Rust编程语言入门之最后的项目:多线程 Web 服务器

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最后的项目:多线程 Web 服务器

构建多线程 Web 服务器

  • 在 socket 上监听 TCP 连接
  • 解析少量的 HTTP 请求
  • 创建一个合适的 HTTP 响应
  • 使用线程池改进服务器的吞吐量
  • 优雅的停机和清理
  • 注意:并不是最佳实践

创建项目

~/rust
➜ cargo new hello
     Created binary (application) `hello` package

~/rust
➜

main.rs 文件

use std::net::TcpListener;

fn main() 
    let listener = TcpListener::bind("127.0.0.1:7878").unwrap();
    for stream in listener.incoming() 
        let stream = stream.unwrap();

        println!("Connection established!");
    


修改一:

use std::io::prelude::*;
use std::net::TcpListener;
use std::net::TcpStream;

fn main() 
    let listener = TcpListener::bind("127.0.0.1:7878").unwrap();
    for stream in listener.incoming() 
        let stream = stream.unwrap();

        handle_connection(stream);
    


fn handle_connection(mut stream: TcpStream) 
    let mut buffer = [0; 512];

    stream.read(&mut buffer).unwrap();

    println!("Request: ", String::from_utf8_lossy(&buffer[..]));


修改二:

use std::io::prelude::*;
use std::net::TcpListener;
use std::net::TcpStream;

fn main() 
    let listener = TcpListener::bind("127.0.0.1:7878").unwrap();
    for stream in listener.incoming() 
        let stream = stream.unwrap();

        handle_connection(stream);
    


fn handle_connection(mut stream: TcpStream) 
    let mut buffer = [0; 512];

    stream.read(&mut buffer).unwrap();

    // 请求
    // Method Request-URI HTTP-Version CRLF
    // headers CRLF
    // message-body

    // 响应
    // HTTP-Version Status-Code Reason-Phrase CRLF
    // headers CRLF
    // message-body

    let response = "HTTP/1.1 200 OK\\r\\n\\r\\n";

    stream.write(response.as_bytes()).unwrap();
    stream.flush().unwrap();

    println!("Request: ", String::from_utf8_lossy(&buffer[..]));


修改三:

use std::fs;
use std::io::prelude::*;
use std::net::TcpListener;
use std::net::TcpStream;

fn main() 
    let listener = TcpListener::bind("127.0.0.1:7878").unwrap();
    for stream in listener.incoming() 
        let stream = stream.unwrap();

        handle_connection(stream);
    


fn handle_connection(mut stream: TcpStream) 
    let mut buffer = [0; 512];

    stream.read(&mut buffer).unwrap();

    // 请求
    // Method Request-URI HTTP-Version CRLF
    // headers CRLF
    // message-body

    // 响应
    // HTTP-Version Status-Code Reason-Phrase CRLF
    // headers CRLF
    // message-body

    let contents = fs::read_to_string("hello.html").unwrap();
    let response = format!("HTTP/1.1 200 OK\\r\\n\\r\\n", contents);

    stream.write(response.as_bytes()).unwrap();
    stream.flush().unwrap();


修改四:

use std::fs;
use std::io::prelude::*;
use std::net::TcpListener;
use std::net::TcpStream;

fn main() 
    let listener = TcpListener::bind("127.0.0.1:7878").unwrap();
    for stream in listener.incoming() 
        let stream = stream.unwrap();

        handle_connection(stream);
    


fn handle_connection(mut stream: TcpStream) 
    let mut buffer = [0; 512];

    stream.read(&mut buffer).unwrap();

    let get = b"GET / HTTP/1.1\\r\\n";

    if buffer.starts_with(get) 
        let contents = fs::read_to_string("hello.html").unwrap();
        let response = format!("HTTP/1.1 200 OK\\r\\n\\r\\n", contents);

        stream.write(response.as_bytes()).unwrap();
        stream.flush().unwrap();
     else 
        let status_line = "HTTP/1.1 404 NOT FOUND\\r\\n\\r\\n";
        let contents = fs::read_to_string("404.html").unwrap();

        let response = format!("", status_line, contents);

        stream.write(response.as_bytes()).unwrap();
        stream.flush().unwrap();
    


修改五:

use std::fs;
use std::io::prelude::*;
use std::net::TcpListener;
use std::net::TcpStream;

fn main() 
    let listener = TcpListener::bind("127.0.0.1:7878").unwrap();
    for stream in listener.incoming() 
        let stream = stream.unwrap();

        handle_connection(stream);
    


fn handle_connection(mut stream: TcpStream) 
    let mut buffer = [0; 512];

    stream.read(&mut buffer).unwrap();

    let get = b"GET / HTTP/1.1\\r\\n";

    let (status_line, filename) = if buffer.starts_with(get) 
        ("HTTP/1.1 200 OK\\r\\n\\r\\n", "hello.html")
     else 
        ("HTTP/1.1 404 NOT FOUND\\r\\n\\r\\n", "404.html")
    ;

    let contents = fs::read_to_string(filename).unwrap();

    let response = format!("", status_line, contents);

    stream.write(response.as_bytes()).unwrap();
    stream.flush().unwrap();


hello.html 文件

<!DOCTYPE html>
<html lang="en">
    <head>
        <meta charset="utf-8">
        <title>Hello</title>
    </head>

    <body>
        <h1>Hello</h1>
        <p>Hi from Rust</p>
    </body>
</html>

404.html 文件

<!DOCTYPE html>
<html lang="en">
    <head>
        <meta charset="utf-8">
        <title>Hello!</title>
    </head>
    <body>
        <h1>Oops!</h1>
        <p>Sorry, I don\'t know what you\'re asking for.</p>
    </body>
</html>

单线程Web服务器

use std::fs;
use std::thread;
use std::io::prelude::*;
use std::net::TcpListener;
use std::net::TcpStream;
use std::time::Duration;

fn main() 
    let listener = TcpListener::bind("127.0.0.1:7878").unwrap();
    for stream in listener.incoming() 
        let stream = stream.unwrap();

        handle_connection(stream);
    


fn handle_connection(mut stream: TcpStream) 
    let mut buffer = [0; 512];

    stream.read(&mut buffer).unwrap();

    let get = b"GET / HTTP/1.1\\r\\n";
    let sleep = b"GET /sleep HTTP/1.1\\r\\n";

    let (status_line, filename) = if buffer.starts_with(get) 
        ("HTTP/1.1 200 OK\\r\\n\\r\\n", "hello.html")
     else if buffer.starts_with(sleep) 
        thread::sleep(Duration::from_secs(5));
        ("HTTP/1.1 200 OK\\r\\n\\r\\n", "hello.html")
     else 
        ("HTTP/1.1 404 NOT FOUND\\r\\n\\r\\n", "404.html")
    ;

    let contents = fs::read_to_string(filename).unwrap();

    let response = format!("", status_line, contents);

    stream.write(response.as_bytes()).unwrap();
    stream.flush().unwrap();


开启线程

use std::fs;
use std::thread;
use std::io::prelude::*;
use std::net::TcpListener;
use std::net::TcpStream;
use std::time::Duration;

fn main() 
    let listener = TcpListener::bind("localhost:7878").unwrap();
    for stream in listener.incoming() 
        let stream = stream.unwrap();

        thread::spawn(|| 
            handle_connection(stream);
        );
    


fn handle_connection(mut stream: TcpStream) 
    let mut buffer = [0; 512];

    stream.read(&mut buffer).unwrap();

    let get = b"GET / HTTP/1.1\\r\\n";
    let sleep = b"GET /sleep HTTP/1.1\\r\\n";

    let (status_line, filename) = if buffer.starts_with(get) 
        ("HTTP/1.1 200 OK\\r\\n\\r\\n", "hello.html")
     else if buffer.starts_with(sleep) 
        thread::sleep(Duration::from_secs(5));
        ("HTTP/1.1 200 OK\\r\\n\\r\\n", "hello.html")
     else 
        ("HTTP/1.1 404 NOT FOUND\\r\\n\\r\\n", "404.html")
    ;

    let contents = fs::read_to_string(filename).unwrap();

    let response = format!("", status_line, contents);

    stream.write(response.as_bytes()).unwrap();
    stream.flush().unwrap();


lib.rs 文件

use std::thread;

pub struct ThreadPool 
    threads: Vec<thread::JoinHandle<()>>,


impl ThreadPool 
    /// Creates a new ThreadPool.
    /// 
    /// The size is the number of threads in the pool.
    /// 
    /// # Panics
    /// 
    /// The `new` function will panic if the size is zero.
    pub fn new(size: usize) -> ThreadPool 
        assert!(size > 0);
        let mut threads = Vec::with_capacity(size);

        for _ in 0..size 
            // create some threads and store them in the vector
        
        ThreadPool  threads 
    

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + \'static,
    
    


lib.rs 修改一

use std::thread;

pub struct ThreadPool 
    workers: Vec<Worker>,


impl ThreadPool 
    /// Creates a new ThreadPool.
    ///
    /// The size is the number of threads in the pool.
    ///
    /// # Panics
    ///
    /// The `new` function will panic if the size is zero.
    pub fn new(size: usize) -> ThreadPool 
        assert!(size > 0);
        let mut workers = Vec::with_capacity(size);

        for id in 0..size 
            workers.push(Worker::new(id));
        
        ThreadPool  workers 
    

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + \'static,
    
    


struct Worker 
    id: usize,
    thread: thread::JoinHandle<()>,


impl Worker 
    fn new(id: usize) -> Worker 
        let thread = thread::spawn(|| );

        Worker  id, thread 
    


lib.rs 修改二

use std::thread;
use std::sync::mpsc;

pub struct ThreadPool 
    workers: Vec<Worker>,
    sender: mpsc::Sender<Job>,


struct Job;
impl ThreadPool 
    /// Creates a new ThreadPool.
    ///
    /// The size is the number of threads in the pool.
    ///
    /// # Panics
    ///
    /// The `new` function will panic if the size is zero.
    pub fn new(size: usize) -> ThreadPool 
        assert!(size > 0);
        let (sender, receiver) = mpsc::channel();
        let mut workers = Vec::with_capacity(size);

        for id in 0..size 
            workers.push(Worker::new(id, receiver));
        
        ThreadPool  workers, sender 
    

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + \'static,
    
    


struct Worker 
    id: usize,
    thread: thread::JoinHandle<()>,


impl Worker 
    fn new(id: usize, receiver: mpsc::Receiver<Job>) -> Worker 
        let thread = thread::spawn(|| 
            receiver;
        );

        Worker  id, thread 
    


lib.rs 修改三

use std::thread;
use std::sync::mpsc;
use std::sync::Arc;
use std::sync::Mutex;

pub struct ThreadPool 
    workers: Vec<Worker>,
    sender: mpsc::Sender<Job>,


struct Job;
impl ThreadPool 
    /// Creates a new ThreadPool.
    ///
    /// The size is the number of threads in the pool.
    ///
    /// # Panics
    ///
    /// The `new` function will panic if the size is zero.
    pub fn new(size: usize) -> ThreadPool 
        assert!(size > 0);
        let (sender, receiver) = mpsc::channel();
        let receiver = Arc::new(Mutex::new(receiver));
        let mut workers = Vec::with_capacity(size);

        for id in 0..size 
            workers.push(Worker::new(id, Arc::clone(&receiver)));
        
        ThreadPool  workers, sender 
    

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + \'static,
    
    


struct Worker 
    id: usize,
    thread: thread::JoinHandle<()>,


impl Worker 
    fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> Worker 
        let thread = thread::spawn(|| 
            receiver;
        );

        Worker  id, thread 
    


lib.rs 修改四

use std::thread;
use std::sync::mpsc;
use std::sync::Arc;
use std::sync::Mutex;

pub struct ThreadPool 
    workers: Vec<Worker>,
    sender: mpsc::Sender<Job>,


// struct Job;
type Job = Box<FnOnce() + Send + \'static>;
impl ThreadPool 
    /// Creates a new ThreadPool.
    ///
    /// The size is the number of threads in the pool.
    ///
    /// # Panics
    ///
    /// The `new` function will panic if the size is zero.
    pub fn new(size: usize) -> ThreadPool 
        assert!(size > 0);
        let (sender, receiver) = mpsc::channel();
        let receiver = Arc::new(Mutex::new(receiver));
        let mut workers = Vec::with_capacity(size);

        for id in 0..size 
            workers.push(Worker::new(id, Arc::clone(&receiver)));
        
        ThreadPool  workers, sender 
    

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + \'static,
    
        let job = Box::new(f);
        self.sender.send(job).unwrap();
    


struct Worker 
    id: usize,
    thread: thread::JoinHandle<()>,


impl Worker 
    fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> Worker 
        let thread = thread::spawn(move || loop 
            let job = receiver.lock().unwrap().recv().unwrap();

            println!("Worker  got a job; executing.", id);

            (*job)();
        );

        Worker  id, thread 
    


lib.rs 修改五

use std::thread;
use std::sync::mpsc;
use std::sync::Arc;
use std::sync::Mutex;

pub struct ThreadPool 
    workers: Vec<Worker>,
    sender: mpsc::Sender<Job>,


// struct Job;
// type Job = Box<FnOnce() + Send + \'static>;
impl ThreadPool 
    /// Creates a new ThreadPool.
    ///
    /// The size is the number of threads in the pool.
    ///
    /// # Panics
    ///
    /// The `new` function will panic if the size is zero.
    pub fn new(size: usize) -> ThreadPool 
        assert!(size > 0);
        let (sender, receiver) = mpsc::channel();
        let receiver = Arc::new(Mutex::new(receiver));
        let mut workers = Vec::with_capacity(size);

        for id in 0..size 
            workers.push(Worker::new(id, Arc::clone(&receiver)));
        
        ThreadPool  workers, sender 
    

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + \'static,
    
        let job = Box::new(f);
        self.sender.send(job).unwrap();
    


struct Worker 
    id: usize,
    thread: thread::JoinHandle<()>,


trait FnBox 
    fn call_box(self: Box<Self>);


impl<F: FnOnce()> FnBox for F 
    fn call_box(self: Box<F>) 
        (*self)()
    


type Job = Box<dyn FnBox + Send + \'static>;

impl Worker 
    fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> Worker 
        let thread = thread::spawn(move || loop 
            let job = receiver.lock().unwrap().recv().unwrap();

            println!("Worker  got a job; executing.", id);

            // (*job)();
            job.call_box();
        );

        Worker  id, thread 
    


lib.rs 修改六

use std::sync::mpsc;
use std::sync::Arc;
use std::sync::Mutex;
use std::thread;

pub struct ThreadPool 
    workers: Vec<Worker>,
    sender: mpsc::Sender<Job>,


// struct Job;
// type Job = Box<FnOnce() + Send + \'static>;
impl ThreadPool 
    /// Creates a new ThreadPool.
    ///
    /// The size is the number of threads in the pool.
    ///
    /// # Panics
    ///
    /// The `new` function will panic if the size is zero.
    pub fn new(size: usize) -> ThreadPool 
        assert!(size > 0);
        let (sender, receiver) = mpsc::channel();
        let receiver = Arc::new(Mutex::new(receiver));
        let mut workers = Vec::with_capacity(size);

        for id in 0..size 
            workers.push(Worker::new(id, Arc::clone(&receiver)));
        
        ThreadPool  workers, sender 
    

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + \'static,
    
        let job = Box::new(f);
        self.sender.send(job).unwrap();
    


struct Worker 
    id: usize,
    thread: thread::JoinHandle<()>,


trait FnBox 
    fn call_box(self: Box<Self>);


impl<F: FnOnce()> FnBox for F 
    fn call_box(self: Box<F>) 
        (*self)()
    


type Job = Box<dyn FnBox + Send + \'static>;

impl Worker 
    fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> Worker 
        let thread = thread::spawn(move || loop 
            while let Ok(job) = receiver.lock().unwrap().recv() 
                println!("Worker  got a job; executing.", id);

                job.call_box();
            
        );

        Worker  id, thread 
    


优雅的停机和清理

use std::sync::mpsc;
use std::sync::Arc;
use std::sync::Mutex;
use std::thread;

pub struct ThreadPool 
    workers: Vec<Worker>,
    sender: mpsc::Sender<Job>,


// struct Job;
// type Job = Box<FnOnce() + Send + \'static>;
impl ThreadPool 
    /// Creates a new ThreadPool.
    ///
    /// The size is the number of threads in the pool.
    ///
    /// # Panics
    ///
    /// The `new` function will panic if the size is zero.
    pub fn new(size: usize) -> ThreadPool 
        assert!(size > 0);
        let (sender, receiver) = mpsc::channel();
        let receiver = Arc::new(Mutex::new(receiver));
        let mut workers = Vec::with_capacity(size);

        for id in 0..size 
            workers.push(Worker::new(id, Arc::clone(&receiver)));
        
        ThreadPool  workers, sender 
    

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + \'static,
    
        let job = Box::new(f);
        self.sender.send(job).unwrap();
    


impl Drop for ThreadPool 
    fn drop(&mut self) 
        for worker in &mut self.workers 
            println!("Shutting down worker ", worker.id);

            worker.thread.join().unwrap()
        
    


struct Worker 
    id: usize,
    thread: thread::JoinHandle<()>,


trait FnBox 
    fn call_box(self: Box<Self>);


impl<F: FnOnce()> FnBox for F 
    fn call_box(self: Box<F>) 
        (*self)()
    


type Job = Box<dyn FnBox + Send + \'static>;

impl Worker 
    fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> Worker 
        let thread = thread::spawn(move || loop 
            while let Ok(job) = receiver.lock().unwrap().recv() 
                println!("Worker  got a job; executing.", id);

                job.call_box();
            
        );

        Worker  id, thread 
    


修改优化一:

use std::sync::mpsc;
use std::sync::Arc;
use std::sync::Mutex;
use std::thread;

pub struct ThreadPool 
    workers: Vec<Worker>,
    sender: mpsc::Sender<Job>,


// struct Job;
// type Job = Box<FnOnce() + Send + \'static>;
impl ThreadPool 
    /// Creates a new ThreadPool.
    ///
    /// The size is the number of threads in the pool.
    ///
    /// # Panics
    ///
    /// The `new` function will panic if the size is zero.
    pub fn new(size: usize) -> ThreadPool 
        assert!(size > 0);
        let (sender, receiver) = mpsc::channel();
        let receiver = Arc::new(Mutex::new(receiver));
        let mut workers = Vec::with_capacity(size);

        for id in 0..size 
            workers.push(Worker::new(id, Arc::clone(&receiver)));
        
        ThreadPool  workers, sender 
    

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + \'static,
    
        let job = Box::new(f);
        self.sender.send(job).unwrap();
    


impl Drop for ThreadPool 
    fn drop(&mut self) 
        for worker in &mut self.workers 
            println!("Shutting down worker ", worker.id);

            if let Some(thread) = worker.thread.take() 
                thread.join().unwrap();
            
        
    


struct Worker 
    id: usize,
    thread: Option<thread::JoinHandle<()>>,


trait FnBox 
    fn call_box(self: Box<Self>);


impl<F: FnOnce()> FnBox for F 
    fn call_box(self: Box<F>) 
        (*self)()
    


type Job = Box<dyn FnBox + Send + \'static>;

impl Worker 
    fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> Worker 
        let thread = thread::spawn(move || loop 
            while let Ok(job) = receiver.lock().unwrap().recv() 
                println!("Worker  got a job; executing.", id);

                job.call_box();
            
        );

        Worker 
            id,
            thread: Some(thread),
        
    


最终版 lib.rs 文件

use std::sync::mpsc;
use std::sync::Arc;
use std::sync::Mutex;
use std::thread;

enum Message 
    NewJob(Job),
    Terminate,


pub struct ThreadPool 
    workers: Vec<Worker>,
    sender: mpsc::Sender<Message>,


// struct Job;
// type Job = Box<FnOnce() + Send + \'static>;
impl ThreadPool 
    /// Creates a new ThreadPool.
    ///
    /// The size is the number of threads in the pool.
    ///
    /// # Panics
    ///
    /// The `new` function will panic if the size is zero.
    pub fn new(size: usize) -> ThreadPool 
        assert!(size > 0);
        let (sender, receiver) = mpsc::channel();
        let receiver = Arc::new(Mutex::new(receiver));
        let mut workers = Vec::with_capacity(size);

        for id in 0..size 
            workers.push(Worker::new(id, Arc::clone(&receiver)));
        
        ThreadPool  workers, sender 
    

    pub fn execute<F>(&self, f: F)
    where
        F: FnOnce() + Send + \'static,
    
        let job = Box::new(f);
        self.sender.send(Message::NewJob(job)).unwrap();
    


impl Drop for ThreadPool 
    fn drop(&mut self) 
        println!("Sending terminate message to all workers.");

        for _ in &mut self.workers 
            self.sender.send(Message::Terminate).unwrap();
        
        println!("Shutting down all workers.");
        
        for worker in &mut self.workers 
            println!("Shutting down worker ", worker.id);

            if let Some(thread) = worker.thread.take() 
                thread.join().unwrap();
            
        
    


struct Worker 
    id: usize,
    thread: Option<thread::JoinHandle<()>>,


trait FnBox 
    fn call_box(self: Box<Self>);


impl<F: FnOnce()> FnBox for F 
    fn call_box(self: Box<F>) 
        (*self)()
    


type Job = Box<dyn FnBox + Send + \'static>;

impl Worker 
    fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Message>>>) -> Worker 
        let thread = thread::spawn(move || loop 
            let message = receiver.lock().unwrap().recv().unwrap();
            match message 
                Message::NewJob(job) => 
                    println!("Worker  got a job; executing.", id);
                    job.call_box();
                
                Message::Terminate => 
                    println!("Worker  got a job; executing.", id);
                    break;
                
            
        );

        Worker 
            id,
            thread: Some(thread),
        
    


最终版 main.rs 文件

use hello::ThreadPool;
use std::fs;
use std::io::prelude::*;
use std::net::TcpListener;
use std::net::TcpStream;
use std::thread;
use std::time::Duration;

fn main() 
    let listener = TcpListener::bind("localhost:7878").unwrap();
    let pool = ThreadPool::new(4);
    for stream in listener.incoming().take(2) 
        let stream = stream.unwrap();

        pool.execute(|| 
            handle_connection(stream);
        );
    

    println!("Shutting down.");


fn handle_connection(mut stream: TcpStream) 
    let mut buffer = [0; 512];

    stream.read(&mut buffer).unwrap();

    let get = b"GET / HTTP/1.1\\r\\n";
    let sleep = b"GET /sleep HTTP/1.1\\r\\n";

    let (status_line, filename) = if buffer.starts_with(get) 
        ("HTTP/1.1 200 OK\\r\\n\\r\\n", "hello.html")
     else if buffer.starts_with(sleep) 
        thread::sleep(Duration::from_secs(5));
        ("HTTP/1.1 200 OK\\r\\n\\r\\n", "hello.html")
     else 
        ("HTTP/1.1 404 NOT FOUND\\r\\n\\r\\n", "404.html")
    ;

    let contents = fs::read_to_string(filename).unwrap();

    let response = format!("", status_line, contents);

    stream.write(response.as_bytes()).unwrap();
    stream.flush().unwrap();


运行

hello on  master [?] is 

Rust编程语言入门之编写自动化测试

编写自动化测试

一、编写和运行测试

测试(函数)

  • 测试:
    • 函数
    • 验证非测试代码的功能是否和预期一致
  • 测试函数体(通常)执行的3个操作:
    • 准备数据/状态
    • 运行被测试的代码
    • 断言(Assert)结果

解剖测试函数

  • 测试函数需要使用 test 属性(attribute)进行标注
    • Attribute就是一段Rust代码的元数据
    • 在函数上加 #[test],可把函数变成测试函数

运行测试

  • 使用 cargo test 命令运行所有测试函数

    • Rust会构建一个 Test Runner 可执行文件
    • 它会运行标注了 test 的函数,并报告其运行是否成功
  • 当使用 cargo 创建 library 项目的时候,会生成一个 test module,里面有一个test 函数

    • 你可以添加任意数量的 test module 或 函数
~/rust
➜ cargo new adder --lib
     Created library `adder` package

~/rust
➜ cd adder

adder on  master [?] via 

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