typescript继承 __extends = (this && this.__extends) || (function () { 代码解读
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// function (d, b) 参数d子函数,b父函数.
// (this && this.__extends)防止this.extends取到空类型, 如果this类型为空, 不执行this.__extends.
1 var __extends = (this && this.__extends) || (function () { 2 var extendStatics = function (d, b) { 3 extendStatics = Object.setPrototypeOf ||
// 设置__proto__ 4 ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
//拷贝静态属性 5 function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; 6 return extendStatics(d, b); 7 }; 8 return function (d, b) {
// 拷贝静态属性 9 extendStatics(d, b);
//拷贝静态函数 10 function __() { this.constructor = d; }
//设置原型 11 d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); 12 }; 13 })();
TS源文件:
1 class Shape { 2 3 area: number; 4 color: string; 5 text: string; 6 7 constructor (public name: string, width: number, height: number ) { 8 this.area = width * height; 9 this.color = "pink"; 10 this.text = ‘I am a 2D object:‘; 11 }; 12 13 shoutout() { 14 return this.text + this.color + " " + this.name + " with an area of " + this.area + " cm squared."; 15 } 16 } 17 18 class Shape3D extends Shape { 19 20 volume: number; 21 22 23 constructor ( public name: string, width: number, height: number, length: number ) { 24 super( name, width, height ); 25 this.volume = length * this.area; 26 this.text = ‘I am a 3D object:‘; 27 }; 28 29 shoutout() { 30 return this.text + this.name + " with a volume of " + this.volume + " cm cube."; 31 } 32 33 superShout() { 34 return super.shoutout(); 35 } 36 } 37 38 class Shape4D extends Shape3D { 39 40 d4volume: number; 41 constructor ( public name: string, width: number, height: number, length: number, d4: number ){ 42 super(name, width, height, length); 43 this.d4volume = d4 * this.volume; 44 this.text = ‘I am a 4D object‘; 45 }; 46 47 shoutout() { 48 return this.text + this.name + " with a d4volume of " + this.d4volume + " cm d4cube."; 49 } 50 51 superShout(){ 52 return super.shoutout(); 53 } 54 } 55 56 var cube = new Shape3D("cube", 30, 30, 30); 57 console.log( cube.shoutout() ); 58 console.log( cube.superShout()); 59 60 var d4cube = new Shape4D("d4cube", 30, 30, 30, 30); 61 console.log( d4cube.shoutout() ); 62 console.log( d4cube.superShout() );
js编译后的文件:
1 var __extends = (this && this.__extends) || (function () { 2 var extendStatics = function (d, b) { 3 extendStatics = Object.setPrototypeOf || 4 ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || 5 function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; 6 return extendStatics(d, b); 7 }; 8 return function (d, b) { 9 extendStatics(d, b); 10 function __() { this.constructor = d; } 11 d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); 12 }; 13 })(); 14 var Shape = /** @class */ (function () { 15 function Shape(name, width, height) { 16 this.name = name; 17 this.area = width * height; 18 this.color = "pink"; 19 this.text = ‘I am a 2D object:‘; 20 } 21 ; 22 Shape.prototype.shoutout = function () { 23 return this.text + this.color + " " + this.name + " with an area of " + this.area + " cm squared."; 24 }; 25 return Shape; 26 }()); 27 var Shape3D = /** @class */ (function (_super) { 28 __extends(Shape3D, _super); 29 function Shape3D(name, width, height, length) { 30 var _this = _super.call(this, name, width, height) || this; 31 _this.name = name; 32 _this.volume = length * _this.area; 33 _this.text = ‘I am a 3D object:‘; 34 return _this; 35 } 36 ; 37 Shape3D.prototype.shoutout = function () { 38 return this.text + this.name + " with a volume of " + this.volume + " cm cube."; 39 }; 40 Shape3D.prototype.superShout = function () { 41 return _super.prototype.shoutout.call(this); 42 }; 43 return Shape3D; 44 }(Shape)); 45 var Shape4D = /** @class */ (function (_super) { 46 __extends(Shape4D, _super); 47 function Shape4D(name, width, height, length, d4) { 48 var _this = _super.call(this, name, width, height, length) || this; 49 _this.name = name; 50 _this.d4volume = d4 * _this.volume; 51 _this.text = ‘I am a 4D object‘; 52 return _this; 53 } 54 ; 55 Shape4D.prototype.shoutout = function () { 56 return this.text + this.name + " with a d4volume of " + this.d4volume + " cm d4cube."; 57 }; 58 Shape4D.prototype.superShout = function () { 59 return _super.prototype.shoutout.call(this); 60 }; 61 return Shape4D; 62 }(Shape3D)); 63 var cube = new Shape3D("cube", 30, 30, 30); 64 console.log(cube.shoutout()); 65 console.log(cube.superShout()); 66 var d4cube = new Shape4D("d4cube", 30, 30, 30, 30); 67 console.log(d4cube.shoutout()); 68 console.log(d4cube.superShout());
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