Verilog基于FPGA的五子棋小游戏(VGA显示双人对战胜负判别附完整代码)
Posted 阿汪先生
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基于FPGA的五子棋小游戏
有一些说明:
1、本文是基于VGA的显示小游戏,主要为VGA显示的拓展应用;
2、为适应不同显示屏的分辨率,棋盘确定为10X10的黑线白底的方格;
3、下棋主要用棋格颜色变化来反映,通过移位按键确定数组位置来表示待选择的方格,确定键按下改变对应方格像素值(下棋);
4、通过数组来保存每次按下的颜色,避免每次按下所有棋子颜色全变;
5、阿汪先生用的FPGA板子型号为:xc7a35tcsg324-1 ;
6、相关代码段后有注释,以便读者理解;
7、如有帮助,请点个赞,谢谢!(手动滑稽)
`timescale 1ns / 1ps
module vga(clk,yidong,disp_rgb,hsync,vsync,flag);
input clk; //系统时钟
input [4:0] yidong; //四个按键
input[0:0] flag;
output[11:0] disp_rgb;
output hsync,
vsync;
reg[11:0] hcount; //行信号
reg[11:0] vcount; //列信号
reg[11:0] data;
reg[11:0] h_dat; //12位的色素显示变量
reg[11:0] z_dat;
reg[11:0] y_dat;
reg[11:0] v_dat;
reg[11:0] x_dat;
reg over=0; //游戏是否结束标志
wire hcount_ov;
wire vcount_ov;
wire dat_act;
wire hsync;
wire vsync;
reg vga_clk=0;
reg clk_50ms=0;
reg cnt_clk=0;
localparam DVSR=7000000; //分频计数的阈值
reg [28:0] js; //分频信号的中间计数变量
reg [9:0] R [9:0]; //10X10的数组
reg [99:0] U; //每个格子的状态标志
reg[9:0]xsync,ysync;
wire [11:0]x_pos, y_pos;
wire [9:0]a;
wire [9:0]b;
//表示每个格子在100个格子的位置
wire [9:0]c;
wire [9:0]d;
wire [99:0] x;
assign a=(hcount-220)/40;
assign b=(vcount-70)/40;
//计算每个格子在100个格子的位置
assign c=(ball_x_pos-240)/40;
assign d=(ball_y_pos-90)/40;
//一百个格子嘛
assign x[0] = ((hcount - 240)*(hcount - 240)+(vcount - 90)*(vcount - 90))<=400;
assign x[1] =((hcount - 280)*(hcount - 280)+(vcount - 90)*(vcount - 90))<=400;
assign x[2] =( (hcount - 320)*(hcount - 320)+(vcount - 90)*(vcount - 90))<=400;
assign x[3] = ((hcount - 360)*(hcount - 360)+(vcount - 90)*(vcount - 90))<=400;
assign x[4] =( (hcount - 400)*(hcount - 400)+(vcount - 90)*(vcount - 90))<=400;
assign x[5] = ((hcount - 440)*(hcount - 440)+(vcount - 90)*(vcount - 90))<=400;
assign x[6] = ((hcount - 480)*(hcount - 480)+(vcount - 90)*(vcount - 90))<=400;
assign x[7] = ((hcount - 520)*(hcount - 520)+(vcount - 90)*(vcount - 90))<=400;
assign x[8] =( (hcount - 560)*(hcount - 560)+(vcount - 90)*(vcount - 90))<=400;
assign x[9] = ((hcount - 600)*(hcount - 600)+(vcount - 90)*(vcount - 90))<=400;
assign x[10] = (hcount - 240)*(hcount - 240)+(vcount - 130)*(vcount - 130)<=400;
assign x[11] = (hcount - 280)*(hcount - 280)+(vcount - 130)*(vcount - 130)<=400;
assign x[12] = (hcount - 320)*(hcount - 320)+(vcount - 130)*(vcount - 130)<=400;
assign x[13] = (hcount - 360)*(hcount -360)+(vcount - 130)*(vcount - 130)<=400;
assign x[14] = (hcount - 400)*(hcount - 400)+(vcount - 130)*(vcount - 130)<=400;
assign x[15] = (hcount - 440)*(hcount - 440)+(vcount - 130)*(vcount - 130)<=400;
assign x[16] = (hcount - 480)*(hcount -480)+(vcount - 130)*(vcount - 130)<=400;
assign x[17] = (hcount -520)*(hcount - 520)+(vcount - 130)*(vcount - 130)<=400;
assign x[18] = (hcount - 560)*(hcount - 560)+(vcount - 130)*(vcount - 130)<=400;
assign x[19] = (hcount - 600)*(hcount - 600)+(vcount - 130)*(vcount - 130)<=400;
assign x[20] = (hcount - 240)*(hcount - 240)+(vcount -170)*(vcount - 170)<=400;
assign x[21] = (hcount - 280)*(hcount - 280)+(vcount -170)*(vcount - 170)<=400;
assign x[22] = (hcount -320)*(hcount - 320)+(vcount -170)*(vcount - 170)<=400;
assign x[23] = (hcount -360)*(hcount - 360)+(vcount -170)*(vcount - 170)<=400;
assign x[24] =(hcount -400)*(hcount - 400)+(vcount -170)*(vcount - 170)<=400;
assign x[25] =(hcount - 440)*(hcount - 440)+(vcount -170)*(vcount - 170)<=400;
assign x[26] = (hcount - 480)*(hcount - 480)+(vcount -170)*(vcount - 170)<=400;
assign x[27] = (hcount - 520)*(hcount - 520)+(vcount -170)*(vcount - 170)<=400;
assign x[28] =(hcount - 560)*(hcount -560)+(vcount -170)*(vcount - 170)<=400;
assign x[29] =(hcount - 600)*(hcount - 600)+(vcount -170)*(vcount - 170)<=400;
assign x[30] = (hcount - 240)*(hcount - 240)+(vcount - 210)*(vcount - 210)<=400;
assign x[31] =(hcount - 280)*(hcount - 280)+(vcount - 210)*(vcount - 210)<=400;
assign x[32] =(hcount - 320)*(hcount - 320)+(vcount - 210)*(vcount - 210)<=400;
assign x[33] = (hcount - 360)*(hcount - 360)+(vcount - 210)*(vcount - 210)<=400;
assign x[34] =(hcount - 400)*(hcount - 400)+(vcount - 210)*(vcount - 210)<=400;
assign x[35] = (hcount - 440)*(hcount - 440)+(vcount - 210)*(vcount - 210)<=400;
assign x[36] = (hcount - 480)*(hcount -480)+(vcount - 210)*(vcount - 210)<=400;
assign x[37] = (hcount - 520)*(hcount - 520)+(vcount - 210)*(vcount - 210)<=400;
assign x[38] =(hcount - 560)*(hcount - 560)+(vcount - 210)*(vcount - 210)<=400;
assign x[39] =(hcount - 600)*(hcount - 600)+(vcount - 210)*(vcount - 210)<=400;
assign x[40] = (hcount - 240)*(hcount - 240)+(vcount - 250)*(vcount - 250)<=400;
assign x[41] = (hcount - 280)*(hcount - 280)+(vcount - 250)*(vcount - 250)<=400;
assign x[42] = (hcount - 320)*(hcount - 320)+(vcount - 250)*(vcount - 250)<=400;
assign x[43] = (hcount - 360)*(hcount - 360)+(vcount - 250)*(vcount - 250)<=400;
assign x[44] = (hcount - 400)*(hcount - 400)+(vcount - 250)*(vcount - 250)<=400;
assign x[45] = (hcount - 440)*(hcount - 440)+(vcount - 250)*(vcount - 250)<=400;
assign x[46] = (hcount - 480)*(hcount -480)+(vcount - 250)*(vcount - 250)<=400;
assign x[47] = (hcount - 520)*(hcount - 520)+(vcount - 250)*(vcount - 250)<=400;
assign x[48] = (hcount - 560)*(hcount -560)+(vcount - 250)*(vcount - 250)<=400;
assign x[49] = (hcount - 600)*(hcount -600)+(vcount - 250)*(vcount - 250)<=400;
assign x[50] = (hcount - 240)*(hcount - 240)+(vcount - 290)*(vcount - 290)<=400;
assign x[51] = (hcount - 280)*(hcount - 280)+(vcount - 290)*(vcount - 290)<=400;
assign x[52] = (hcount - 320)*(hcount - 320)+(vcount - 290)*(vcount - 290)<=400;
assign x[53] = (hcount - 360)*(hcount - 360)+(vcount - 290)*(vcount - 290)<=400;
assign x[54] = (hcount - 400)*(hcount -400)+(vcount - 290)*(vcount - 290)<=400;
assign x[55] = (hcount - 440)*(hcount - 440)+(vcount - 290)*(vcount - 290)<=400;
assign x[56] = (hcount -480)*(hcount - 480)+(vcount - 290)*(vcount - 290)<=400;
assign x[57] = (hcount - 520)*(hcount - 520)+(vcount - 290)*(vcount - 290)<=400;
assign x[58] = (hcount - 560)*(hcount - 560)+(vcount - 290)*(vcount - 290)<=400;
assign x[59] = (hcount - 600)*(hcount - 600)+(vcount - 290)*(vcount - 290)<=400;
assign x[60] = (hcount - 240)*(hcount - 240)+(vcount -330)*(vcount - 330)<=400;
assign x[61] = (hcount - 280)*(hcount - 280)+(vcount -330)*(vcount - 330)<=400;
assign x[62] = (hcount -320)*(hcount - 320)+(vcount -330)*(vcount - 330)<=400;
assign x[63] = (hcount - 360)*(hcount - 360)+(vcount -330)*(vcount - 330)<=400;
assign x[64] = (hcount - 400)*(hcount - 400)+(vcount -330)*(vcount - 330)<=400;
assign x[65] =(hcount - 440)*(hcount - 440)+(vcount -330)*(vcount - 330)<=400;
assign x[66] = (hcount - 480)*(hcount - 480)+(vcount -330)*(vcount - 330)<=400;
assign x[67] =(hcount - 520)*(hcount -520)+(vcount -330)*(vcount - 330)<=400;
assign x[68] = (hcount -560)*(hcount - 560)+(vcount -330)*(vcount - 330)<=400;
assign x[69] =(hcount - 600)*(hcount - 600)+(vcount -330)*(vcount - 330)<=400;
assign x[70] = (hcount - 240)*(hcount - 240)+(vcount - 370)*(vcount - 370)<=400;
assign x[71] = (hcount - 280)*(hcount - 280)+(vcount - 370)*(vcount - 370)<=400;
assign x[72] =(hcount - 320)*(hcount - 320)+(vcount - 370)*(vcount - 370)<=400;
assign x[73] =(hcount -360)*(hcount - 360)+(vcount - 370)*(vcount - 370)<=400;
assign x[74] = (hcount - 400)*(hcount - 400)+(vcount - 370)*(vcount - 370)<=400;
assign x[75] =(hcount - 440)*(hcount - 440)+(vcount - 370)*(vcount - 370)<=400;
assign x[76] = (hcount - 480)*(hcount - 480)+(vcount - 370)*(vcount - 370)<=400;
assign x[77] =(hcount - 520)*(hcount - 520)+(vcount - 370)*(vcount - 370)<=400;
assign x[78] =(hcount - 560)*(hcount -560)+(vcount - 370)*(vcount - 370)<=400;
assign x[79] = (hcount - 600)*(hcount - 600)+(vcount - 370)*(vcount - 370)<=400;
assign x[80] = (hcount - 240)*(hcount - 240)+(vcount - 410)*(vcount -410)<=400;
assign x[81] = (hcount - 280)*(hcount - 280)+(vcount - 410)*(vcount -410)<=400;
assign x[82] = (hcount - 320)*(hcount - 320)+(vcount - 410)*(vcount -410)<=400;
assign x[83] = (hcount - 360)*(hcount - 360)+(vcount - 410)*(vcount -410)<=400;
assign x[84] =(hcount - 400)*(hcount - 400)+(vcount - 410)*(vcount -410)<=400;
assign x[85] = (hcount - 440)*(hcount - 440)+(vcount - 410)*(vcount -410)<=400;
assign x[86] = (hcount - 480)*(hcount - 480)+(vcount - 410)*(vcount -410)<=400;
assign x[87] =(hcount - 520)*(hcount - 520)+(vcount - 410)*(vcount -410)<=400;
assign x[88] = (hcount - 560)*(hcount - 560)+(vcount - 410)*(vcount -410)<=400;
assign x[89] = (hcount - 600)*(hcount - 600)+(vcount - 410)*(vcount -410)<=400;
assign x[90] = (hcount - 240)*(hcount - 240)+(vcount - 450)*(vcount - 450)<=400;
assign x[91] = (hcount - 280)*(hcount - 280)+(vcount - 450)*(vcount -450)<=400;
assign x[92] = (hcount - 320)*(hcount -320)+(vcount -450)*(vcount - 450)<=400;
assign x[93] = (hcount - 360)*(hcount - 360)+(vcount - 450)*(vcount - 450)<=400;
assign x[94] = (hcount - 400)*(hcount - 400)+(vcount - 450)*(vcount - 450)<=400;
assign x[95] = (hcount - 440)*(hcount - 440)+(vcount -450)*(vcount - 450)<=400;
assign x[96] = (hcount - 480)*(hcount - 480)+(vcount - 450)*(vcount - 450)<=400;
assign x[97] = (hcount - 520)*(hcount - 520)+(vcount -450)*(vcount - 450)<=400;
assign x[98] = (hcount - 560)*(hcount - 560)+(vcount -450)*(vcount -450)<=400;
assign x[99] = (hcount - 600)*(hcount - 600)+(vcount - 450)*(vcount - 450)<=400;
//VGA行,场扫描时序参数表
parameter
hsync_end = 10'd95,
hdat_begin = 10'd143,
hdat_end = 10'd783,
hpixel_end = 10'd799,
vsync_end = 10'd1,
vdat_begin = 10'd34,
vdat_end = 10'd514,
vline_end = 10'd524;
parameter ball_r=20;
always@(posedge clk)
begin
if(cnt_clk == 1)
begin
vga_clk <= ~vga_clk;
cnt_clk <= 0;
end
else
cnt_clk <= cnt_clk + 1;
end
/**********VGA驱动**********/
//行扫描
always@(posedge vga_clk)
begin
if(hcount_ov)
hcount <= 10'd0;
else
hcount <= hcount + 10'd1;
end
assign hcount_ov = (hcount == hpixel_end);
//场扫描
always@(posedge vga_clk)
begin
if(hcount_ov)
begin
if(vcount_ov)
vcount <= 10'd0;
else
vcount <= vcount + 10'd1;
end
end
assign vcount_ov = (vcount == vline_end);
//数据、同步信号输入
assign dat_act = ((hcount >= hdat_begin) && (hcount < hdat_end)) && ((vcount > vdat_begin) && (vcount<vdat_end));
assign hsync = (hcount > hsync_end);
assign vsync = (vcount > vsync_end);
assign disp_rgb = (dat_act)?data:3'h000;
//显示模块
always@(posedge vga_clk)
begin
if(over==0)
data <=v_dat&h_dat&x_dat&y_dat; //与计算显示色素块
else
data <=z_dat; //游戏结束则显示另外画面
end
parameter WIDTH = 40, //矩形长
HEIGHT = 40, //矩形宽
//显示区域的边界 (显示屏上总的显色区域)
DISV_TOP = 10'd470,
DISV_DOWN =10'd70,
DISH_LEFT = 10'd220,
DISH_RIGHT = 10'd620;
//变色区域(棋格)_右边界=左边界+格子宽度
reg [9:0] ball_y_pos = 10'd90 ;
reg [9:0] ball_x_pos = 10'd240 ;
reg [9:0] rightbound = DISH_LEFT + WIDTH ;
//对100MHz的系统时钟进行分频
always @ (posedge clk)
begin
if(js==DVSR)
begin
js<=0;
clk_50ms=~clk_50ms;
end
else
begin
js<=js+1;
end
end
//按键控制棋子移动
//每次按下改变待选择棋子的边界坐标
always@(posedge clk_50ms)
begin
case(yidong[4:0])
5'b00100:begin
if (ball_x_pos== 10'd240)
ball_x_pos<=10'd600;
else
ball_x_pos<=ball_x_pos-10'd40;
end
5'b01000:begin
if (ball_x_pos==10'd600)
ball_x_pos<=10'd240;
else
ball_x_pos<= ball_x_pos+10'd40;
end
5'b00001: begin
if (ball_y_pos== 10'd90)
ball_y_pos<=10'd450;
else
ball_y_pos<=ball_y_pos-10'd40;
end
5'b00010: begin
if(ball_y_pos== 10'd450)
ball_y_pos<=10'd90;
else
ball_y_pos<=ball_y_pos+10'd40;
end
5'b10000: begin
if(R[d][c]==0)
begin
R[d][c]<=1;
U[d*10+c]<=flag[0];
end
end
default: rightbound<=10'd220;
endcase
end
//棋盘区域判断及上色
always@(posedge vga_clk)
begin
if ( (hcount - ball_x_pos)*(hcount - ball_x_pos) + (vcount- ball_y_pos)*(vcount - ball_y_pos) <= (ball_r * ball_r))
x_dat<= 12'h0ff;
else if (x[b*10+a]&&R[b][a]&&U[b*10+a])
begin
x_dat<= 12'hfff;
y_dat <= 12'hf0f;
end
else if (x[b*10+a]&&R[b][a])
begin
x_dat<= 12'hfff;
y_dat <= 12'hff0;
end
else
begin
x_dat<= 12'hfff;
y_dat <= 12'hfff;
end
end
//产生竖长条
always@(posedge vga_clk)
begin
if(hcount<=200||hcount>=640)
v_dat <= 12'h000;//hei
else if(hcount ==240||hcount ==280||hcount ==320||hcount ==360||hcount ==400||hcount ==440||hcount ==480||hcount ==520||hcount==560||hcount==600)
v_dat <= 12'h000;//hei
else
v_dat <= 12'hfff;//bai
end
//产生横长条
always@(posedge vga_clk)
begin
if(vcount<=50||vcount>=490)
h_dat <= 12'h000;//hei
else if(vcount ==90||vcount ==130||vcount ==170||vcount==210 ||vcount==250||vcount ==290||vcount ==330||vcount==370 ||vcount==410||vcount==450)
h_dat <= 12'h000;
else
h_dat <= 12'hfff;
end
//输赢状态判断
always@(posedge vga_clk)
begin
if(b<=5&&U[b*10+a]==1&&U[b*10+a+1]==1&&U[b*10+a+2]==1&&U[b*10+a+3]==1&&U[b*10+a+4]==1)//heng
over=1;
else if(a<=5&&U[b*10+a]==1&&U[b*10+a+10]==1&&U[b*10+a+20]==1&&U[b*10+a+30]==1&&U[b*10+a+40]==1)//shu
over=1;
else if(a<=5&&b<=5&&U[b*10+a]==1&&U[b*10+a+11]==1&&U[b*10+a+22]==1&&U[b*10+a+33]==1&&U[b*10+a+44]==1)//chenggong
over=1;
else if(b<=5&&a>=4&&U[b*10+a]==1&&U[b*10+a+9]==1&&U[b*10+a+18]==1&&U[b*10+a+27]==1&&U[b*10+a+36]==1)
over=1;
end
\\\\产生黑线(格子之间的黑线)
always@(posedge vga_clk)
begin
if(((hcount>=240&&hcount<=260)||(hcount>=300&&hcount<=320)||(hcount>=360&&hcount<=380)||(hcount>=420&&hcount<=440)||(hcount>=480&&hcount<=500)||(hcount>=560&&hcount<=580))&&(vcount >=200&&vcount <=360))
z_dat <= 12'h0f0;//hei
else if(hcount>=260&&hcount<=380&&vcount>=340&&vcount <=360)
z_dat <= 12'h0f0;
else if(hcount>=500&&hcount<=560&&vcount>=200&&vcount <=220)
z_dat <= 12'h0f0;
else
z_dat <= 12'hfff;
end
//阿汪先生的博客.ws
endmodule
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各位大家好,我在fpga上用verilog实现vga字符显示,将字符的十六进制存放在ram里面,读出并显示在vga上