自定义View 水印布局 WaterMark 前景色
Posted baiqiantao
tags:
篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了自定义View 水印布局 WaterMark 前景色相关的知识,希望对你有一定的参考价值。
自定义View 水印布局 WaterMark 前景色
目录
项目中的使用案例
项目中要求在所有页面都添加水印,这种情况下可以在BaseActivity中将水印布局设为根布局
前景色样式:
背景色样式:
布局:
<com.bqt.lock.MarkFrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/mark_layout"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:mark_is_foreground="false"
app:mark_show_value="包青天"
app:mark_textcolor="#fff">
<TextView
android:id="@+id/tv"
android:layout_width="match_parent"
android:layout_height="100dp"
android:background="#f00"
android:gravity="center"/>
<ImageView
android:layout_width="match_parent"
android:layout_height="100dp"
android:layout_marginTop="200dp"
android:scaleType="centerCrop"
android:src="@drawable/icon"/>
</com.bqt.lock.MarkFrameLayout>
水印布局 MarkFrameLayout
绘制水印时,可以选择在onDrawForeground
上绘制前景色(盖在所有View的上面),也可以选择在onDraw
上绘制背景色(会被所有View的背景遮盖)。
如果需要用到继承自其他其他 Layout
的水印布局,则只需将继承的类改为RelativeLayout
或LinearLayout
即可,其他什么都不需要更改。
public class MarkFrameLayout extends FrameLayout {
private static final int DEFAULT_DEGRESES = -15;//水印倾斜角度
private static final int DEFAULT_MARK_PAINT_COLOR = Color.parseColor("#FFCCCCCC");//水印颜色
private static final int DEFAULT_ALPHA = (int) (0.5 * 255);//水印透明度
private static final String DEFAULT_MARK_SHOW_VALUE = "[水印]";//水印内容
private boolean showMark = true;
private float mMarkTextSize;
private int mMarkTextColor;
private boolean mMarkLayerIsForeground; //水印绘制在控件背景上,还是前景色上
private float mDegrees;
private int mVerticalSpacing;
private int mHorizontalSpacing;
private int mMarkPainAlpha;
private String mMarkValue;
private TextPaint mMarkPaint;
private Bitmap mMarkBitmap;
public MarkFrameLayout(@NonNull Context context) {
this(context, null);
}
public MarkFrameLayout(@NonNull Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
if (showMark) {
int defaultMarkTextSize = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, 12, getResources().getDisplayMetrics());
int defaultSpacing = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 24, getResources().getDisplayMetrics());
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.MarkFrameLayout);
mDegrees = a.getInteger(R.styleable.MarkFrameLayout_mark_rotate_degrees, DEFAULT_DEGRESES);
mMarkTextColor = a.getColor(R.styleable.MarkFrameLayout_mark_textcolor, DEFAULT_MARK_PAINT_COLOR);
mMarkTextSize = a.getDimension(R.styleable.MarkFrameLayout_mark_textsize, defaultMarkTextSize);
mMarkPainAlpha = a.getInt(R.styleable.MarkFrameLayout_mark_alpha, DEFAULT_ALPHA);
mMarkLayerIsForeground = a.getBoolean(R.styleable.MarkFrameLayout_mark_is_foreground, true);//默认绘制在前景色上
mHorizontalSpacing = (int) a.getDimension(R.styleable.MarkFrameLayout_mark_hor_spacing, defaultSpacing);
mVerticalSpacing = (int) a.getDimension(R.styleable.MarkFrameLayout_mark_ver_spacing, defaultSpacing);
mMarkValue = a.getString(R.styleable.MarkFrameLayout_mark_show_value);
mMarkValue = TextUtils.isEmpty(mMarkValue) ? DEFAULT_MARK_SHOW_VALUE : mMarkValue;
a.recycle();
initWaterPaint();
setForeground(new ColorDrawable(Color.TRANSPARENT)); //重置前景色透明
}
}
@Override
public void onDrawForeground(Canvas canvas) {
super.onDrawForeground(canvas);
if (showMark && mMarkLayerIsForeground) {
drawMark(canvas); //绘制前景色
}
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (showMark && !mMarkLayerIsForeground) {
drawMark(canvas); //绘制被景色
}
}
private void initWaterPaint() {
//初始化Mark的Paint
mMarkPaint = new TextPaint(Paint.ANTI_ALIAS_FLAG); //mMarkPaint.setAntiAlias(true)
mMarkPaint.setColor(mMarkTextColor);
mMarkPaint.setAlpha(mMarkPainAlpha);
mMarkPaint.setTextSize(mMarkTextSize);
//初始化MarkBitmap
Paint.FontMetrics fontMetrics = mMarkPaint.getFontMetrics();
int textHeight = (int) (fontMetrics.bottom - fontMetrics.top);
int textLength = (int) mMarkPaint.measureText(mMarkValue);
mMarkBitmap = Bitmap.createBitmap(textLength + 2 * mHorizontalSpacing,
textHeight + mVerticalSpacing * 2, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(mMarkBitmap);
canvas.drawText(mMarkValue, mHorizontalSpacing, mVerticalSpacing, mMarkPaint);
}
private void drawMark(Canvas canvas) {
int maxSize = Math.max(getMeasuredWidth(), getMeasuredHeight());
mMarkPaint.setShader(new BitmapShader(mMarkBitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT));
canvas.save();
canvas.translate(-(maxSize - getMeasuredWidth()) / 2, 0);
canvas.rotate(mDegrees, maxSize / 2, maxSize / 2);
canvas.drawRect(new RectF(0, 0, maxSize, maxSize), mMarkPaint);
canvas.restore();
}
public void setShowMark(boolean showMark) {
this.showMark = showMark;
invalidate();
}
}
自定义属性
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="basicres_MarkFrameLayout">
<attr name="basicres_mark_rotate_degrees" format="integer" />
<attr name="basicres_mark_textcolor" format="color|reference" />
<attr name="basicres_mark_textsize" format="dimension" />
<attr name="basicres_mark_alpha" format="integer" />
<attr name="basicres_mark_is_foreground" format="boolean" />
<attr name="basicres_mark_hor_spacing" format="dimension" />
<attr name="basicres_mark_ver_spacing" format="dimension" />
<attr name="basicres_mark_show_value" format="string" />
</declare-styleable>
</resources>
2018-10-13 11:59:36 星期六
以上是关于自定义View 水印布局 WaterMark 前景色的主要内容,如果未能解决你的问题,请参考以下文章