Threading and Tasks in Chrome
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Threading and Tasks in Chrome
Contents
- Overview
- Posting a Parallel Task
- Posting a Sequenced Task
- Using Sequences Instead of Locks
- Posting Multiple Tasks to the Same Thread
- Posting to the Main Thread or to the IO Thread in the Browser Process
- Posting to the Main Thread in a Renderer Process
- Posting to a Custom SingleThreadTaskRunner
- Posting to the Current Thread
- Posting Tasks to a COM Single-Thread Apartment (STA) Thread (Windows)
- Annotating Tasks with TaskTraits
- Keeping the Browser Responsive
- Posting a Task with a Delay
- Cancelling a Task
- Testing
- Using TaskScheduler in a New Process
- TaskRunner ownership (encourage no dependency injection)
Overview
Chromium is a very multithreaded product. We try to keep the UI as responsive as possible, and this means not blocking the UI thread with any blocking I/O or other expensive operations. Our approach is to use message passing as the way of communicating between threads. We discourage locking and threadsafe objects. Instead, objects live on only one thread, we pass messages between threads for communication, and we use callback interfaces (implemented by message passing) for most cross-thread requests.
Threads
Every Chrome process has
- a main thread
- in the browser process: updates the UI
- in renderer processes: runs most of Blink
- an IO thread
- in the browser process: handles IPCs and network requests
- in renderer processes: handles IPCs
- a few more special-purpose threads
- and a pool of general-purpose threads
Most threads have a loop that gets tasks from a queue and runs them (the queue may be shared between multiple threads).
Tasks
A task is a base::OnceClosure
added to a queue for asynchronous execution.
A base::OnceClosure
stores a function pointer and arguments. It has a Run()
method that invokes the function pointer using the bound arguments. It is created using base::BindOnce
. (ref. Callback<> and Bind() documentation).
void TaskA() {} void TaskB(int v) {} auto task_a = base::BindOnce(&TaskA); auto task_b = base::BindOnce(&TaskB, 42);
A group of tasks can be executed in one of the following ways:
- Parallel: No task execution ordering, possibly all at once on any thread
- Sequenced: Tasks executed in posting order, one at a time on any thread.
- Single Threaded: Tasks executed in posting order, one at a time on a single thread.
- COM Single Threaded: A variant of single threaded with COM initialized.
Prefer Sequences to Threads
Sequenced execution mode is far preferred to Single Threaded in scenarios that require mere thread-safety as it opens up scheduling paradigms that wouldn‘t be possible otherwise (sequences can hop threads instead of being stuck behind unrelated work on a dedicated thread). Ability to hop threads also means the thread count can dynamically adapt to the machine’s true resource availability (increased parallelism on bigger machines, avoids trashing resources on smaller machines).
Many core APIs were recently made sequence-friendly (classes are rarely thread-affine -- i.e. only when using thread-local-storage or third-party APIs that do). But the codebase has long evolved assuming single-threaded contexts... If your class could run on a sequence but is blocked by an overzealous use of ThreadChecker/ThreadTaskRunnerHandle/SingleThreadTaskRunner in a leaf dependency, consider fixing that dependency for everyone‘s benefit (or at the very least file a blocking bug against https://crbug.com/675631 and flag your use of base::CreateSingleThreadTaskRunnerWithTraits() with a TODO against your bug to use base::CreateSequencedTaskRunnerWithTraits() when fixed).
Detailed documentation on how to migrate from single-threaded contexts to sequenced contexts can be found here.
The discussion below covers all of these ways to execute tasks in details.
Posting a Parallel Task
Direct Posting to the Task Scheduler
A task that can run on any thread and doesn’t have ordering or mutual exclusion requirements with other tasks should be posted using one of the base::PostTask*()
functions defined in base/task/post_task.h
.
base::PostTask(FROM_HERE, base::BindOnce(&Task));
This posts tasks with default traits.
The base::PostTask*WithTraits()
functions allow the caller to provide additional details about the task via TaskTraits (ref. Annotating Tasks with TaskTraits).
base::PostTaskWithTraits(
FROM_HERE, {base::TaskPriority::BEST_EFFORT, MayBlock()},
base::BindOnce(&Task));
Posting via a TaskRunner
A parallel TaskRunner
is an alternative to calling base::PostTask*()
directly. This is mainly useful when it isn’t known in advance whether tasks will be posted in parallel, in sequence, or to a single-thread (ref. Posting a Sequenced Task, Posting Multiple Tasks to the Same Thread). Since TaskRunner
is the base class of SequencedTaskRunner
and SingleThreadTaskRunner
, a scoped_refptr<TaskRunner>
member can hold a TaskRunner
, a SequencedTaskRunner
or a SingleThreadTaskRunner
.
class A {
public:
A() = default;
void set_task_runner_for_testing(
scoped_refptr<base::TaskRunner> task_runner) {
task_runner_ = std::move(task_runner);
}
void DoSomething() {
// In production, A is always posted in parallel. In test, it is posted to
// the TaskRunner provided via set_task_runner_for_testing().
task_runner_->PostTask(FROM_HERE, base::BindOnce(&A));
}
private:
scoped_refptr<base::TaskRunner> task_runner_ =
base::CreateTaskRunnerWithTraits({base::TaskPriority::USER_VISIBLE});
};
Unless a test needs to control precisely how tasks are executed, it is preferred to call base::PostTask*()
directly (ref. Testing for less invasive ways of controlling tasks in tests).
Posting a Sequenced Task
A sequence is a set of tasks that run one at a time in posting order (not necessarily on the same thread). To post tasks as part of a sequence, use a SequencedTaskRunner
.
Posting to a New Sequence
A SequencedTaskRunner
can be created by base::CreateSequencedTaskRunnerWithTraits()
.
scoped_refptr<SequencedTaskRunner> sequenced_task_runner =
base::CreateSequencedTaskRunnerWithTraits(...);
// TaskB runs after TaskA completes.
sequenced_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskA));
sequenced_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskB));
Posting to the Current Sequence
The SequencedTaskRunner
to which the current task was posted can be obtained via SequencedTaskRunnerHandle::Get()
.
SequencedTaskRunnerHandle::Get()
from a parallel task, but it is valid from a single-threaded task (a SingleThreadTaskRunner
is a SequencedTaskRunner
).// The task will run after any task that has already been posted
// to the SequencedTaskRunner to which the current task was posted
// (in particular, it will run after the current task completes).
// It is also guaranteed that it won’t run concurrently with any
// task posted to that SequencedTaskRunner.
base::SequencedTaskRunnerHandle::Get()->
PostTask(FROM_HERE, base::BindOnce(&Task));
Using Sequences Instead of Locks
Usage of locks is discouraged in Chrome. Sequences inherently provide thread-safety. Prefer classes that are always accessed from the same sequence to managing your own thread-safety with locks.
class A {
public:
A() {
// Do not require accesses to be on the creation sequence.
DETACH_FROM_SEQUENCE(sequence_checker_);
}
void AddValue(int v) {
// Check that all accesses are on the same sequence.
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
values_.push_back(v);
}
private:
SEQUENCE_CHECKER(sequence_checker_);
// No lock required, because all accesses are on the
// same sequence.
std::vector<int> values_;
};
A a;
scoped_refptr<SequencedTaskRunner> task_runner_for_a = ...;
task_runner_for_a->PostTask(FROM_HERE,
base::BindOnce(&A::AddValue, base::Unretained(&a), 42));
task_runner_for_a->PostTask(FROM_HERE,
base::BindOnce(&A::AddValue, base::Unretained(&a), 27));
// Access from a different sequence causes a DCHECK failure.
scoped_refptr<SequencedTaskRunner> other_task_runner = ...;
other_task_runner->PostTask(FROM_HERE,
base::BindOnce(&A::AddValue, base::Unretained(&a), 1));
Locks should only be used to swap in a shared data structure that can be accessed on multiple threads. If one thread updates it based on expensive computation or through disk access, then that slow work should be done without holding on to the lock. Only when the result is available should the lock be used to swap in the new data. An example of this is in PluginList::LoadPlugins ([content/common/plugin_list.cc
](https://cs.chromium.org/chromium/src/content/ common/plugin_list.cc). If you must use locks, here are some best practices and pitfalls to avoid.
In order to write non-blocking code, many APIs in Chromium are asynchronous. Usually this means that they either need to be executed on a particular thread/sequence and will return results via a custom delegate interface, or they take a base::Callback<>
object that is called when the requested operation is completed. Executing work on a specific thread/sequence is covered in the PostTask sections above.
Posting Multiple Tasks to the Same Thread
If multiple tasks need to run on the same thread, post them to a SingleThreadTaskRunner
. All tasks posted to the same SingleThreadTaskRunner
run on the same thread in posting order.
Posting to the Main Thread or to the IO Thread in the Browser Process
To post tasks to the main thread or to the IO thread, use base::PostTaskWithTraits()
or get the appropriate SingleThreadTaskRunner using base::CreateSingleThreadTaskRunnerWithTraits
, supplying a BrowserThread::ID
as trait. For this, you‘ll also need to include content/public/browser/browser_task_traits.h
.
base::PostTaskWithTraits(FROM_HERE, {content::BrowserThread::UI}, ...);
base::CreateSingleThreadTaskRunnerWithTraits({content::BrowserThread::IO})
->PostTask(FROM_HERE, ...);
The main thread and the IO thread are already super busy. Therefore, prefer posting to a general purpose thread when possible (ref. Posting a Parallel Task, Posting a Sequenced task). Good reasons to post to the main thread are to update the UI or access objects that are bound to it (e.g. Profile
). A good reason to post to the IO thread is to access the internals of components that are bound to it (e.g. IPCs, network). Note: It is not necessary to have an explicit post task to the IO thread to send/receive an IPC or send/receive data on the network.
Posting to the Main Thread in a Renderer Process
TODO
Posting to a Custom SingleThreadTaskRunner
If multiple tasks need to run on the same thread and that thread doesn’t have to be the main thread or the IO thread, post them to a SingleThreadTaskRunner
created by base::CreateSingleThreadTaskRunnerWithTraits
.
scoped_refptr<SequencedTaskRunner> single_thread_task_runner =
base::CreateSingleThreadTaskRunnerWithTraits(...);
// TaskB runs after TaskA completes. Both tasks run on the same thread.
single_thread_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskA));
single_thread_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskB));
base::ThreadChecker
when it’s merely thread-unsafe and should use base::SequenceChecker
), please consider fixing it instead of making things worse by also making your API thread-affine.Posting to the Current Thread
SequencedTaskRunnerHandle::Get()
instead of ThreadTaskRunnerHandle::Get()
(ref. Posting to the Current Sequence). That will better document the requirements of the posted task. In a single-thread task, SequencedTaskRunnerHandle::Get()
is equivalent to ThreadTaskRunnerHandle::Get()
.To post a task to the current thread, use ThreadTaskRunnerHandle
.
// The task will run on the current thread in the future.
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE, base::BindOnce(&Task));
ThreadTaskRunnerHandle::Get()
from a parallel or a sequenced task.Posting Tasks to a COM Single-Thread Apartment (STA) Thread (Windows)
Tasks that need to run on a COM Single-Thread Apartment (STA) thread must be posted to a SingleThreadTaskRunner
returned by CreateCOMSTATaskRunnerWithTraits()
. As mentioned in Posting Multiple Tasks to the Same Thread, all tasks posted to the same SingleThreadTaskRunner
run on the same thread in posting order.
// Task(A|B|C)UsingCOMSTA will run on the same COM STA thread.
void TaskAUsingCOMSTA() {
// [ This runs on a COM STA thread. ]
// Make COM STA calls.
// ...
// Post another task to the current COM STA thread.
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE, base::BindOnce(&TaskCUsingCOMSTA));
}
void TaskBUsingCOMSTA() { }
void TaskCUsingCOMSTA() { }
auto com_sta_task_runner = base::CreateCOMSTATaskRunnerWithTraits(...);
com_sta_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskAUsingCOMSTA));
com_sta_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskBUsingCOMSTA));
Annotating Tasks with TaskTraits
TaskTraits
encapsulate information about a task that helps the task scheduler make better scheduling decisions.
All PostTask*()
functions in base/task/post_task.h
have an overload that takes TaskTraits
as argument and one that doesn’t. The overload that doesn’t take TaskTraits
as argument is appropriate for tasks that:
- Don’t block (ref. MayBlock and WithBaseSyncPrimitives).
- Prefer inheriting the current priority to specifying their own.
- Can either block shutdown or be skipped on shutdown (task scheduler is free to choose a fitting default). Tasks that don’t match this description must be posted with explicit TaskTraits.
base/task/task_traits.h
provides exhaustive documentation of available traits. The content layer also provides additional traits in content/public/browser/browser_task_traits.h
to facilitate posting a task onto a BrowserThread.
Below are some examples of how to specify TaskTraits
.
// This task has no explicit TaskTraits. It cannot block. Its priority
// is inherited from the calling context (e.g. if it is posted from
// a BEST_EFFORT task, it will have a BEST_EFFORT priority). It will either
// block shutdown or be skipped on shutdown.
base::PostTask(FROM_HERE, base::BindOnce(...));
// This task has the highest priority. The task scheduler will try to
// run it before USER_VISIBLE and BEST_EFFORT tasks.
base::PostTaskWithTraits(
FROM_HERE, {base::TaskPriority::USER_BLOCKING},
base::BindOnce(...));
// This task has the lowest priority and is allowed to block (e.g. it
// can read a file from disk).
base::PostTaskWithTraits(
FROM_HERE, {base::TaskPriority::BEST_EFFORT, base::MayBlock()},
base::BindOnce(...));
// This task blocks shutdown. The process won‘t exit before its
// execution is complete.
base::PostTaskWithTraits(
FROM_HERE, {base::TaskShutdownBehavior::BLOCK_SHUTDOWN},
base::BindOnce(...));
// This task will run on the Browser UI thread.
base::PostTaskWithTraits(
FROM_HERE, {content::BrowserThread::UI},
base::BindOnce(...));
Keeping the Browser Responsive
Do not perform expensive work on the main thread, the IO thread or any sequence that is expected to run tasks with a low latency. Instead, perform expensive work asynchronously using base::PostTaskAndReply*()
or SequencedTaskRunner::PostTaskAndReply()
. Note that asynchronous/overlapped I/O on the IO thread are fine.
Example: Running the code below on the main thread will prevent the browser from responding to user input for a long time.
// GetHistoryItemsFromDisk() may block for a long time.
// AddHistoryItemsToOmniboxDropDown() updates the UI and therefore must
// be called on the main thread.
AddHistoryItemsToOmniboxDropdown(GetHistoryItemsFromDisk("keyword"));
The code below solves the problem by scheduling a call to GetHistoryItemsFromDisk()
in a thread pool followed by a call to AddHistoryItemsToOmniboxDropdown()
on the origin sequence (the main thread in this case). The return value of the first call is automatically provided as argument to the second call.
base::PostTaskWithTraitsAndReplyWithResult(
FROM_HERE, {base::MayBlock()},
base::BindOnce(&GetHistoryItemsFromDisk, "keyword"),
base::BindOnce(&AddHistoryItemsToOmniboxDropdown));
Posting a Task with a Delay
Posting a One-Off Task with a Delay
To post a task that must run once after a delay expires, use base::PostDelayedTask*()
or TaskRunner::PostDelayedTask()
.
base::PostDelayedTaskWithTraits(
FROM_HERE, {base::TaskPriority::BEST_EFFORT}, base::BindOnce(&Task),
base::TimeDelta::FromHours(1));
scoped_refptr<base::SequencedTaskRunner> task_runner =
base::CreateSequencedTaskRunnerWithTraits({base::TaskPriority::BEST_EFFORT});
task_runner->PostDelayedTask(
FROM_HERE, base::BindOnce(&Task), base::TimeDelta::FromHours(1));
base::TaskPriority::BEST_EFFORT
to prevent it from slowing down the browser when its delay expires.Posting a Repeating Task with a Delay
To post a task that must run at regular intervals, use base::RepeatingTimer
.
class A {
public:
~A() {
// The timer is stopped automatically when it is deleted.
}
void StartDoingStuff() {
timer_.Start(FROM_HERE, TimeDelta::FromSeconds(1),
this, &MyClass::DoStuff);
}
void StopDoingStuff() {
timer_.Stop();
}
private:
void DoStuff() {
// This method is called every second on the sequence that invoked
// StartDoingStuff().
}
base::RepeatingTimer timer_;
};
Cancelling a Task
Using base::WeakPtr
base::WeakPtr
can be used to ensure that any callback bound to an object is canceled when that object is destroyed.
int Compute() { … }
class A {
public:
A() : weak_ptr_factory_(this) {}
void ComputeAndStore() {
// Schedule a call to Compute() in a thread pool followed by
// a call to A::Store() on the current sequence. The call to
// A::Store() is canceled when |weak_ptr_factory_| is destroyed.
// (guarantees that |this| will not be used-after-free).
base::PostTaskAndReplyWithResult(
FROM_HERE, base::BindOnce(&Compute),
base::BindOnce(&A::Store, weak_ptr_factory_.GetWeakPtr()));
}
private:
void Store(int value) { value_ = value; }
int value_;
base::WeakPtrFactory<A> weak_ptr_factory_;
};
Note: WeakPtr
is not thread-safe: GetWeakPtr()
, ~WeakPtrFactory()
, and Compute()
(bound to a WeakPtr
) must all run on the same sequence.
Using base::CancelableTaskTracker
base::CancelableTaskTracker
allows cancellation to happen on a different sequence than the one on which tasks run. Keep in mind that CancelableTaskTracker
cannot cancel tasks that have already started to run.
auto task_runner = base::CreateTaskRunnerWithTraits(base::TaskTraits());
base::CancelableTaskTracker cancelable_task_tracker;
cancelable_task_tracker.PostTask(task_runner.get(), FROM_HERE,
base::DoNothing());
// Cancels Task(), only if it hasn‘t already started running.
cancelable_task_tracker.TryCancelAll();
Testing
To test code that uses base::ThreadTaskRunnerHandle
, base::SequencedTaskRunnerHandle
or a function in base/task/post_task.h
, instantiate a base::test::ScopedTaskEnvironment
for the scope of the test.
class MyTest : public testing::Test {
public:
// ...
protected:
base::test::ScopedTaskEnvironment scoped_task_environment_;
};
TEST(MyTest, MyTest) {
base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, base::BindOnce(&A));
base::SequencedTaskRunnerHandle::Get()->PostTask(FROM_HERE,
base::BindOnce(&B));
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE, base::BindOnce(&C), base::TimeDelta::Max());
// This runs the (Thread|Sequenced)TaskRunnerHandle queue until it is empty.
// Delayed tasks are not added to the queue until they are ripe for execution.
base::RunLoop().RunUntilIdle();
// A and B have been executed. C is not ripe for execution yet.
base::RunLoop run_loop;
base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, base::BindOnce(&D));
base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, run_loop.QuitClosure());
base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, base::BindOnce(&E));
// This runs the (Thread|Sequenced)TaskRunnerHandle queue until QuitClosure is
// invoked.
run_loop.Run();
// D and run_loop.QuitClosure() have been executed. E is still in the queue.
// Tasks posted to task scheduler run asynchronously as they are posted.
base::PostTaskWithTraits(FROM_HERE, base::TaskTraits(), base::BindOnce(&F));
auto task_runner =
base::CreateSequencedTaskRunnerWithTraits(base::TaskTraits());
task_runner->PostTask(FROM_HERE, base::BindOnce(&G));
// To block until all tasks posted to task scheduler are done running:
base::TaskScheduler::GetInstance()->FlushForTesting();
// F and G have been executed.
base::PostTaskWithTraitsAndReplyWithResult(
FROM_HERE, base::TaskTrait(),
base::BindOnce(&H), base::BindOnce(&I));
// This runs the (Thread|Sequenced)TaskRunnerHandle queue until both the
// (Thread|Sequenced)TaskRunnerHandle queue and the TaskSchedule queue are