02-线性结构3 Reversing Linked List (25 分)
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02-线性结构3 Reversing Linked List (25 分)
Given a constant K and a singly linked list L, you are supposed to reverse the links of every K elements on L. For example, given L being 1→2→3→4→5→6, if K=3, then you must output 3→2→1→6→5→4; if K=4, you must output 4→3→2→1→5→6.
Input Specification:
Each input file contains one test case. For each case, the first line contains the address of the first node, a positive N (≤10?5??) which is the total number of nodes, and a positive K (≤N) which is the length of the sublist to be reversed. The address of a node is a 5-digit nonnegative integer, and NULL is represented by -1.
Then N lines follow, each describes a node in the format:
Address Data Next
where Address
is the position of the node, Data
is an integer, and Next
is the position of the next node.
Output Specification:
For each case, output the resulting ordered linked list. Each node occupies a line, and is printed in the same format as in the input.
Sample Input:
00100 6 4
00000 4 99999
00100 1 12309
68237 6 -1
33218 3 00000
99999 5 68237
12309 2 33218
Sample Output:
00000 4 33218 33218 3 12309 12309 2 00100 00100 1 99999 99999 5 68237 68237 6 -1
using System; using System.Collections.Generic; struct Point { public string X; public int Y; public string Z; public Point(string v1, int v2, string v3) : this() { this.X = v1; this.Y = v2; this.Z = v3; } } struct Point2 { public string X; public int Y; public int Z; public Point2(string v1, int v2, int v3) : this() { this.X = v1; this.Y = v2; this.Z = v3; } } class T { static void Main(string[] args) { List<Point> pList = new List<Point>(); List<Point> newList = new List<Point>(); var v = Console.ReadLine().Split(new[] { " " }, StringSplitOptions.RemoveEmptyEntries); Point2 P = new Point2(v[0], int.Parse(v[1]), int.Parse(v[2])); for (int i = 0; i < P.Y; i++) { var temp = Console.ReadLine().Split(new[] { " " }, StringSplitOptions.RemoveEmptyEntries); pList.Add(new Point(temp[0], int.Parse(temp[1]), temp[2])); } var addr = P.X; while (addr != "-1") { var p = pList.FindIndex(x => (x.X == addr)); if (p>=0) { newList.Add(pList[p]); addr = pList[p].Z; } pList.RemoveAt(p); } List<Point> rList = new List<Point>(); var max = newList.Count / P.Z; var c = 0; for (int i = 0; i < max; i++) { for (int j = P.Z - 1; j >= 0; j--) { c = P.Z * i + j; if (c < newList.Count) { rList.Add(newList[c]); } } } int m = max * P.Z; while (m < newList.Count) { rList.Add(newList[m++]); } List<Point> rList2 = new List<Point>(); for (int i = 0; i < rList.Count - 1; i++) { Point tt = new Point(); tt = rList[i]; tt.Z = rList[i + 1].X; rList2.Add(tt); } Point t = new Point(); t = rList[rList.Count - 1]; t.Z = "-1"; rList2.Add(t); foreach (var item in rList2) { Console.WriteLine(item.X + " " + item.Y + " " + item.Z); } } }
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