JUC编程(java.util.concurrent)
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文章目录
本视频看的是狂神的JUC
什么是Juc?
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JUI的并发编程
业务:普通的线程代码类Thread, Runnable接口,没有返回值,相比Callable效率低,所以企业的开发中使用Callable接口多.
Lock?
java.util.current.Lock 包括ReetrantLock,ReetrantReadWriteLock
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进程和线程的区别?
进程:一个程序 QQ.exe,.jar,包含多个线程
一个java程序默认几个线程?2个
java真的可以开启线程吗?不可以,看它的方法知道它只可以通过调用start0方法操作,底层通过c++来进行操作硬件。
public synchronized void start()
/**
* This method is not invoked for the main method thread or "system"
* group threads created/set up by the VM. Any new functionality added
* to this method in the future may have to also be added to the VM.
*
* A zero status value corresponds to state "NEW".
*/
if (threadStatus != 0)
throw new IllegalThreadStateException();
/* Notify the group that this thread is about to be started
* so that it can be added to the group's list of threads
* and the group's unstarted count can be decremented. */
group.add(this);
boolean started = false;
try
start0();
started = true;
finally
try
if (!started)
group.threadStartFailed(this);
catch (Throwable ignore)
/* do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
private native void start0();
并发并行的区别?
并发多个线程操作同一资源。
并行:cpu多核,多个线程同时执行
JUC并发编程的目的:充分利用CPU的资源。
线程的状态
线程的状态源码
public enum State
/**
* Thread state for a thread which has not yet started.
*/
//
NEW,
/**
* Thread state for a runnable thread. A thread in the runnable
* state is executing in the Java virtual machine but it may
* be waiting for other resources from the operating system
* such as processor.
*/
RUNNABLE,
/**
* Thread state for a thread blocked waiting for a monitor lock.
* A thread in the blocked state is waiting for a monitor lock
* to enter a synchronized block/method or
* reenter a synchronized block/method after calling
* @link Object#wait() Object.wait.
*/
BLOCKED,
/**
* Thread state for a waiting thread.
* A thread is in the waiting state due to calling one of the
* following methods:
* <ul>
* <li>@link Object#wait() Object.wait with no timeout</li>
* <li>@link #join() Thread.join with no timeout</li>
* <li>@link LockSupport#park() LockSupport.park</li>
* </ul>
*
* <p>A thread in the waiting state is waiting for another thread to
* perform a particular action.
*
* For example, a thread that has called <tt>Object.wait()</tt>
* on an object is waiting for another thread to call
* <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on
* that object. A thread that has called <tt>Thread.join()</tt>
* is waiting for a specified thread to terminate.
*/
//等待(没有时间的限制的等待)
WAITING,
/**
* Thread state for a waiting thread with a specified waiting time.
* A thread is in the timed waiting state due to calling one of
* the following methods with a specified positive waiting time:
* <ul>
* <li>@link #sleep Thread.sleep</li>
* <li>@link Object#wait(long) Object.wait with timeout</li>
* <li>@link #join(long) Thread.join with timeout</li>
* <li>@link LockSupport#parkNanos LockSupport.parkNanos</li>
* <li>@link LockSupport#parkUntil LockSupport.parkUntil</li>
* </ul>
*/
//超时等待(会有时间的限制)
TIMED_WAITING,
/**
* Thread state for a terminated thread.
* The thread has completed execution.
*/
//终止
TERMINATED;
wait/sleep 区别
来自不同的类
wait =>Object
sleep => Thread
企业中的休眠会用sleep的吗?不会,一般使用`
import java.util.concurrent.TimeUnit;
TimeUnit.DAYS.sleep(1);
2.关于锁的释放
wait :会释放锁 (不需要捕获异常)
等待的条件必须在同步代码块中。
sleep: 睡觉了,抱着睡觉,不会释放!(需要捕获异常)
Lock锁的详细讲解(important)
synchronized和Lock锁的区别
- sychronized是内置java关键字,Lock是一个java类(接口)
- sychronized适合锁少量的代码,Lock适合大量的代码
- sychronized 无法判断锁的状态,Lock可以获取锁的状态。
- sychronized 会自动释放锁,Lock需要手动关闭锁!,如果不释放会产生死锁。
- 线程1(获取锁,阻塞)线程2(等待、傻傻的等待),Lock锁就不一定等待下去。
- sychronized 可重入锁,不可以中断的,非公平 Lock,可以重入锁,可以判断锁,公平或者不公平可以手动的设置。
sychronized实现并发处理:
package com.hou.demo;
/*
* 真正的多线程开发,
* 企业开发,线程是一个单独的资源类,没有任何的附属操作
* 1. 属性方法
* */
public class SaleTicketDemo01
public static void main(String[] args)
// new Thread(new MyThread()).start();
// 并发:多线程操作同一个资源类,把资源类丢入线程
// @FunctionalInterface 函数式接口,jdk1.8 lamda表达式
final Ticket ticket=new Ticket();
//这个是通过匿名函数进行实现的
/* new Thread(new Runnable()
@Override
public void run()
).start();*/
//lamda表达式的()为传入的参数的名称,写入你的代码,后面的”A"为你的线程的名字
new Thread(()->
for (int i = 0; i < 60; i++)
ticket.sale();
,"A").start();
new Thread(()->
for (int i = 0; i < 60; i++)
ticket.sale();
,"B").start();
new Thread(()->
for (int i = 0; i < 60; i++)
ticket.sale();
,"C").start();
/* 企业不会用这个开发性能低
static class MyThread implements Runnable
@Override
public void run()
*/
// 资源类oop
static class Ticket
private Integer num=20;
// 卖票的方式 传统的synchronized可以解决这个高并发的问题
public synchronized void sale()
if(num>0)
System.out.println(Thread.currentThread().getName()+"卖出了"+(num-num)+"票,剩余:"+(num--));
Lock锁实现并发处理:
1. new RreentrantLock
2. trylock.lock(); //锁定的方法catch
3.进行锁的释放(lock.unlock())
4. 代码实现如下所示:
package com.hou.demo;
/*
* 真正的多线程开发,
* 企业开发,线程是一个单独的资源类,没有任何的附属操作
* 1. 属性方法
* */
public class SaleTicketDemo01
public static void main(String[] args)
// new Thread(new MyThread()).start();
// 并发:多线程操作同一个资源类,把资源类丢入线程
// @FunctionalInterface 函数式接口,jdk1.8 lamda表达式
final Ticket ticket=new Ticket();
//这个是通过匿名函数进行实现的
/* new Thread(new Runnable()
@Override
public void run()
).start();*/
//lamda表达式的()为传入的参数的名称,写入你的代码,后面的”A"为你的线程的名字
new Thread(()->
for (int i = 0; i < 60; i++)
ticket.sale();
,"A").start();
new Thread(()->
for (int i = 0; i < 60; i++)
ticket.sale();
,"B").start();
new Thread(()->
for (int i = 0; i < 60; i++)
ticket.sale();
,"C").start();
/* 企业不会用这个开发性能低
static class MyThread implements Runnable
@Override
public void run()
*/
// 资源类oop
static class Ticket
private Integer num=20;
// 卖票的方式 传统的synchronized可以解决这个高并发的问题
public synchronized void sale()
if(num>0)
System.out.println(Thread.currentThread().getName()+"卖出了"+(num-num)+"票,剩余:"+(num--));
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