HDU 4879 ZCC loves march (并查集,set,map)
Posted pkgunboat
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题面以及思路:https://blog.csdn.net/glqac/article/details/38402101
代码:
#include <bits/stdc++.h> #define LL long long using namespace std; const LL mod = 1000000007; const int maxn = 2000010; struct node { LL x, y; int cnt; node(){} node(LL x, LL y, int cnt) { this -> x = x; this -> y = y; this -> cnt = cnt; } }; node pos[maxn]; map<LL, set<int> > row, col; set<int> :: iterator it; int f[maxn]; int get(int x) { if(x == f[x]) return x; return f[x] = get(f[x]); } int tot; int main() { int n, m, T, p; LL x, y, ans, d; char s[10]; while(~scanf("%d%d", &n, &m)) { row.clear(); col.clear(); for (int i = 1; i <= n; i++) { scanf("%lld%lld", &x, &y); pos[i] = node(x, y, 1); f[i] = i; row[x].insert(i); col[y].insert(i); } f[n + 1] = n + 1; tot = n + 1; scanf("%d", &T); ans = 0; while(T--) { scanf("%s",s + 1); if(s[1] == ‘Q‘) { scanf("%d", &p); p = p ^ ans; p = get(p); node tmp = pos[p]; int num = 0; ans = 0; LL xx = pos[p].x, yy = pos[p].y; for (it = row[xx].begin(); it != row[xx].end(); it++) { node& tmp = pos[*it]; f[*it] = tot; col[yy].erase(*it); num += tmp.cnt; LL tmp1 = (abs(yy - tmp.y)) % mod; ans = (ans + (tmp1 * tmp1) % mod * tmp.cnt % mod) % mod; tmp.y = yy; } for (it = col[yy].begin(); it != col[yy].end(); it++) { node& tmp = pos[*it]; f[*it] = tot; num += tmp.cnt; row[xx].erase(*it); LL tmp1 = (abs(xx - tmp.x)) % mod; ans = (ans + (tmp1 * tmp1) % mod) % mod; tmp.y = yy; } col[yy].clear(); row[xx].clear(); pos[tot] = node(xx, yy, num); col[yy].insert(tot); row[xx].insert(tot); tot++; f[tot] = tot; printf("%lld ", ans); } else { scanf("%d%lld", &p, &d); p = p ^ ans; int p1 = p; p = get(p); node& tmp = pos[p]; LL xx = tmp.x, yy = tmp.y; tmp.cnt--; if(tmp.cnt == 0) { row[xx].erase(p); col[yy].erase(p); } if(s[1] == ‘L‘) { yy -= d; } else if(s[1] == ‘U‘) { xx -= d; } else if(s[1] == ‘D‘) { xx += d; } else { yy += d; } f[p1] = p1; pos[p1] = node(xx, yy, 1); row[xx].insert(p1); col[yy].insert(p1); } } } }
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