音频的录制方式-AudioRecord,MediaRecorder的使用及播放
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AudioRecord和MediaRecorder两种都可以录制音频,MediaRecorder已实现大量的封装,操作起来更加简单,而AudioRecord使用起来更加灵活,能实现更多的功能。
1.AudioRecord(基于字节流录音)
优点:可以实现语音的实时处理,进行边录边播,对音频的实时处理。
缺点:输出的是PCM的语音数据,如果保存成音频文件是不能被播放器播放的。要用到AudioTrack这个去进行处理。
2.MediaRecorder(基于文件录音)
已集成了录音,编码,压缩等,支持少量的音频格式文件。
优点:封装度很高,操作简单
缺点:无法实现实时处理音频,输出的音频格式少。
功能实现:MediaRecorder(这里需要注意,无论录制还是播放都是一个耗时操作,需要在非主线程中去操作)
//实现触摸录音,松开录音结束
tv_press_send.setOnTouchListener(new View.OnTouchListener()
@Override
public boolean onTouch(View v, MotionEvent event)
switch (event.getAction())
case MotionEvent.ACTION_DOWN:
startRecorder();
break;
case MotionEvent.ACTION_UP:
stopRecorder();
break;
case MotionEvent.ACTION_CANCEL:
break;
default:
break;
return true;
);
开启一个单线程去实现录音功能,及失败操作:
/**
* 开启录音
*/
private void startRecorder()
tv_press_send.setText("正在说话...");
//提交后台任务,开始录音
mExecutorService.submit(new Runnable()
@Override
public void run()
//释放上一次的录音
releaseRecorder();
//开始录音
if (!doStart())
recorderFial();
);
启动录音,及MediaRecorder的配置:
/**
* 启动录音
*
* @return
*/
private boolean doStart()
try
//创建MediaRecorder
mMediaRecorder = new MediaRecorder();
//创建录音文件
mRecorderFile = new File(Environment.getExternalStorageDirectory().getAbsolutePath()
+ "/recorderdemo/" + System.currentTimeMillis() + ".m4a");
if (!mRecorderFile.getParentFile().exists()) mRecorderFile.getParentFile().mkdirs();
mRecorderFile.createNewFile();
//配置MediaRecorder
//从麦克风采集
mMediaRecorder.setAudiosource(MediaRecorder.AudioSource.MIC);
//保存文件为MP4格式
mMediaRecorder.setOutputFormat(MediaRecorder.OutputFormat.MPEG_4);
//所有android系统都支持的适中采样的频率
mMediaRecorder.setAudioSamplingRate(44100);
//通用的AAC编码格式
mMediaRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AAC);
//设置音质频率
mMediaRecorder.setAudioEncodingBitRate(96000);
//设置文件录音的位置
mMediaRecorder.setOutputFile(mRecorderFile.getAbsolutePath());
//开始录音
mMediaRecorder.prepare();
mMediaRecorder.start();
startRecorderTime = System.currentTimeMillis();
catch (Exception e)
Toast.makeText(FileActivity.this, "录音失败,请重试", Toast.LENGTH_SHORT).show();
return false;
//记录开始录音时间,用于统计时长,小于3秒中,录音不发送
return true;
停止录音操作:
/**
* 关闭录音
*
* @return
*/
private boolean doStop()
try
mMediaRecorder.stop();
stopRecorderTime = System.currentTimeMillis();
final int second = (int) (stopRecorderTime - startRecorderTime) / 1000;
//按住时间小于3秒钟,算作录取失败,不进行发送
if (second < 3) return false;
mHander.post(new Runnable()
@Override
public void run()
tv_sendmsg.setText("录制成功:" + second + "秒");
);
catch (Exception e)
e.printStackTrace();
return true;
释放MediaRecorder:
/**
* 释放上一次的录音
*/
private void releaseRecorder()
if (mMediaRecorder != null)
mMediaRecorder.release();
mMediaRecorder = null;
录音的播放:使用MediaPlayer
开启一个单线程,去播放:
/**
* 播放录音
*
* @param view
*/
public void playrecorder(View view)
if (!mIsPlaying)
mExecutorService.submit(new Runnable()
@Override
public void run()
doPlay(mRecorderFile);
);
else
Toast.makeText(FileActivity.this, "正在播放", Toast.LENGTH_SHORT).show();
具体播放代码:
private void doPlay(File audioFile)
try
//配置播放器 MediaPlayer
mediaPlayer = new MediaPlayer();
//设置声音文件
mediaPlayer.setDataSource(audioFile.getAbsolutePath());
//配置音量,中等音量
mediaPlayer.setVolume(1,1);
//播放是否循环
mediaPlayer.setLooping(false);
//设置监听回调 播放完毕
mediaPlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener()
@Override
public void onCompletion(MediaPlayer mp)
stopPlayer();
);
mediaPlayer.setOnErrorListener(new MediaPlayer.OnErrorListener()
@Override
public boolean onError(MediaPlayer mp, int what, int extra)
stopPlayer();
Toast.makeText(FileActivity.this,"播放失败",Toast.LENGTH_SHORT).show();
return true;
);
//设置播放
mediaPlayer.prepare();
mediaPlayer.start();
//异常处理,防止闪退
catch (Exception e)
e.printStackTrace();
stopPlayer();
activity销毁后的onDestory的处理:
@Override
protected void onDestroy()
super.onDestroy();
//当activity关闭时,停止这个线程,防止内存泄漏
mExecutorService.shutdownNow();
releaseRecorder();
MediaRecord完整功能实现代码:
public class FileActivity extends AppCompatActivity
private TextView tv_sendmsg, tv_press_send;
private ExecutorService mExecutorService;
private MediaRecorder mMediaRecorder;
private MediaPlayer mediaPlayer;
private File mRecorderFile;
private long startRecorderTime, stopRecorderTime;
private Handler mHander = new Handler(Looper.getMainLooper());
private boolean mIsPlaying = false;
@Override
protected void onCreate(Bundle savedInstanceState)
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_first);
setTitle("文件录音");
initView();
//录音JNI函数不具有线程安全性,因此用单线程
mExecutorService = Executors.newSingleThreadExecutor();
private void initView()
tv_sendmsg = (TextView) findViewById(R.id.tv_sendmsg);
tv_press_send = (TextView) findViewById(R.id.tv_press_send);
tv_press_send.setOnTouchListener(new View.OnTouchListener()
@Override
public boolean onTouch(View v, MotionEvent event)
switch (event.getAction())
case MotionEvent.ACTION_DOWN:
startRecorder();
break;
case MotionEvent.ACTION_UP:
stopRecorder();
break;
case MotionEvent.ACTION_CANCEL:
break;
default:
break;
return true;
);
/**
* 开启录音
*/
private void startRecorder()
tv_press_send.setText("正在说话...");
//提交后台任务,开始录音
mExecutorService.submit(new Runnable()
@Override
public void run()
//释放上一次的录音
releaseRecorder();
//开始录音
if (!doStart())
recorderFial();
);
/**
* 释放上一次的录音
*/
private void releaseRecorder()
if (mMediaRecorder != null)
mMediaRecorder.release();
mMediaRecorder = null;
/**
* 启动录音
*
* @return
*/
private boolean doStart()
try
//创建MediaRecorder
mMediaRecorder = new MediaRecorder();
//创建录音文件
mRecorderFile = new File(Environment.getExternalStorageDirectory().getAbsolutePath()
+ "/recorderdemo/" + System.currentTimeMillis() + ".m4a");
if (!mRecorderFile.getParentFile().exists()) mRecorderFile.getParentFile().mkdirs();
mRecorderFile.createNewFile();
//配置MediaRecorder
//从麦克风采集
mMediaRecorder.setAudioSource(MediaRecorder.AudioSource.MIC);
//保存文件为MP4格式
mMediaRecorder.setOutputFormat(MediaRecorder.OutputFormat.MPEG_4);
//所有android系统都支持的适中采样的频率
mMediaRecorder.setAudioSamplingRate(44100);
//通用的AAC编码格式
mMediaRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AAC);
//设置音质频率
mMediaRecorder.setAudioEncodingBitRate(96000);
//设置文件录音的位置
mMediaRecorder.setOutputFile(mRecorderFile.getAbsolutePath());
//开始录音
mMediaRecorder.prepare();
mMediaRecorder.start();
startRecorderTime = System.currentTimeMillis();
catch (Exception e)
Toast.makeText(FileActivity.this, "录音失败,请重试", Toast.LENGTH_SHORT).show();
return false;
//记录开始录音时间,用于统计时长,小于3秒中,录音不发送
return true;
/**
* 关闭录音
*
* @return
*/
private boolean doStop()
try
mMediaRecorder.stop();
stopRecorderTime = System.currentTimeMillis();
final int second = (int) (stopRecorderTime - startRecorderTime) / 1000;
//按住时间小于3秒钟,算作录取失败,不进行发送
if (second < 3) return false;
mHander.post(new Runnable()
@Override
public void run()
tv_sendmsg.setText("录制成功:" + second + "秒");
);
catch (Exception e)
e.printStackTrace();
return true;
/**
* 录音失败逻辑
*/
private void recorderFial()
mRecorderFile = null;
mHander.post(new Runnable()
@Override
public void run()
tv_press_send.setText("录音失败请重新录音");
);
/**
* 停止录音
*/
private void stopRecorder()
tv_press_send.setText("开始录音");
//提交后台任务,停止录音
mExecutorService.submit(new Runnable()
@Override
public void run()
if (!doStop())
recorderFial();
releaseRecorder();
);
/**
* 播放录音
*
* @param view
*/
public void playrecorder(View view)
if (!mIsPlaying)
mExecutorService.submit(new Runnable()
@Override
public void run()
doPlay(mRecorderFile);
);
else
Toast.makeText(FileActivity.this, "正在播放", Toast.LENGTH_SHORT).show();
private void doPlay(File audioFile)
try
//配置播放器 MediaPlayer
mediaPlayer = new MediaPlayer();
//设置声音文件
mediaPlayer.setDataSource(audioFile.getAbsolutePath());
//配置音量,中等音量
mediaPlayer.setVolume(1,1);
//播放是否循环
mediaPlayer.setLooping(false);
//设置监听回调 播放完毕
mediaPlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener()
@Override
public void onCompletion(MediaPlayer mp)
stopPlayer();
);
mediaPlayer.setOnErrorListener(new MediaPlayer.OnErrorListener()
@Override
public boolean onError(MediaPlayer mp, int what, int extra)
stopPlayer();
Toast.makeText(FileActivity.this,"播放失败",Toast.LENGTH_SHORT).show();
return true;
);
//设置播放
mediaPlayer.prepare();
mediaPlayer.start();
//异常处理,防止闪退
catch (Exception e)
e.printStackTrace();
stopPlayer();
private void stopPlayer()
mIsPlaying=false;
mediaPlayer.release();
mediaPlayer=null;
@Override
protected void onDestroy()
super.onDestroy();
//当activity关闭时,停止这个线程,防止内存泄漏
mExecutorService.shutdownNow();
releaseRecorder();
AudioRecord的功能实现:
实现一个点击button进行录音,再次点击停止录音功能
开启录音和停止录音:
public void recorderaudio(View view)
if (mIsRecording)
bt_stream_recorder.setText("开始录音");
//在开始录音中如果这个值没有变false,则一直进行,当再次点击变false时,录音才停止
mIsRecording = false;
//执行停止录音逻辑,这块不用下面代码,只需上面变换mIsRecording这个状态就可以了,下面一直走while
/* mExecutorService.submit(new Runnable()
@Override
public void run()
stopRecorder();
);*/
else
bt_stream_recorder.setText("停止录音");
//提交后台任务,执行录音逻辑
mIsRecording = true;
//提交后台任务,执行录音逻辑
mExecutorService.submit(new Runnable()
@Override
public void run()
startRecorder();
);
开启录音:
/**
* 开始录音
*/
private void startRecorder()
// realeseRecorder();
if (!dostart()) recorderFail();
AudioRecord的配置及功能实现具体代码:
private boolean dostart()
try
//记录开始录音时间
startRecorderTime = System.currentTimeMillis();
//创建录音文件
mAudioRecordFile = new File(Environment.getExternalStorageDirectory().getAbsolutePath() +
"/recorderdemo/" + System.currentTimeMillis() + ".pcm");
if (!mAudioRecordFile.getParentFile().exists())
mAudioRecordFile.getParentFile().mkdirs();
mAudioRecordFile.createNewFile();
//创建文件输出流
mFileOutputStream = new FileOutputStream(mAudioRecordFile);
//配置AudioRecord
int audioSource = MediaRecorder.AudioSource.MIC;
//所有android系统都支持
int sampleRate = 44100;
//单声道输入
int channelConfig = AudioFormat.CHANNEL_IN_MONO;
//PCM_16是所有android系统都支持的
int autioFormat = AudioFormat.ENCODING_PCM_16BIT;
//计算AudioRecord内部buffer最小
int minBufferSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig, autioFormat);
//buffer不能小于最低要求,也不能小于我们每次我们读取的大小。
mAudioRecord = new AudioRecord(audioSource, sampleRate, channelConfig, autioFormat, Math.max(minBufferSize, BUFFER_SIZE));
//开始录音
mAudioRecord.startRecording();
//循环读取数据,写入输出流中
while (mIsRecording)
//只要还在录音就一直读取
int read = mAudioRecord.read(mBuffer, 0, BUFFER_SIZE);
if(read<=0)
return false;
else
mFileOutputStream.write(mBuffer, 0, read);
//退出循环,停止录音,释放资源
stopRecorder();
catch (Exception e)
e.printStackTrace();
return false;
finally
if (mAudioRecord != null)
mAudioRecord.release();
return true;
再次点击停止录音操作代码:
private boolean doStop()
//停止录音,关闭文件输出流
mAudioRecord.stop();
mAudioRecord.release();
mAudioRecord = null;
//记录结束时间,统计录音时长
stopRecorderTime = System.currentTimeMillis();
//大于3秒算成功,在主线程更新UI
final int send = (int) (stopRecorderTime - startRecorderTime) / 1000;
if (send > 3)
mHandler.post(new Runnable()
@Override
public void run()
tv_stream_msg.setText("录音成功:" + send + "秒");
bt_stream_recorder.setText("开始录音");
);
else
recorderFail();
return false;
return true;
录取失败,更新UI操作:
private boolean recorderFail()
mHandler.post(new Runnable()
@Override
public void run()
bt_stream_recorder.setText("开始录音");
tv_stream_msg.setText("录取失败,请重新录入");
mIsRecording=false;
Log.i("Tag8", "go here111111111");
);
return false;
播放录音代码:
/**
* 播放声音
* @param view
*/
public void player(View view)
mExecutorService.submit(new Runnable()
@Override
public void run()
if(!mIsPlaying)
Log.i("Tag8","go here");
mIsPlaying=true;
doPlay(mAudioRecordFile);
);
播放录音具体实现,AudioTrack的使用:
private void doPlay(File audioFile)
if(audioFile !=null)
Log.i("Tag8","go there");
//配置播放器
//音乐类型,扬声器播放
int streamType= AudioManager.STREAM_MUSIC;
//录音时采用的采样频率,所以播放时同样的采样频率
int sampleRate=44100;
//单声道,和录音时设置的一样
int channelConfig=AudioFormat.CHANNEL_OUT_MONO;
//录音时使用16bit,所以播放时同样采用该方式
int audioFormat=AudioFormat.ENCODING_PCM_16BIT;
//流模式
int mode= AudioTrack.MODE_STREAM;
//计算最小buffer大小
int minBufferSize=AudioTrack.getMinBufferSize(sampleRate,channelConfig,audioFormat);
//构造AudioTrack 不能小于AudioTrack的最低要求,也不能小于我们每次读的大小
AudioTrack audioTrack=new AudioTrack(streamType,sampleRate,channelConfig,audioFormat,
Math.max(minBufferSize,BUFFER_SIZE),mode);
//从文件流读数据
FileInputStream inputStream=null;
try
//循环读数据,写到播放器去播放
inputStream=new FileInputStream(audioFile);
//循环读数据,写到播放器去播放
int read;
//只要没读完,循环播放
while ((read=inputStream.read(mBuffer))>0)
Log.i("Tag8","read:"+read);
int ret=audioTrack.write(mBuffer,0,read);
//检查write的返回值,处理错误
switch (ret)
case AudioTrack.ERROR_INVALID_OPERATION:
case AudioTrack.ERROR_BAD_VALUE:
case AudioManager.ERROR_DEAD_OBJECT:
playFail();
return;
default:
break;
catch (Exception e)
e.printStackTrace();
//读取失败
playFail();
finally
mIsPlaying=false;
//关闭文件输入流
if(inputStream !=null)
closeStream(inputStream);
//播放器释放
resetQuietly(audioTrack);
AudioRecord的功能实现完整代码:
public class StreamActivity extends AppCompatActivity
private Button bt_stream_recorder;
private TextView tv_stream_msg;
private ExecutorService mExecutorService;
private long startRecorderTime, stopRecorderTime;
private volatile boolean mIsRecording = false;
private AudioRecord mAudioRecord;
private FileOutputStream mFileOutputStream;
private File mAudioRecordFile;
private byte[] mBuffer;
//buffer值不能太大,避免OOM
private static final int BUFFER_SIZE = 2048;
private boolean mIsPlaying=false;
private Handler mHandler = new Handler(Looper.getMainLooper());
@Override
protected void onCreate(Bundle savedInstanceState)
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_stream);
setTitle("字节流录音");
initView();
mExecutorService = Executors.newSingleThreadExecutor();
mBuffer = new byte[BUFFER_SIZE];
private void initView()
bt_stream_recorder = (Button) findViewById(R.id.bt_stream_recorder);
tv_stream_msg = (TextView) findViewById(R.id.tv_stream_msg);
public void recorderaudio(View view)
if (mIsRecording)
bt_stream_recorder.setText("开始录音");
//在开始录音中如果这个值没有变false,则一直进行,当再次点击变false时,录音才停止
mIsRecording = false;
//执行停止录音逻辑,这块不用下面代码,只需上面变换mIsRecording这个状态就可以了,下面一直走while
/* mExecutorService.submit(new Runnable()
@Override
public void run()
stopRecorder();
);*/
else
bt_stream_recorder.setText("停止录音");
//提交后台任务,执行录音逻辑
mIsRecording = true;
//提交后台任务,执行录音逻辑
mExecutorService.submit(new Runnable()
@Override
public void run()
startRecorder();
);
/**
* 开始录音
*/
private void startRecorder()
// realeseRecorder();
if (!dostart()) recorderFail();
/**
* 停止录音
*/
private void stopRecorder()
mIsRecording=false;
if (!doStop()) recorderFail();
private boolean dostart()
try
//记录开始录音时间
startRecorderTime = System.currentTimeMillis();
//创建录音文件
mAudioRecordFile = new File(Environment.getExternalStorageDirectory().getAbsolutePath() +
"/recorderdemo/" + System.currentTimeMillis() + ".pcm");
if (!mAudioRecordFile.getParentFile().exists())
mAudioRecordFile.getParentFile().mkdirs();
mAudioRecordFile.createNewFile();
//创建文件输出流
mFileOutputStream = new FileOutputStream(mAudioRecordFile);
//配置AudioRecord
int audioSource = MediaRecorder.AudioSource.MIC;
//所有android系统都支持
int sampleRate = 44100;
//单声道输入
int channelConfig = AudioFormat.CHANNEL_IN_MONO;
//PCM_16是所有android系统都支持的
int autioFormat = AudioFormat.ENCODING_PCM_16BIT;
//计算AudioRecord内部buffer最小
int minBufferSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig, autioFormat);
//buffer不能小于最低要求,也不能小于我们每次我们读取的大小。
mAudioRecord = new AudioRecord(audioSource, sampleRate, channelConfig, autioFormat, Math.max(minBufferSize, BUFFER_SIZE));
//开始录音
mAudioRecord.startRecording();
//循环读取数据,写入输出流中
while (mIsRecording)
//只要还在录音就一直读取
int read = mAudioRecord.read(mBuffer, 0, BUFFER_SIZE);
if(read<=0)
return false;
else
mFileOutputStream.write(mBuffer, 0, read);
//退出循环,停止录音,释放资源
stopRecorder();
catch (Exception e)
e.printStackTrace();
return false;
finally
if (mAudioRecord != null)
mAudioRecord.release();
return true;
private boolean recorderFail()
mHandler.post(new Runnable()
@Override
public void run()
bt_stream_recorder.setText("开始录音");
tv_stream_msg.setText("录取失败,请重新录入");
mIsRecording=false;
Log.i("Tag8", "go here111111111");
);
return false;
private void realeseRecorder()
mAudioRecord.release();
private boolean doStop()
//停止录音,关闭文件输出流
mAudioRecord.stop();
mAudioRecord.release();
mAudioRecord = null;
Log.i("Tag8", "go here");
//记录结束时间,统计录音时长
stopRecorderTime = System.currentTimeMillis();
//大于3秒算成功,在主线程更新UI
final int send = (int) (stopRecorderTime - startRecorderTime) / 1000;
if (send > 3)
mHandler.post(new Runnable()
@Override
public void run()
tv_stream_msg.setText("录音成功:" + send + "秒");
bt_stream_recorder.setText("开始录音");
Log.i("Tag8", "go there");
);
else
recorderFail();
return false;
return true;
/**
* 播放声音
* @param view
*/
public void player(View view)
mExecutorService.submit(new Runnable()
@Override
public void run()
if(!mIsPlaying)
Log.i("Tag8","go here");
mIsPlaying=true;
doPlay(mAudioRecordFile);
);
private void doPlay(File audioFile)
if(audioFile !=null)
Log.i("Tag8","go there");
//配置播放器
//音乐类型,扬声器播放
int streamType= AudioManager.STREAM_MUSIC;
//录音时采用的采样频率,所以播放时同样的采样频率
int sampleRate=44100;
//单声道,和录音时设置的一样
int channelConfig=AudioFormat.CHANNEL_OUT_MONO;
//录音时使用16bit,所以播放时同样采用该方式
int audioFormat=AudioFormat.ENCODING_PCM_16BIT;
//流模式
int mode= AudioTrack.MODE_STREAM;
//计算最小buffer大小
int minBufferSize=AudioTrack.getMinBufferSize(sampleRate,channelConfig,audioFormat);
//构造AudioTrack 不能小于AudioTrack的最低要求,也不能小于我们每次读的大小
AudioTrack audioTrack=new AudioTrack(streamType,sampleRate,channelConfig,audioFormat,
Math.max(minBufferSize,BUFFER_SIZE),mode);
//从文件流读数据
FileInputStream inputStream=null;
try
//循环读数据,写到播放器去播放
inputStream=new FileInputStream(audioFile);
//循环读数据,写到播放器去播放
int read;
//只要没读完,循环播放
while ((read=inputStream.read(mBuffer))>0)
Log.i("Tag8","read:"+read);
int ret=audioTrack.write(mBuffer,0,read);
//检查write的返回值,处理错误
switch (ret)
case AudioTrack.ERROR_INVALID_OPERATION:
case AudioTrack.ERROR_BAD_VALUE:
case AudioManager.ERROR_DEAD_OBJECT:
playFail();
return;
default:
break;
catch (Exception e)
e.printStackTrace();
//读取失败
playFail();
finally
mIsPlaying=false;
//关闭文件输入流
if(inputStream !=null)
closeStream(inputStream);
//播放器释放
resetQuietly(audioTrack);
//循环读数据,写到播放器去播放
//错误处理,防止闪退
/**
* 关闭输入流
* @param inputStream
*/
private void closeStream(FileInputStream inputStream)
try
inputStream.close();
catch (IOException e)
e.printStackTrace();
private void resetQuietly(AudioTrack audioTrack)
try
audioTrack.stop();
audioTrack.release();
catch (Exception e)
e.printStackTrace();
/**
* 播放失败
*/
private void playFail()
mHandler.post(new Runnable()
@Override
public void run()
tv_stream_msg.setText("播放失败");
);
@Override
protected void onDestroy()
super.onDestroy();
if (mExecutorService != null)
mExecutorService.shutdownNow();
if (mAudioRecord != null)
mAudioRecord.stop();
mAudioRecord.release();
mAudioRecord = null;
转载至:http://blog.csdn.net/zxyudia/article/details/68948751
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