创建者 public abstract class Builder { public abstract Builder CreateA(string str); public abstract Builder CreateB(string str); public abstract Builder CreateC(string str); protected Product product=new Product(); public Product GetProduct() { return product; } } //具体创建者 public class Worker:Builder { public override Builder CreateA(string str) { product.PartA=str; return this; } public override Builder CreateB(string str) { product.PartB=str; return this; } public override Builder CreateC(string str) { product.PartC=str; return this; } } public static class Client { public static void Test() { Builder builder=new Worker(); builder.CreateA("aa") .CreateB("bb") .CreateC("cc"); Console.WriteLine(builder.GetProduct().ToString()); } } }
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