Unity3d 导入NGUI包时出错
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错误Log:
Assets/NGUI/Scripts/Interaction/UIDragObject.cs(172,181): error CS1729: The type `Plane' does not contain a constructor that takes `2' arguments
Assets/NGUI/Scripts/Interaction/UIDragObject.cs(201,36): error CS1061: Type `Plane' does not contain a definition for `Raycast' and no extension method `Raycast' of type `Plane' could be found (are you missing a using directive or an assembly reference?)
求大神解答啊
Unity 用的是4.6.4,NGUI用的是3.8.2
昨天已经解决了,估计是UnityEngine引用的问题,我把所有的Plane变成UnityEngine.Plane就行了,不过还是谢谢了
导入在 Next.JS 项目中分叉和编辑的包时出错
【中文标题】导入在 Next.JS 项目中分叉和编辑的包时出错【英文标题】:Error importing a package that was forked and edited in a Next.JS project 【发布时间】:2021-12-14 12:46:01 【问题描述】:我在这个项目中使用 react-headroom 并且需要编辑它的代码,所以 <header>
不会调整页面的高度。因此,我分叉了原始的 repo 并在我的版本上进行了更改,以便我可以使用 yarn add <my-git-repo-url>
将其安装到我的项目中,然后通常将其作为任何其他库导入:
// src/components/layout.js
import useState from "react"
import Box, Flex from "@chakra-ui/react"
import Footer from "../footer"
import Header from "../header"
import Headroom from "react-headroom" // react-headroom imported here
(...)
但是,我收到此错误消息,告诉我找不到模块:
我不确定这个过程是否有任何错误(我认为没有),但无法解决这个问题。我在./
和./node_modules/react-headroom
中都运行了yarn install
,结果完全没有变化。
正如@novonimo 所问,这里是模块的package.json:
"name": "react-headroom",
"description": "Hide your header until you need it. React.js port of headroom.js",
"version": "3.2.0",
"author": "Kyle Mathews <mathews.kyle@gmail.com>",
"bugs":
"url": "https://github.com/KyleAMathews/react-headroom/issues"
,
"dependencies":
"prop-types": "^15.5.8",
"raf": "^3.3.0",
"shallowequal": "^1.1.0"
,
"devDependencies":
"babel-cli": "^6.16.0",
"babel-core": "^6.17.0",
"babel-eslint": "^7.0.0",
"babel-loader": "^6.2.5",
"babel-plugin-transform-undefined-to-void": "^6.8.0",
"babel-preset-es2015": "^6.16.0",
"babel-preset-react": "^6.16.0",
"babel-preset-stage-1": "^6.16.0",
"chai": "^3.5.0",
"eslint": "^3.8.0",
"eslint-config-airbnb": "^12.0.0",
"eslint-config-airbnb-base": "^9.0.0",
"eslint-config-prettier": "^6.13.0",
"eslint-plugin-import": "^2.0.1",
"eslint-plugin-jsx-a11y": "^2.2.3",
"eslint-plugin-react": "^6.4.1",
"mocha": "^3.1.2",
"mocha-unfunk-reporter": "^0.4.0",
"pre-commit": "^1.0.5",
"prettier": "2.1.2"
,
"directories":
"example": "examples"
,
"homepage": "https://github.com/KyleAMathews/react-headroom",
"keywords": [
"headroom",
"react",
"react-component"
],
"license": "MIT",
"main": "dist/index.js",
"peerDependencies":
"react": "^16.3.0 || ^17"
,
"repository":
"type": "git",
"url": "https://github.com/KyleAMathews/react-headroom.git"
,
"scripts":
"build": "babel --copy-files src --out-dir dist",
"test-watch": "NODE_ENV=test node_modules/.bin/mocha -w --recursive --compilers coffee:babel-core/register -R mocha-unfunk-reporter",
"unit-test": "NODE_ENV=test node_modules/.bin/mocha --recursive --compilers coffee:babel-core/register -R mocha-unfunk-reporter",
"test": "npm run unit-test && npm run lint",
"watch": "./node_modules/.bin/webpack-dev-server --hot",
"publish-patch": "npm run build && npm version patch && npm publish; git push; git push --tags",
"lint": "eslint --ignore-path .gitignore src/*",
"lint:fix": "eslint --ignore-path .gitignore . --fix",
"format": "prettier --config .prettierrc --write 'src/**/*.js,jsx'"
【问题讨论】:
添加分叉的模块 package.json(在/node_module/react-headroom
)
当然。就这样吧。
你在使用之前构建了分叉的仓库吗?
我不知道需要它。是这个问题,谢谢!我应该更新答案还是你想自己做?
【参考方案1】:
您忘记使用build
命令构建您的分叉库。
所以,构建它:
npm build
// or
yarn build
现在使用它,您的应用程序没有任何问题:
import Headroom from "react-headroom"
注意:您需要在您的分叉目录而不是项目的根目录中运行上述命令。
【讨论】:
感谢您的回复。我没有意识到这一点。这是我的第一个分叉和编辑的 repo。 祝你好运兄弟@EduardoOliveira 提出另一个关于此的问题。 关于什么? @EduardoOliveira 抱歉耽搁了。不得不修理我的电脑。这是与此问题相关的新问题:***.com/questions/69780855/… 我想我已经删除了带有上下文的评论,因为它有点重复以上是关于Unity3d 导入NGUI包时出错的主要内容,如果未能解决你的问题,请参考以下文章