画布之ShapeDrawable
Posted loaderman
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package com.loaderman.customviewdemo; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Rect; import android.graphics.Region; import android.graphics.drawable.ShapeDrawable; import android.util.AttributeSet; import android.view.View; public class ShapeView extends View { private ShapeDrawable mShapeDrawable; public ShapeView(Context context) { super(context); init(); } public ShapeView(Context context, AttributeSet attrs) { super(context, attrs); init(); } public ShapeView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); init(); } private void init(){ setLayerType(LAYER_TYPE_SOFTWARE,null); // //RectShape // mShapeDrawable = new ShapeDrawable(new RectShape()); // mShapeDrawable.setBounds(new Rect(50,50,200,100)); // mShapeDrawable.getPaint().setColor(Color.YELLOW); // //OvalShape // mShapeDrawable = new ShapeDrawable(new OvalShape()); // mShapeDrawable.setBounds(new Rect(50,50,200,100)); // mShapeDrawable.getPaint().setColor(Color.YELLOW); // //ArcShape 15968145727 // mShapeDrawable = new ShapeDrawable(new ArcShape(0,300)); // mShapeDrawable.setBounds(new Rect(50,50,200,100)); // mShapeDrawable.getPaint().setColor(Color.YELLOW); // //RoundRectShape // float[] outerR = new float[] { 12, 12, 12, 12, 0, 0, 0, 0 }; // RectF inset = new RectF(6, 6, 6,6); // float[] innerR = new float[] { 50, 12, 0, 0, 12, 50, 0, 0 }; // mShapeDrawable = new ShapeDrawable(new RoundRectShape(outerR,inset,innerR)); // mShapeDrawable.setBounds(new Rect(50,50,200,100)); // mShapeDrawable.getPaint().setColor(Color.BLACK); // //PathShape // Path path = new Path(); // path.moveTo(0,0); // path.lineTo(100,0); // path.lineTo(100,100); // path.lineTo(0,100); // // 封闭前面点所绘制的路径 // path.close(); // mShapeDrawable = new ShapeDrawable(new PathShape(path,100,200)); // mShapeDrawable.setBounds(new Rect(0,0,250,150)); // mShapeDrawable.getPaint().setColor(Color.YELLOW); //ReginShape //构造两个矩形 Rect rect1 = new Rect(50,0,90,150); Rect rect2 = new Rect(0,50,250,100); //构造两个Region Region region = new Region(rect1); Region region2= new Region(rect2); //取两个区域的交集 region.op(region2, Region.Op.XOR); mShapeDrawable = new ShapeDrawable(new RegionShape(region)); mShapeDrawable.setBounds(new Rect(0,0,200,100)); mShapeDrawable.getPaint().setColor(Color.YELLOW); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); mShapeDrawable.draw(canvas); } }
package com.loaderman.customviewdemo; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.Matrix; import android.graphics.Shader; import android.graphics.drawable.ShapeDrawable; import android.graphics.drawable.shapes.OvalShape; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; public class TelescopeView extends View { private Bitmap bitmap; private ShapeDrawable drawable; // 放大镜的半径 private static final int RADIUS = 80; // 放大倍数 private static final int FACTOR = 3; private final Matrix matrix = new Matrix(); public TelescopeView(Context context) { super(context); init(); } public TelescopeView(Context context, AttributeSet attrs) { super(context, attrs); init(); } public TelescopeView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); init(); } private void init() { setLayerType(LAYER_TYPE_SOFTWARE, null); } @Override public boolean onTouchEvent(MotionEvent event) { final int x = (int) event.getX(); final int y = (int) event.getY(); // 这个位置表示的是,画shader的起始位置 matrix.setTranslate(RADIUS - x * FACTOR, RADIUS - y * FACTOR); drawable.getPaint().getShader().setLocalMatrix(matrix); // bounds,就是那个圆的外切矩形 drawable.setBounds(x - RADIUS, y - RADIUS, x + RADIUS, y + RADIUS); invalidate(); return true; } @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); if (bitmap == null) { Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.scenery); bitmap = Bitmap.createScaledBitmap(bmp, getWidth(), getHeight(), false); BitmapShader shader = new BitmapShader(Bitmap.createScaledBitmap(bitmap, bitmap.getWidth() * FACTOR, bitmap.getHeight() * FACTOR, true), Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); drawable = new ShapeDrawable(new OvalShape()); drawable.getPaint().setShader(shader); drawable.setBounds(0, 0, RADIUS * 2, RADIUS * 2); } canvas.drawBitmap(bitmap, 0, 0, null); drawable.draw(canvas); } }
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