python安装graphics库
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打开cmd,输入 where python查询Python安装路径
进入Python安装路径中的Lib/site-packages文件夹中,添加 graphics.py 文件,将以下红色文本添加进graphics.py文件中即可
# graphics.py
"""Simple object oriented graphics library
The library is designed to make it very easy for novice programmers to
experiment with computer graphics in an object oriented fashion. It is
written by John Zelle for use with the book "Python Programming: An
Introduction to Computer Science" (Franklin, Beedle & Associates).
LICENSE: This is open-source software released under the terms of the
GPL (http://www.gnu.org/licenses/gpl.html).
PLATFORMS: The package is a wrapper around Tkinter and should run on
any platform where Tkinter is available.
INSTALLATION: Put this file somewhere where Python can see it.
OVERVIEW: There are two kinds of objects in the library. The GraphWin
class implements a window where drawing can be done and various
GraphicsObjects are provided that can be drawn into a GraphWin. As a
simple example, here is a complete program to draw a circle of radius
10 centered in a 100x100 window:
--------------------------------------------------------------------
from graphics import *
def main():
win = GraphWin("My Circle", 100, 100)
c = Circle(Point(50,50), 10)
c.draw(win)
win.getMouse() # Pause to view result
win.close() # Close window when done
main()
--------------------------------------------------------------------
GraphWin objects support coordinate transformation through the
setCoords method and mouse and keyboard interaction methods.
The library provides the following graphical objects:
Point
Line
Circle
Oval
Rectangle
Polygon
Text
Entry (for text-based input)
Image
Various attributes of graphical objects can be set such as
outline-color, fill-color and line-width. Graphical objects also
support moving and hiding for animation effects.
The library also provides a very simple class for pixel-based image
manipulation, Pixmap. A pixmap can be loaded from a file and displayed
using an Image object. Both getPixel and setPixel methods are provided
for manipulating the image.
DOCUMENTATION: For complete documentation, see Chapter 4 of "Python
Programming: An Introduction to Computer Science" by John Zelle,
published by Franklin, Beedle & Associates. Also see
http://mcsp.wartburg.edu/zelle/python for a quick reference"""
__version__ = "5.0"
# Version 5 8/26/2016
# * update at bottom to fix MacOS issue causing askopenfile() to hang
# * update takes an optional parameter specifying update rate
# * Entry objects get focus when drawn
# * __repr_ for all objects
# * fixed offset problem in window, made canvas borderless
# Version 4.3 4/25/2014
# * Fixed Image getPixel to work with Python 3.4, TK 8.6 (tuple type handling)
# * Added interactive keyboard input (getKey and checkKey) to GraphWin
# * Modified setCoords to cause redraw of current objects, thus
# changing the view. This supports scrolling around via setCoords.
#
# Version 4.2 5/26/2011
# * Modified Image to allow multiple undraws like other GraphicsObjects
# Version 4.1 12/29/2009
# * Merged Pixmap and Image class. Old Pixmap removed, use Image.
# Version 4.0.1 10/08/2009
# * Modified the autoflush on GraphWin to default to True
# * Autoflush check on close, setBackground
# * Fixed getMouse to flush pending clicks at entry
# Version 4.0 08/2009
# * Reverted to non-threaded version. The advantages (robustness,
# efficiency, ability to use with other Tk code, etc.) outweigh
# the disadvantage that interactive use with IDLE is slightly more
# cumbersome.
# * Modified to run in either Python 2.x or 3.x (same file).
# * Added Image.getPixmap()
# * Added update() -- stand alone function to cause any pending
# graphics changes to display.
#
# Version 3.4 10/16/07
# Fixed GraphicsError to avoid "exploded" error messages.
# Version 3.3 8/8/06
# Added checkMouse method to GraphWin
# Version 3.2.3
# Fixed error in Polygon init spotted by Andrew Harrington
# Fixed improper threading in Image constructor
# Version 3.2.2 5/30/05
# Cleaned up handling of exceptions in Tk thread. The graphics package
# now raises an exception if attempt is made to communicate with
# a dead Tk thread.
# Version 3.2.1 5/22/05
# Added shutdown function for tk thread to eliminate race-condition
# error "chatter" when main thread terminates
# Renamed various private globals with _
# Version 3.2 5/4/05
# Added Pixmap object for simple image manipulation.
# Version 3.1 4/13/05
# Improved the Tk thread communication so that most Tk calls
# do not have to wait for synchonization with the Tk thread.
# (see _tkCall and _tkExec)
# Version 3.0 12/30/04
# Implemented Tk event loop in separate thread. Should now work
# interactively with IDLE. Undocumented autoflush feature is
# no longer necessary. Its default is now False (off). It may
# be removed in a future version.
# Better handling of errors regarding operations on windows that
# have been closed.
# Addition of an isClosed method to GraphWindow class.
# Version 2.2 8/26/04
# Fixed cloning bug reported by Joseph Oldham.
# Now implements deep copy of config info.
# Version 2.1 1/15/04
# Added autoflush option to GraphWin. When True (default) updates on
# the window are done after each action. This makes some graphics
# intensive programs sluggish. Turning off autoflush causes updates
# to happen during idle periods or when flush is called.
# Version 2.0
# Updated Documentation
# Made Polygon accept a list of Points in constructor
# Made all drawing functions call TK update for easier animations
# and to make the overall package work better with
# Python 2.3 and IDLE 1.0 under Windows (still some issues).
# Removed vestigial turtle graphics.
# Added ability to configure font for Entry objects (analogous to Text)
# Added setTextColor for Text as an alias of setFill
# Changed to class-style exceptions
# Fixed cloning of Text objects
# Version 1.6
# Fixed Entry so StringVar uses _root as master, solves weird
# interaction with shell in Idle
# Fixed bug in setCoords. X and Y coordinates can increase in
# "non-intuitive" direction.
# Tweaked wm_protocol so window is not resizable and kill box closes.
# Version 1.5
# Fixed bug in Entry. Can now define entry before creating a
# GraphWin. All GraphWins are now toplevel windows and share
# a fixed root (called _root).
# Version 1.4
# Fixed Garbage collection of Tkinter images bug.
# Added ability to set text atttributes.
# Added Entry boxes.
import time, os, sys
try: # import as appropriate for 2.x vs. 3.x
import tkinter as tk
except:
import Tkinter as tk
##########################################################################
# Module Exceptions
class GraphicsError(Exception):
"""Generic error class for graphics module exceptions."""
pass
OBJ_ALREADY_DRAWN = "Object currently drawn"
UNSUPPORTED_METHOD = "Object doesn\'t support operation"
BAD_OPTION = "Illegal option value"
##########################################################################
# global variables and funtions
_root = tk.Tk()
_root.withdraw()
_update_lasttime = time.time()
def update(rate=None):
global _update_lasttime
if rate:
now = time.time()
pauseLength = 1/rate-(now-_update_lasttime)
if pauseLength > 0:
time.sleep(pauseLength)
_update_lasttime = now + pauseLength
else:
_update_lasttime = now
_root.update()
############################################################################
# Graphics classes start here
class GraphWin(tk.Canvas):
"""A GraphWin is a toplevel window for displaying graphics."""
def __init__(self, title="Graphics Window",
width=200, height=200, autoflush=True):
assert type(title) == type(""), "Title must be a string"
master = tk.Toplevel(_root)
master.protocol("WM_DELETE_WINDOW", self.close)
tk.Canvas.__init__(self, master, width=width, height=height,
highlightthickness=0, bd=0)
self.master.title(title)
self.pack()
master.resizable(0,0)
self.foreground = "black"
self.items = []
self.mouseX = None
self.mouseY = None
self.bind("<Button-1>", self._onClick)
self.bind_all("<Key>", self._onKey)
self.height = int(height)
self.width = int(width)
self.autoflush = autoflush
self._mouseCallback = None
self.trans = None
self.closed = False
master.lift()
self.lastKey = ""
if autoflush: _root.update()
def __repr__(self):
if self.isClosed():
return "<Closed GraphWin>"
else:
return "GraphWin(\'{}\', {}, {})".format(self.master.title(),
self.getWidth(),
self.getHeight())
def __str__(self):
return repr(self)
def __checkOpen(self):
if self.closed:
raise GraphicsError("window is closed")
def _onKey(self, evnt):
self.lastKey = evnt.keysym
def setBackground(self, color):
"""Set background color of the window"""
self.__checkOpen()
self.config(bg=color)
self.__autoflush()
def setCoords(self, x1, y1, x2, y2):
"""Set coordinates of window to run from (x1,y1) in the
lower-left corner to (x2,y2) in the upper-right corner."""
self.trans = Transform(self.width, self.height, x1, y1, x2, y2)
self.redraw()
def close(self):
"""Close the window"""
if self.closed: return
self.closed = True
self.master.destroy()
self.__autoflush()
def isClosed(self):
return self.closed
def isOpen(self):
return not self.closed
def __autoflush(self):
if self.autoflush:
_root.update()
def plot(self, x, y, color="black"):
"""Set pixel (x,y) to the given color"""
self.__checkOpen()
xs,ys = self.toScreen(x,y)
self.create_line(xs,ys,xs+1,ys, fill=color)
self.__autoflush()
def plotPixel(self, x, y, color="black"):
"""Set pixel raw (independent of window coordinates) pixel
(x,y) to color"""
self.__checkOpen()
self.create_line(x,y,x+1,y, fill=color)
self.__autoflush()
def flush(self):
"""Update drawing to the window"""
self.__checkOpen()
self.update_idletasks()
def getMouse(self):
"""Wait for mouse click and return Point object representing
the click"""
self.update() # flush any prior clicks
self.mouseX = None
self.mouseY = None
while self.mouseX == None or self.mouseY == None:
self.update()
if self.isClosed(): raise GraphicsError("getMouse in closed window")
time.sleep(.1) # give up thread
x,y = self.toWorld(self.mouseX, self.mouseY)
self.mouseX = None
self.mouseY = None
return Point(x,y)
def checkMouse(self):
"""Return last mouse click or None if mouse has
not been clicked since last call"""
if self.isClosed():
raise GraphicsError("checkMouse in closed window")
self.update()
if self.mouseX != None and self.mouseY != None:
x,y = self.toWorld(self.mouseX, self.mouseY)
self.mouseX = None
self.mouseY = None
return Point(x,y)
else:
return None
def getKey(self):
"""Wait for user to press a key and return it as a string."""
self.lastKey = ""
while self.lastKey == "":
self.update()
if self.isClosed(): raise GraphicsError("getKey in closed window")
time.sleep(.1) # give up thread
key = self.lastKey
self.lastKey = ""
return key
def checkKey(self):
"""Return last key pressed or None if no key pressed since last call"""
if self.isClosed():
raise GraphicsError("checkKey in closed window")
self.update()
key = self.lastKey
self.lastKey = ""
return key
def getHeight(self):
"""Return the height of the window"""
return self.height
def getWidth(self):
"""Return the width of the window"""
return self.width
def toScreen(self, x, y):
trans = self.trans
if trans:
return self.trans.screen(x,y)
else:
return x,y
def toWorld(self, x, y):
trans = self.trans
if trans:
return self.trans.world(x,y)
else:
return x,y
def setMouseHandler(self, func):
self._mouseCallback = func
def _onClick(self, e):
self.mouseX = e.x
self.mouseY = e.y
if self._mouseCallback:
self._mouseCallback(Point(e.x, e.y))
def addItem(self, item):
self.items.append(item)
def delItem(self, item):
self.items.remove(item)
def redraw(self):
for item in self.items[:]:
item.undraw()
item.draw(self)
self.update()
class Transform:
"""Internal class for 2-D coordinate transformations"""
def __init__(self, w, h, xlow, ylow, xhigh, yhigh):
# w, h are width and height of window
# (xlow,ylow) coordinates of lower-left [raw (0,h-1)]
# (xhigh,yhigh) coordinates of upper-right [raw (w-1,0)]
xspan = (xhigh-xlow)
yspan = (yhigh-ylow)
self.xbase = xlow
self.ybase = yhigh
self.xscale = xspan/float(w-1)
self.yscale = yspan/float(h-1)
def screen(self,x,y):
# Returns x,y in screen (actually window) coordinates
xs = (x-self.xbase) / self.xscale
ys = (self.ybase-y) / self.yscale
return int(xs+0.5),int(ys+0.5)
def world(self,xs,ys):
# Returns xs,ys in world coordinates
x = xs*self.xscale + self.xbase
y = self.ybase - ys*self.yscale
return x,y
# Default values for various item configuration options. Only a subset of
# keys may be present in the configuration dictionary for a given item
DEFAULT_CONFIG = {"fill":"",
"outline":"black",
"width":"1",
"arrow":"none",
"text":"",
"justify":"center",
"font": ("helvetica", 12, "normal")}
class GraphicsObject:
"""Generic base class for all of the drawable objects"""
# A subclass of GraphicsObject should override _draw and
# and _move methods.
def __init__(self, options):
# options is a list of strings indicating which options are
# legal for this object.
# When an object is drawn, canvas is set to the GraphWin(canvas)
# object where it is drawn and id is the TK identifier of the
# drawn shape.
self.canvas = None
self.id = None
# config is the dictionary of configuration options for the widget.
config = {}
for option in options:
config[option] = DEFAULT_CONFIG[option]
self.config = config
def setFill(self, color):
"""Set interior color to color"""
self._reconfig("fill", color)
def setOutline(self, color):
"""Set outline color to color"""
self._reconfig("outline", color)
def setWidth(self, width):
"""Set line weight to width"""
self._reconfig("width", width)
def draw(self, graphwin):
"""Draw the object in graphwin, which should be a GraphWin
object. A GraphicsObject may only be drawn into one
window. Raises an error if attempt made to draw an object that
is already visible."""
if self.canvas and not self.canvas.isClosed(): raise GraphicsError(OBJ_ALREADY_DRAWN)
if graphwin.isClosed(): raise GraphicsError("Can\'t draw to closed window")
self.canvas = graphwin
self.id = self._draw(graphwin, self.config)
graphwin.addItem(self)
if graphwin.autoflush:
_root.update()
return self
def undraw(self):
"""Undraw the object (i.e. hide it). Returns silently if the
object is not currently drawn."""
if not self.canvas: return
if not self.canvas.isClosed():
self.canvas.delete(self.id)
self.canvas.delItem(self)
if self.canvas.autoflush:
_root.update()
self.canvas = None
self.id = None
def move(self, dx, dy):
"""move object dx units in x direction and dy units in y
direction"""
self._move(dx,dy)
canvas = self.canvas
if canvas and not canvas.isClosed():
trans = canvas.trans
if trans:
x = dx/ trans.xscale
y = -dy / trans.yscale
else:
x = dx
y = dy
self.canvas.move(self.id, x, y)
if canvas.autoflush:
_root.update()
def _reconfig(self, option, setting):
# Internal method for changing configuration of the object
# Raises an error if the option does not exist in the config
# dictionary for this object
if option not in self.config:
raise GraphicsError(UNSUPPORTED_METHOD)
options = self.config
options[option] = setting
if self.canvas and not self.canvas.isClosed():
self.canvas.itemconfig(self.id, options)
if self.canvas.autoflush:
_root.update()
def _draw(self, canvas, options):
"""draws appropriate figure on canvas with options provided
Returns Tk id of item drawn"""
pass # must override in subclass
def _move(self, dx, dy):
"""updates internal state of object to move it dx,dy units"""
pass # must override in subclass
class Point(GraphicsObject):
def __init__(self, x, y):
GraphicsObject.__init__(self, ["outline", "fill"])
self.setFill = self.setOutline
self.x = float(x)
self.y = float(y)
def __repr__(self):
return "Point({}, {})".format(self.x, self.y)
def _draw(self, canvas, options):
x,y = canvas.toScreen(self.x,self.y)
return canvas.create_rectangle(x,y,x+1,y+1,options)
def _move(self, dx, dy):
self.x = self.x + dx
self.y = self.y + dy
def clone(self):
other = Point(self.x,self.y)
other.config = self.config.copy()
return other
def getX(self): return self.x
def getY(self): return self.y
class _BBox(GraphicsObject):
# Internal base class for objects represented by bounding box
# (opposite corners) Line segment is a degenerate case.
def __init__(self, p1, p2, options=["outline","width","fill"]):
GraphicsObject.__init__(self, options)
self.p1 = p1.clone()
self.p2 = p2.clone()
def _move(self, dx, dy):
self.p1.x = self.p1.x + dx
self.p1.y = self.p1.y + dy
self.p2.x = self.p2.x + dx
self.p2.y = self.p2.y + dy
def getP1(self): return self.p1.clone()
def getP2(self): return self.p2.clone()
def getCenter(self):
p1 = self.p1
p2 = self.p2
return Point((p1.x+p2.x)/2.0, (p1.y+p2.y)/2.0)
class Rectangle(_BBox):
def __init__(self, p1, p2):
_BBox.__init__(self, p1, p2)
def __repr__(self):
return "Rectangle({}, {})".format(str(self.p1), str(self.p2))
def _draw(self, canvas, options):
p1 = self.p1
p2 = self.p2
x1,y1 = canvas.toScreen(p1.x,p1.y)
x2,y2 = canvas.toScreen(p2.x,p2.y)
return canvas.create_rectangle(x1,y1,x2,y2,options)
def clone(self):
other = Rectangle(self.p1, self.p2)
other.config = self.config.copy()
return other
class Oval(_BBox):
def __init__(self, p1, p2):
_BBox.__init__(self, p1, p2)
def __repr__(self):
return "Oval({}, {})".format(str(self.p1), str(self.p2))
def clone(self):
other = Oval(self.p1, self.p2)
other.config = self.config.copy()
return other
def _draw(self, canvas, options):
p1 = self.p1
p2 = self.p2
x1,y1 = canvas.toScreen(p1.x,p1.y)
x2,y2 = canvas.toScreen(p2.x,p2.y)
return canvas.create_oval(x1,y1,x2,y2,options)
class Circle(Oval):
def __init__(self, center, radius):
p1 = Point(center.x-radius, center.y-radius)
p2 = Point(center.x+radius, center.y+radius)
Oval.__init__(self, p1, p2)
self.radius = radius
def __repr__(self):
return "Circle({}, {})".format(str(self.getCenter()), str(self.radius))
def clone(self):
other = Circle(self.getCenter(), self.radius)
other.config = self.config.copy()
return other
def getRadius(self):
return self.radius
class Line(_BBox):
def __init__(self, p1, p2):
_BBox.__init__(self, p1, p2, ["arrow","fill","width"])
self.setFill(DEFAULT_CONFIG[\'outline\'])
self.setOutline = self.setFill
def __repr__(self):
return "Line({}, {})".format(str(self.p1), str(self.p2))
def clone(self):
other = Line(self.p1, self.p2)
other.config = self.config.copy()
return other
def _draw(self, canvas, options):
p1 = self.p1
p2 = self.p2
x1,y1 = canvas.toScreen(p1.x,p1.y)
x2,y2 = canvas.toScreen(p2.x,p2.y)
return canvas.create_line(x1,y1,x2,y2,options)
def setArrow(self, option):
if not option in ["first","last","both","none"]:
raise GraphicsError(BAD_OPTION)
self._reconfig("arrow", option)
class Polygon(GraphicsObject):
def __init__(self, *points):
# if points passed as a list, extract it
if len(points) == 1 and type(points[0]) == type([]):
points = points[0]
self.points = list(map(Point.clone, points))
GraphicsObject.__init__(self, ["outline", "width", "fill"])
def __repr__(self):
return "Polygon"+str(tuple(p for p in self.points))
def clone(self):
other = Polygon(*self.points)
other.config = self.config.copy()
return other
def getPoints(self):
return list(map(Point.clone, self.points))
def _move(self, dx, dy):
for p in self.points:
p.move(dx,dy)
def _draw(self, canvas, options):
args = [canvas]
for p in self.points:
x,y = canvas.toScreen(p.x,p.y)
args.append(x)
args.append(y)
args.append(options)
return GraphWin.create_polygon(*args)
class Text(GraphicsObject):
def __init__(self, p, text):
GraphicsObject.__init__(self, ["justify","fill","text","font"])
self.setText(text)
self.anchor = p.clone()
self.setFill(DEFAULT_CONFIG[\'outline\'])
self.setOutline = self.setFill
def __repr__(self):
return "Text({}, \'{}\')".format(self.anchor, self.getText())
def _draw(self, canvas, options):
p = self.anchor
x,y = canvas.toScreen(p.x,p.y)
return canvas.create_text(x,y,options)
def _move(self, dx, dy):
self.anchor.move(dx,dy)
def clone(self):
other = Text(self.anchor, self.config[\'text\'])
other.config = self.config.copy()
return other
def setText(self,text):
self._reconfig("text", text)
def getText(self):
return self.config["text"]
def getAnchor(self):
return self.anchor.clone()
def setFace(self, face):
if face in [\'helvetica\',\'arial\',\'courier\',\'times roman\']:
f,s,b = self.config[\'font\']
self._reconfig("font",(face,s,b))
else:
raise GraphicsError(BAD_OPTION)
def setSize(self, size):
if 5 <= size <= 36:
f,s,b = self.config[\'font\']
self._reconfig("font", (f,size,b))
else:
raise GraphicsError(BAD_OPTION)
def setStyle(self, style):
if style in [\'bold\',\'normal\',\'italic\', \'bold italic\']:
f,s,b = self.config[\'font\']
self._reconfig("font", (f,s,style))
else:
raise GraphicsError(BAD_OPTION)
def setTextColor(self, color):
self.setFill(color)
class Entry(GraphicsObject):
def __init__(self, p, width):
GraphicsObject.__init__(self, [])
self.anchor = p.clone()
#print self.anchor
self.width = width
self.text = tk.StringVar(_root)
self.text.set("")
self.fill = "gray"
self.color = "black"
self.font = DEFAULT_CONFIG[\'font\']
self.entry = None
def __repr__(self):
return "Entry({}, {})".format(self.anchor, self.width)
def _draw(self, canvas, options):
p = self.anchor
x,y = canvas.toScreen(p.x,p.y)
frm = tk.Frame(canvas.master)
self.entry = tk.Entry(frm,
width=self.width,
textvariable=self.text,
bg = self.fill,
fg = self.color,
font=self.font)
self.entry.pack()
#self.setFill(self.fill)
self.entry.focus_set()
return canvas.create_window(x,y,window=frm)
def getText(self):
return self.text.get()
def _move(self, dx, dy):
self.anchor.move(dx,dy)
def getAnchor(self):
return self.anchor.clone()
def clone(self):
other = Entry(self.anchor, self.width)
other.config = self.config.copy()
other.text = tk.StringVar()
other.text.set(self.text.get())
other.fill = self.fill
return other
def setText(self, t):
self.text.set(t)
def setFill(self, color):
self.fill = color
if self.entry:
self.entry.config(bg=color)
def _setFontComponent(self, which, value):
font = list(self.font)
font[which] = value
self.font = tuple(font)
if self.entry:
self.entry.config(font=self.font)
def setFace(self, face):
if face in [\'helvetica\',\'arial\',\'courier\',\'times roman\']:
self._setFontComponent(0, face)
else:
raise GraphicsError(BAD_OPTION)
def setSize(self, size):
if 5 <= size <= 36:
self._setFontComponent(1,size)
else:
raise GraphicsError(BAD_OPTION)
def setStyle(self, style):
if style in [\'bold\',\'normal\',\'italic\', \'bold italic\']:
self._setFontComponent(2,style)
else:
raise GraphicsError(BAD_OPTION)
def setTextColor(self, color):
self.color=color
if self.entry:
self.entry.config(fg=color)
class Image(GraphicsObject):
idCount = 0
imageCache = {} # tk photoimages go here to avoid GC while drawn
def __init__(self, p, *pixmap):
GraphicsObject.__init__(self, [])
self.anchor = p.clone()
self.imageId = Image.idCount
Image.idCount = Image.idCount + 1
if len(pixmap) == 1: # file name provided
self.img = tk.PhotoImage(file=pixmap[0], master=_root)
else: # width and height provided
width, height = pixmap
self.img = tk.PhotoImage(master=_root, width=width, height=height)
def __repr__(self):
return "Image({}, {}, {})".format(self.anchor, self.getWidth(), self.getHeight())
def _draw(self, canvas, options):
p = self.anchor
x,y = canvas.toScreen(p.x,p.y)
self.imageCache[self.imageId] = self.img # save a reference
return canvas.create_image(x,y,image=self.img)
def _move(self, dx, dy):
Python——交互式图形编程