[转] Socket通信实例
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Client端:
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <errno.h>
#include <string.h>
#include <arpa/inet.h>
#include <unistd.h>
#define MAXLINE 1024
int main(int argc,char **argv)
{
//char *servInetAddr = "10.68.6.28";
int socketfd;
struct sockaddr_in sockaddr;
char recvline[MAXLINE], sendline[MAXLINE];
int n;
if(argc != 2)
{
printf("client <ipaddress>
");
exit(0);
}
printf("argv[0]=%s, argv[1]=%s
", argv[0], argv[1]);
socketfd = socket(AF_INET,SOCK_STREAM,0);
memset(&sockaddr,0,sizeof(sockaddr));
sockaddr.sin_family = AF_INET;
sockaddr.sin_port = htons(10004);
//inet_pton(AF_INET,servInetAddr,&sockaddr.sin_addr);
inet_pton(AF_INET,argv[1],&sockaddr.sin_addr);
if((connect(socketfd,(struct sockaddr*)&sockaddr,sizeof(sockaddr))) < 0 )
{
printf("connect error %s errno: %d
",strerror(errno),errno);
exit(0);
}
printf("send message to server
");
fgets(sendline,1024,stdin);
if((send(socketfd,sendline,strlen(sendline),0)) < 0)
{
printf("send mes error: %s errno : %d",strerror(errno),errno);
exit(0);
}
close(socketfd);
printf("exit
");
exit(0);
}
编译client:
gcc client.c -o client
server端:
#include <stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <string.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <errno.h>
#include <unistd.h>
#include <arpa/inet.h>
#define MAXLINE 1024
int main(int argc,char **argv)
{
int listenfd,connfd;
struct sockaddr_in sockaddr;
char buff[MAXLINE];
int n;
memset(&sockaddr,0,sizeof(sockaddr));
sockaddr.sin_family = AF_INET;
sockaddr.sin_addr.s_addr = htonl(INADDR_ANY);
sockaddr.sin_port = htons(10004);
listenfd = socket(AF_INET,SOCK_STREAM,0);
bind(listenfd,(struct sockaddr *) &sockaddr,sizeof(sockaddr));
listen(listenfd,1024);
printf("Please wait for the client information
");
for(;;)
{
if((connfd = accept(listenfd,(struct sockaddr*)NULL,NULL))==-1)
{
printf("accpet socket error: %s errno :%d
",strerror(errno),errno);
continue;
}
n = recv(connfd,buff,MAXLINE,0);
buff[n] = '