android 主线程和子线程之间的消息传递

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从主线程发送消息到子线程(准确地说应该是非UI线程)
<span style="font-size:18px;">public class LooperThreadActivity extends Activity
    /** Called when the activity is first created. */
    
    private final int MSG_HELLO = 0;
    private Handler mHandler;
    
    @Override
    public void onCreate(Bundle savedInstanceState) 
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        new CustomThread().start();//新建并启动CustomThread实例
        
        findViewById(R.id.send_btn).setOnClickListener(new OnClickListener() 
            
            @Override
            public void onClick(View v) //点击界面时发送消息
                String str = "hello";
                Log.d("Test", "MainThread is ready to send msg:" + str);
                mHandler.obtainMessage(MSG_HELLO, str).sendToTarget();//发送消息到CustomThread实例
                
            
        );
        
    
    
    class CustomThread extends Thread 
        @Override
        public void run() 
            //建立消息循环的步骤
            Looper.prepare();//1、初始化Looper
            mHandler = new Handler()//2、绑定handler到CustomThread实例的Looper对象
                public void handleMessage (Message msg) //3、定义处理消息的方法
                    switch(msg.what) 
                    case MSG_HELLO:
                        Log.d("Test", "CustomThread receive msg:" + (String) msg.obj);
                    
                
            ;
            Looper.loop();//4、启动消息循环
        
    
</span>
从非UI线程传递消息到UI线程(界面主线程),因为主界面已经有MessageQueue,所以可以直接获取消息处理消息。而上面由主线程向非UI线程中处理消息的时候,非UI线程需要先添加消息队列,然后处理消息循环。
<span style="font-size:18px;">public class ThreadHandlerActivity extends Activity 
    /** Called when the activity is first created. */
    private static final int MSG_SUCCESS = 0;//获取图片成功的标识
    private static final int MSG_FAILURE = 1;//获取图片失败的标识
    private ImageView mImageView;
    private Button mButton;
    private Thread mThread;
    private Handler mHandler = new Handler() 
        public void handleMessage (Message msg) //此方法在ui线程运行
            switch(msg.what) 
            case MSG_SUCCESS:
                mImageView.setImageBitmap((Bitmap) msg.obj);//imageview显示从网络获取到的logo
                Toast.makeText(getApplication(), getApplication().getString(R.string.get_pic_success), Toast.LENGTH_LONG).show();
                break;

            case MSG_FAILURE:
                Toast.makeText(getApplication(), getApplication().getString(R.string.get_pic_failure), Toast.LENGTH_LONG).show();
                break;
            
        
    ;
    
    @Override
    public void onCreate(Bundle savedInstanceState) 
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        mImageView= (ImageView) findViewById(R.id.imageView);//显示图片的ImageView
        mButton = (Button) findViewById(R.id.button);
        mButton.setOnClickListener(new OnClickListener() 
            
            @Override
            public void onClick(View v) 
                if(mThread == null) 
                    mThread = new Thread(runnable);
                    mThread.start();//线程启动
                
                else 
                    Toast.makeText(getApplication(), getApplication().getString(R.string.thread_started), Toast.LENGTH_LONG).show();
                
            
        );
    
    
    Runnable runnable = new Runnable() 
        @Override
        public void run() //run()在新的线程中运行
            HttpClient hc = new DefaultHttpClient();
            HttpGet hg = new HttpGet("http://csdnimg.cn/www/images/csdnindex_logo.gif");//获取csdn的logo
            final Bitmap bm;
            try 
                HttpResponse hr = hc.execute(hg);
                bm = BitmapFactory.decodeStream(hr.getEntity().getContent());
             catch (Exception e) 
                mHandler.obtainMessage(MSG_FAILURE).sendToTarget();//获取图片失败
                return;
            
            mHandler.obtainMessage(MSG_SUCCESS,bm).sendToTarget();//获取图片成功,向ui线程发送MSG_SUCCESS标识和bitmap对象

//            mImageView.setImageBitmap(bm); //出错!不能在非ui线程操作ui元素

//            mImageView.post(new Runnable() //另外一种更简洁的发送消息给ui线程的方法。
//                
//                @Override
//                public void run() //run()方法会在ui线程执行
//                    mImageView.setImageBitmap(bm);
//                
//            );
        
    ;</span>


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