IfcLightSourcePositional
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注:根据ISO 10303-46的定义:
光源位置实体是光源的子类型。此实体具有光源位置和衰减系数。位置光源基于曲面的方向和位置影响曲面。
注:根据ISO/IEC 14772-1:1997的定义:
“点光源”节点在局部坐标系中的三维位置指定点光源。点光源在所有方向上均匀地发射光;也就是说,它是全向的。点光源节点在局部坐标系中指定,并受祖先变换的影响。
点光源节点的照明随距离衰减,由三个衰减系数指定。衰减系数为
1/max(衰减[0]+衰减[1]×r+衰减[2]×r2,1),
式中,r是从灯光到被照明表面的距离。默认设置为“无衰减”。衰减值(0,0,0)与(1,0,0)相同。衰减值应大于或等于零。
注:对应的ISO 10303实体:光源位置。有关正式标准的最终定义,请参考ISO/IS 10303-46:1994,第32页。
注:除ISO10303-46中定义的属性外,ISO/IEC 14772-1:1997(VRML)半径和四边形的附加属性添加到该子类型中,模糊度和强度从父类型继承。
IFC2x中增加的新实体,在IFC2x2中重命名和增强。
# | Attribute | Type | Cardinality | Description | C |
---|---|---|---|---|---|
IfcRepresentationItem | |||||
LayerAssignment | IfcPresentationLayerAssignment @AssignedItems |
S[0:1] | Assignment of the representation item to a single or multiple layer(s). The LayerAssignments can override a LayerAssignments of the IfcRepresentation it is used within the list of Items. | X | |
StyledByItem | IfcStyledItem @Item |
S[0:1] | Reference to the IfcStyledItem that provides presentation information to the representation, e.g. a curve style, including colour and thickness to a geometric curve. | X | |
IfcGeometricRepresentationItem | |||||
IfcLightSource | |||||
1 | Name | IfcLabel | [0:1] | The name given to the light source in presentation. | X |
2 | LightColour | IfcColourRgb | [1:1] | Definition from ISO/CD 10303-46:1992: Based on the current lighting model, the colour of the light to be used for shading. Definition from VRML97 - ISO/IEC 14772-1:1997: The color field specifies the spectral color properties of both the direct and ambient light emission as an RGB value. | X |
3 | AmbientIntensity | IfcNormalisedRatioMeasure | [0:1] | Definition from VRML97 - ISO/IEC 14772-1:1997: The ambientIntensity specifies the intensity of the ambient emission from the light. Light intensity may range from 0.0 (no light emission) to 1.0 (full intensity). | X |
4 | Intensity | IfcNormalisedRatioMeasure | [0:1] | Definition from VRML97 - ISO/IEC 14772-1:1997: The intensity field specifies the brightness of the direct emission from the ligth. Light intensity may range from 0.0 (no light emission) to 1.0 (full intensity). | X |
IfcLightSourcePositional | |||||
5 | Position | IfcCartesianPoint | [1:1] | Definition from ISO/CD 10303-46:1992: The Cartesian point indicates the position of the light source. Definition from VRML97 - ISO/IEC 14772-1:1997: A Point light node illuminates geometry within radius of its location. | X |
6 | Radius | IfcPositiveLengthMeasure | [1:1] | The maximum distance from the light source for a surface still to be illuminated. Definition from VRML97 - ISO/IEC 14772-1:1997: A Point light node illuminates geometry within radius of its location. | X |
7 | ConstantAttenuation | IfcReal | [1:1] | Definition from ISO/CD 10303-46:1992: This real indicates the value of the attenuation in the lighting equation that is constant. | X |
8 | DistanceAttenuation | IfcReal | [1:1] | Definition from ISO/CD 10303-46:1992: This real indicates the value of the attenuation in the lighting equation that proportional to the distance from the light source. | X |
9 | QuadricAttenuation | IfcReal | [1:1] | This real indicates the value of the attenuation in the lighting equation that proportional to the square value of the distance from the light source. | X |
EXPRESS Specification
ENTITY IfcLightSourcePositional
SUPERTYPE OF(IfcLightSourceSpot)
SUBTYPE OF (IfcLightSource);
Position : IfcCartesianPoint;
Radius : IfcPositiveLengthMeasure;
ConstantAttenuation : IfcReal;
DistanceAttenuation : IfcReal;
QuadricAttenuation : IfcReal;
END_ENTITY;
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