Binder学习笔记—— binder服务端是如何组织addService数据的?
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在checkService的调查中我们知道客户端向ServiceManager请求服务名,ServiceManager根据服务名遍历本地链表,找到匹配的handle返回给客户端。这个handle显然是由服务端注册的,这个handle究竟是什么?要先搞清楚这个问题,必须研究服务端和ServiceManager是如何共同完成一次addService操作的。我们从服务端代码出发。TestService.cpp:30
int main()
sp < ProcessState > proc(ProcessState::self());
sp < IServiceManager > sm = defaultServiceManager();
// sm = new BpServiceManager(new BpBinder(0))
sm->addService(String16("service.testservice"), new BnTestService());
ProcessState::self()->startThreadPool();
IPCThreadState::self()->joinThreadPool();
return 0;
在《defaultServiceManager()返回了什么?》一文中已经知道,sm就是new BpServiceManager(new BpBinder( 0 ) ),因此,找到BpServiceManager::addService(…),frameworks/native/libs/binder/IServiceManager.cpp:155
virtual status_t addService(const String16& name, const sp<IBinder>& service,
bool allowIsolated)
// name="service.testservice", service=new BnTestService(),allowIsolated=false
Parcel data, reply;
data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
data.writeString16(name);
data.writeStrongBinder(service);
data.writeInt32(allowIsolated ? 1 : 0);
status_t err = remote()->transact(ADD_SERVICE_TRANSACTION, data, &reply);
return err == NO_ERROR ? reply.readExceptionCode() : err;
Parcel的数据组织规则参见《Parcel是怎么打包的?》。这里打包的service是由main函数传入的new BnTestService(),它的类型是remote还是local呢?从命名上来看我猜是local(BpXXX代表proxy,BnXXX代表native)。来看看BnTestService的继承关系:BnTestService继承自BnInterface,BnInterface继承自BBinder,BBinder覆盖了虚函数localBinder()return this;在Binder.cpp:191。因此这个Parcel data的示意图为:
binder->localBinder()返回binder的this指针,因此就是传入的service参数,即new BnTestService()。
接下来在BpServiceManager::addService(…)函数中调用remote()->transact(…)组织数据的过程在《binder客户端是如何组织checkService数据》中已经分析过了,不再详细解释,只列出关键节点:
frameworks/native/libs/binder/IServiceManager.cpp:155
virtual status_t addService(const String16& name, const sp<IBinder>& service,
bool allowIsolated)
// name="service.testservice", service=new BnTestService(),allowIsolated=false
Parcel data, reply;
……
status_t err = remote()->transact(ADD_SERVICE_TRANSACTION, data, &reply);
……
frameworks/native/libs/binder/BpBinder.cpp:159
status_t BpBinder::transact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
// code=ADD_SERVICE_TRANSACTION, flags=0
// Once a binder has died, it will never come back to life.
……
status_t status = IPCThreadState::self()->transact(
mHandle, code, data, reply, flags);
……
frameworks/native/libs/binder/IPCThreadState.cpp:548
status_t IPCThreadState::transact(int32_t handle,
uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags)
// handle=0, code=ADD_SERVICE_TRANSACTION, flags=0
status_t err = data.errorCheck();
flags |= TF_ACCEPT_FDS;
……
err = writeTransactionData(BC_TRANSACTION, flags, handle, code, data, NULL);
……
return err;
frameworks/native/libs/binder/IPCThreadState.cpp:904
status_t IPCThreadState::writeTransactionData(int32_t cmd, uint32_t binderFlags,
int32_t handle, uint32_t code, const Parcel& data, status_t* statusBuffer)
// cmd=BC_TRANSACTION, binderFlags=TF_ACCEPT_FDS, handle=0,
// code=ADD_SERVICE_TRANSACTION,
binder_transaction_data tr;
tr.target.ptr = 0; /* Don't pass uninitialized stack data to a remote process */
tr.target.handle = handle;
tr.code = code;
tr.flags = binderFlags;
tr.cookie = 0;
tr.sender_pid = 0;
tr.sender_euid = 0;
……
tr.data_size = data.ipcDataSize();
tr.data.ptr.buffer = data.ipcData();
tr.offsets_size = data.ipcObjectsCount()*sizeof(binder_size_t);
tr.data.ptr.offsets = data.ipcObjects();
……
mOut.writeInt32(cmd);
mOut.write(&tr, sizeof(tr));
return NO_ERROR;
它组织成最终的请求数据为:
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