在uc/os-ii上进行多任务的调度,设置三个任务,任务一代码中使用了while(1)成为死循环,如何跳出它?急
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如何跳出死循环,运行下一任务? 使用return(0)?在哪用?
为什么要跳出呢,ucos本来就是用while(1)来实现任务的死循环的。你想切换到其他的任务只需要OSTimeDly一下,就能挂起当前任务切换到其他任务。 参考技术A七八百的可选摩托A810,一千左右可选诺基亚6120,5320。 参考技术B 可以用 if()break ;语句实现的
uC/OS-II汇编代码
;********************************************************************************************************
; uC/OS-II
; The Real-Time Kernel
;
; (c) Copyright 1992-2002, Jean J. Labrosse, Weston, FL
; All Rights Reserved
;
;
; 80x86/80x88 Specific code
; LARGE MEMORY MODEL WITH FLOATING-POINT
; Borland C/C++ V4.51
;
; File : OS_CPU_A.ASM
; By : Jean J. Labrosse
;********************************************************************************************************
//集中了处理器所有相关的汇编代码
PUBLIC _OSStartHighRdy
PUBLIC _OSCtxSw
PUBLIC _OSIntCtxSw
PUBLIC _OSFPRestore
PUBLIC _OSFPSave
PUBLIC _OSTickISR
EXTRN _OSIntExit:FAR
EXTRN _OSTimeTick:FAR
EXTRN _OSTaskSwHook:FAR
EXTRN _OSIntNesting:BYTE
EXTRN _OSTickDOSCtr:BYTE
EXTRN _OSPrioHighRdy:BYTE
EXTRN _OSPrioCur:BYTE
EXTRN _OSRunning:BYTE
EXTRN _OSTCBCur:DWORD
EXTRN _OSTCBHighRdy:DWORD
.MODEL LARGE
.CODE
.186
PAGE ; /*$PAGE*/
;*********************************************************************************************************
; START MULTITASKING
; void OSStartHighRdy(void)
;
; The stack frame is assumed to look as follows:
;
; OSTCBHighRdy->OSTCBStkPtr --> DS (Low memory)
; ES
; DI
; SI
; BP
; SP
; BX
; DX
; CX
; AX
; OFFSET of task code address
; SEGMENT of task code address
; Flags to load in PSW
; OFFSET of task code address
; SEGMENT of task code address
; OFFSET of ‘pdata‘
; SEGMENT of ‘pdata‘ (High memory)
;
; Note : OSStartHighRdy() MUST:
; a) Call OSTaskSwHook() then,
; b) Set OSRunning to TRUE,
; c) Switch to the highest priority task.
;*********************************************************************************************************
_OSStartHighRdy PROC FAR
CALL FAR PTR _OSTaskSwHook ; Call user defined task switch hook
;
MOV AX, SEG _OSTCBHighRdy ; Reload DS
MOV DS, AX ;
MOV AL, 1 ; OSRunning = TRUE;
MOV BYTE PTR DS:_OSRunning, AL ; (Indicates that multitasking has started)
;
LES BX, DWORD PTR DS:_OSTCBHighRdy ; SS:SP = OSTCBHighRdy->OSTCBStkPtr
MOV SS, ES:[BX+2] ;
MOV SP, ES:[BX+0] ;
;
POP DS ; Load task‘s context
POP ES ;
POPA ;
;
IRET ; Run task
_OSStartHighRdy ENDP
PAGE ; /*$PAGE*/
;*********************************************************************************************************
; PERFORM A CONTEXT SWITCH (From task level)
; void OSCtxSw(void)
;
; Note(s): 1) Upon entry,
; OSTCBCur points to the OS_TCB of the task to suspend
; OSTCBHighRdy points to the OS_TCB of the task to resume
;
; 2) The stack frame of the task to suspend looks as follows:
;
; SP -> OFFSET of task to suspend (Low memory)
; SEGMENT of task to suspend
; PSW of task to suspend (High memory)
;
; 3) The stack frame of the task to resume looks as follows:
;
; OSTCBHighRdy->OSTCBStkPtr --> DS (Low memory)
; ES
; DI
; SI
; BP
; SP
; BX
; DX
; CX
; AX
; OFFSET of task code address
; SEGMENT of task code address
; Flags to load in PSW (High memory)
;*********************************************************************************************************
_OSCtxSw PROC FAR
;
PUSHA ; Save current task‘s context
PUSH ES ;
PUSH DS ;
;
MOV AX, SEG _OSTCBCur ; Reload DS in case it was altered
MOV DS, AX ;
;
LES BX, DWORD PTR DS:_OSTCBCur ; OSTCBCur->OSTCBStkPtr = SS:SP
MOV ES:[BX+2], SS ;
MOV ES:[BX+0], SP ;
;
CALL FAR PTR _OSTaskSwHook ; Call user defined task switch hook
;
MOV AX, WORD PTR DS:_OSTCBHighRdy+2 ; OSTCBCur = OSTCBHighRdy
MOV DX, WORD PTR DS:_OSTCBHighRdy ;
MOV WORD PTR DS:_OSTCBCur+2, AX ;
MOV WORD PTR DS:_OSTCBCur, DX ;
;
MOV AL, BYTE PTR DS:_OSPrioHighRdy ; OSPrioCur = OSPrioHighRdy
MOV BYTE PTR DS:_OSPrioCur, AL ;
;
LES BX, DWORD PTR DS:_OSTCBHighRdy ; SS:SP = OSTCBHighRdy->OSTCBStkPtr
MOV SS, ES:[BX+2] ;
MOV SP, ES:[BX] ;
;
POP DS ; Load new task‘s context
POP ES ;
POPA ;
;
IRET ; Return to new task
;
_OSCtxSw ENDP
PAGE ; /*$PAGE*/
;*********************************************************************************************************
; PERFORM A CONTEXT SWITCH (From an ISR)
; void OSIntCtxSw(void)
;
; Note(s): 1) Upon entry,
; OSTCBCur points to the OS_TCB of the task to suspend
; OSTCBHighRdy points to the OS_TCB of the task to resume
;
; 2) The stack frame of the task to suspend looks as follows:
;
; OSTCBCur->OSTCBStkPtr ------> DS (Low memory)
; ES
; DI
; SI
; BP
; SP
; BX
; DX
; CX
; AX
; OFFSET of task code address
; SEGMENT of task code address
; Flags to load in PSW (High memory)
;
; 3) The stack frame of the task to resume looks as follows:
;
; OSTCBHighRdy->OSTCBStkPtr --> DS (Low memory)
; ES
; DI
; SI
; BP
; SP
; BX
; DX
; CX
; AX
; OFFSET of task code address
; SEGMENT of task code address
; Flags to load in PSW (High memory)
;*********************************************************************************************************
_OSIntCtxSw PROC FAR
;
CALL FAR PTR _OSTaskSwHook ; Call user defined task switch hook
;
MOV AX, SEG _OSTCBCur ; Reload DS in case it was altered
MOV DS, AX ;
;
MOV AX, WORD PTR DS:_OSTCBHighRdy+2 ; OSTCBCur = OSTCBHighRdy
MOV DX, WORD PTR DS:_OSTCBHighRdy ;
MOV WORD PTR DS:_OSTCBCur+2, AX ;
MOV WORD PTR DS:_OSTCBCur, DX ;
;
MOV AL, BYTE PTR DS:_OSPrioHighRdy ; OSPrioCur = OSPrioHighRdy
MOV BYTE PTR DS:_OSPrioCur, AL
;
LES BX, DWORD PTR DS:_OSTCBHighRdy ; SS:SP = OSTCBHighRdy->OSTCBStkPtr
MOV SS, ES:[BX+2] ;
MOV SP, ES:[BX] ;
;
POP DS ; Load new task‘s context
POP ES ;
POPA ;
;
IRET ; Return to new task
;
_OSIntCtxSw ENDP
PAGE ; /*$PAGE*/
;*********************************************************************************************************
; RESTORE FPU REGISTERS
; void OSFPRestore(void *pblk)
;
; Description : This function is called to restore the contents of the FPU registers during a context
; switch. It is assumed that a pointer to a storage area for the FPU registers is placed
; in the task‘s TCB (i.e. .OSTCBExtPtr).
; Arguments : pblk is passed to this function when called.
; Note(s) : 1) The stack frame upon entry looks as follows:
;
; SP + 0 -> OFFSET of caller (Low memory)
; + 2 SEGMENT of caller
; + 4 OFFSET of pblk
; + 6 SEGMENT of pblk (High memory)
;*********************************************************************************************************
_OSFPRestore PROC FAR
;
PUSH BP ; Save work registers
MOV BP,SP
PUSH ES
PUSH BX
;
LES BX, DWORD PTR [BP+6] ; Point to ‘pblk‘
;
FRSTOR ES:[BX] ; Restore FPU context
;
POP BX ; Restore work registers
POP ES
POP BP
;
RET ; Return to caller
;
_OSFPRestore ENDP
PAGE ; /*$PAGE*/
;*********************************************************************************************************
; SAVE FPU REGISTERS
; void OSFPSave(void *pblk)
;
; Description : This function is called to save the contents of the FPU registers during a context
; switch. It is assumed that a pointer to a storage area for the FPU registers is placed
; in the task‘s TCB (i.e. .OSTCBExtPtr).
; Arguments : pblk is passed to this function when called.
; Note(s) : 1) The stack frame upon entry looks as follows:
;
; SP + 0 -> OFFSET of caller (Low memory)
; + 2 SEGMENT of caller
; + 4 OFFSET of pblk
; + 6 SEGMENT of pblk (High memory)
;*********************************************************************************************************
_OSFPSave PROC FAR
;
PUSH BP ; Save work registers
MOV BP,SP
PUSH ES
PUSH BX
;
LES BX, DWORD PTR [BP+6] ; Point to ‘pblk‘
;
FSAVE ES:[BX] ; Save FPU context
;
POP BX ; Restore work registers
POP ES
POP BP
;
RET ; Return to caller
;
_OSFPSave ENDP
PAGE ; /*$PAGE*/
;*********************************************************************************************************
; HANDLE TICK ISR
;
; Description: This function is called 199.99 times per second or, 11 times faster than the normal DOS
; tick rate of 18.20648 Hz. Thus every 11th time, the normal DOS tick handler is called.
; This is called chaining. 10 times out of 11, however, the interrupt controller on the PC
; must be cleared to allow for the next interrupt.
;
; Arguments : none
;
; Returns : none
;
; Note(s) : The following C-like pseudo-code describe the operation being performed in the code below.
;
; Save all registers on the current task‘s stack;
; OSIntNesting++;
; if (OSIntNesting == 1) {
; OSTCBCur->OSTCBStkPtr = SS:SP
; }
; OSTickDOSCtr--;
; if (OSTickDOSCtr == 0) {
; OSTickDOSCtr = 11;
; INT 81H; Chain into DOS every 54.925 mS
; (Interrupt will be cleared by DOS)
; } else {
; Send EOI to PIC; Clear tick interrupt by sending an End-Of-Interrupt to the 8259
; PIC (Priority Interrupt Controller)
; }
; OSTimeTick(); Notify uC/OS-II that a tick has occured
; OSIntExit(); Notify uC/OS-II about end of ISR
; Restore all registers that were save on the current task‘s stack;
; Return from Interrupt;
;*********************************************************************************************************
;
_OSTickISR PROC FAR
;
PUSHA ; Save interrupted task‘s context
PUSH ES
PUSH DS
;
MOV AX, SEG(_OSIntNesting) ; Reload DS
MOV DS, AX
INC BYTE PTR DS:_OSIntNesting ; Notify uC/OS-II of ISR
;
CMP BYTE PTR DS:_OSIntNesting, 1 ; if (OSIntNesting == 1)
JNE SHORT _OSTickISR1
MOV AX, SEG(_OSTCBCur) ; Reload DS
MOV DS, AX
LES BX, DWORD PTR DS:_OSTCBCur ; OSTCBCur->OSTCBStkPtr = SS:SP
MOV ES:[BX+2], SS ;
MOV ES:[BX+0], SP ;
;
_OSTickISR1:
MOV AX, SEG(_OSTickDOSCtr) ; Reload DS
MOV DS, AX
DEC BYTE PTR DS:_OSTickDOSCtr
CMP BYTE PTR DS:_OSTickDOSCtr, 0
JNE SHORT _OSTickISR2 ; Every 11 ticks (~199.99 Hz), chain into DOS
;
MOV BYTE PTR DS:_OSTickDOSCtr, 11
INT 081H ; Chain into DOS‘s tick ISR
JMP SHORT _OSTickISR3
_OSTickISR2:
MOV AL, 20H ; Move EOI code into AL.
MOV DX, 20H ; Address of 8259 PIC in DX.
OUT DX, AL ; Send EOI to PIC if not processing DOS timer.
;
_OSTickISR3:
CALL FAR PTR _OSTimeTick ; Process system tick
;
CALL FAR PTR _OSIntExit ; Notify uC/OS-II of end of ISR
;
POP DS ; Restore interrupted task‘s context
POP ES
POPA
;
IRET ; Return to interrupted task
;
_OSTickISR ENDP
;
END
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