关于Java线程池详解
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Java-五种线程池,四种拒绝策略,三种阻塞队列
三种阻塞队列:
BlockingQueue<Runnable> workQueue = null;
workQueue = new ArrayBlockingQueue<>(5);//基于数组的先进先出队列,有界
workQueue = new LinkedBlockingQueue<>();//基于链表的先进先出队列,无界
workQueue = new SynchronousQueue<>();//无缓冲的等待队列,无界
四种拒绝策略:
RejectedExecutionHandler rejected = null;
rejected = new ThreadPoolExecutor.AbortPolicy();//默认,队列满了丢任务抛出异常
rejected = new ThreadPoolExecutor.DiscardPolicy();//队列满了丢任务不异常
rejected = new ThreadPoolExecutor.DiscardOldestPolicy();//将最早进入队列的任务删,之后再尝试加入队列
rejected = new ThreadPoolExecutor.CallerRunsPolicy();//如果添加到线程池失败,那么主线程会自己去执行该任务
五种线程池:
ExecutorService threadPool = null;
threadPool = Executors.newCachedThreadPool();//有缓冲的线程池,线程数 JVM 控制
threadPool = Executors.newFixedThreadPool(3);//固定大小的线程池
threadPool = Executors.newScheduledThreadPool(2);
threadPool = Executors.newSingleThreadExecutor();//单线程的线程池,只有一个线程在工作
threadPool = new ThreadPoolExecutor();//默认线程池,可控制参数比较多
代码如下:
public static void main (String[] args) throws Exception { testThreadPoolExecutor(); }
public static void testThreadPoolExecutor() throws Exception { //基础参数 int corePoolSize=2;//最小活跃线程数 int maximumPoolSize=5;//最大活跃线程数 int keepAliveTime=5;//指定线程池中线程空闲超过 5s 后将被回收 TimeUnit unit = TimeUnit.SECONDS;//keepAliveTime 单位
//阻塞队列 BlockingQueue<Runnable> workQueue = null; workQueue = new ArrayBlockingQueue<>(5);//基于数组的先进先出队列,有界 workQueue = new LinkedBlockingQueue<>();//基于链表的先进先出队列,无界 workQueue = new SynchronousQueue<>();//无缓冲的等待队列,无界
//拒绝策略 RejectedExecutionHandler rejected = null; rejected = new ThreadPoolExecutor.AbortPolicy();//默认,队列满了丢任务抛出异常 rejected = new ThreadPoolExecutor.DiscardPolicy();//队列满了丢任务不异常 rejected = new ThreadPoolExecutor.DiscardOldestPolicy();//将最早进入队列的任务删,之后再尝试加入队列 rejected = new ThreadPoolExecutor.CallerRunsPolicy();//如果添加到线程池失败,那么主线程会自己去执行该任务
//使用的线程池 ExecutorService threadPool = null; threadPool = Executors.newCachedThreadPool();//有缓冲的线程池,线程数 JVM 控制 threadPool = Executors.newFixedThreadPool(3);//固定大小的线程池 threadPool = Executors.newScheduledThreadPool(2); threadPool = Executors.newSingleThreadExecutor();//单线程的线程池,只有一个线程在工作 threadPool = new ThreadPoolExecutor( corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, rejected);//默认线程池,可控制参数比较多 //执行无返回值线程 TaskRunnable taskRunnable = new TaskRunnable(); threadPool.execute(taskRunnable); List<Future<String>> futres = new ArrayList<>(); for(int i=0;i<10;i++) { //执行有返回值线程 TaskCallable taskCallable = new TaskCallable(i); Future<String> future = threadPool.submit(taskCallable); futres.add(future); } for(int i=0;i<futres.size();i++){ String result = futres.get(i).get(); System.out.println(i+" result = "+result); } }
/** * 返回值的线程,使用 threadpool.execut() 执行 */ public static class TaskRunnable implements Runnable{ @Override public void run() { try { Thread.sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println(Thread.currentThread().getName() + " runnable result!"); } }
/** * 有返回值的线程,使用 threadpool.submit() 执行 */ public static class TaskCallable implements Callable<String>{ public TaskCallable(int index){ this.i=index; } private int i; @Override public String call() throws Exception { int r = new Random().nextInt(5); try { Thread.sleep(r); } catch (InterruptedException e) { e.printStackTrace(); } //System.out.println("callable result!"); return Thread.currentThread().getName()+" callable index="+i +",sleep="+r; } }
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