HTML+CSS+JS实现 ❤️女朋友canvas仿ps橡皮擦刮刮卡❤️
Posted java李杨勇
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效果演示: 文末获取源码
代码目录:
主要代码实现:
CSS样式:
body
margin: 0;
padding: 0;
.box
position: absolute;
left: 0;
top: 0;
bottom: 0;
right: 0;
background: url("girl1.jpg") no-repeat;
background-size: 100% 100%;
backface-visibility: hidden;
overflow: hidden;
#cas
width: 100%;
height: 100%;
opacity: 1;
-webkit-transition: opacity .5s;
-ms-transition: opacity .5s;
-moz-transition: opacity .5s;
.noOp
opacity: 0 !important;
HTML代码 :
<div class="box" id="bb">
<canvas id="cas" width="1366" height="651"></canvas>
</div>
<script type="text/javascript" charset="utf-8">
var canvas = document.getElementById("cas"),
ctx = canvas.getContext("2d");
var x1, y1, a = 30,
timeout, totimes = 100,
jiange = 30;
canvas.width = document.getElementById("bb").clientWidth;
canvas.height = document.getElementById("bb").clientHeight;
var img = new Image();
img.src = "sha.jpg";
img.onload = function()
ctx.drawImage(img, 0, 0, canvas.width, canvas.height)
//ctx.fillRect(0,0,canvas.width,canvas)
tapClip()
//通过修改globalCompositeOperation来达到擦除的效果
function tapClip()
var hastouch = "ontouchstart" in window ? true : false,
tapstart = hastouch ? "touchstart" : "mousedown",
tapmove = hastouch ? "touchmove" : "mousemove",
tapend = hastouch ? "touchend" : "mouseup";
ctx.lineCap = "round";
ctx.lineJoin = "round";
ctx.lineWidth = a * 2;
ctx.globalCompositeOperation = "destination-out";
canvas.addEventListener(tapstart, function(e)
clearTimeout(timeout)
e.preventDefault();
x1 = hastouch ? e.targetTouches[0].pageX : e.clientX - canvas.offsetLeft;
y1 = hastouch ? e.targetTouches[0].pageY : e.clientY - canvas.offsetTop;
ctx.save();
ctx.beginPath()
ctx.arc(x1, y1, 1, 0, 2 * Math.PI);
ctx.fill();
ctx.restore();
canvas.addEventListener(tapmove, tapmoveHandler);
canvas.addEventListener(tapend, function()
canvas.removeEventListener(tapmove, tapmoveHandler);
timeout = setTimeout(function()
var imgData = ctx.getImageData(0, 0, canvas.width, canvas.height);
var dd = 0;
for (var x = 0; x < imgData.width; x += jiange)
for (var y = 0; y < imgData.height; y += jiange)
var i = (y * imgData.width + x) * 4;
if (imgData.data[i + 3] > 0)
dd++
if (dd / (imgData.width * imgData.height / (jiange * jiange)) < 0.4)
canvas.className = "noOp";
, totimes)
);
function tapmoveHandler(e)
clearTimeout(timeout)
e.preventDefault()
x2 = hastouch ? e.targetTouches[0].pageX : e.clientX - canvas.offsetLeft;
y2 = hastouch ? e.targetTouches[0].pageY : e.clientY - canvas.offsetTop;
ctx.save();
ctx.moveTo(x1, y1);
ctx.lineTo(x2, y2);
ctx.stroke();
ctx.restore()
x1 = x2;
y1 = y2;
)
//使用clip来达到擦除效果
function otherClip()
var hastouch = "ontouchstart" in window ? true : false,
tapstart = hastouch ? "touchstart" : "mousedown",
tapmove = hastouch ? "touchmove" : "mousemove",
tapend = hastouch ? "touchend" : "mouseup";
canvas.addEventListener(tapstart, function(e)
clearTimeout(timeout)
e.preventDefault();
x1 = hastouch ? e.targetTouches[0].pageX : e.clientX - canvas.offsetLeft;
y1 = hastouch ? e.targetTouches[0].pageY : e.clientY - canvas.offsetTop;
ctx.save()
ctx.beginPath()
ctx.arc(x1, y1, a, 0, 2 * Math.PI);
ctx.clip()
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.restore();
canvas.addEventListener(tapmove, tapmoveHandler);
canvas.addEventListener(tapend, function()
canvas.removeEventListener(tapmove, tapmoveHandler);
timeout = setTimeout(function()
var imgData = ctx.getImageData(0, 0, canvas.width, canvas.height);
var dd = 0;
for (var x = 0; x < imgData.width; x += jiange)
for (var y = 0; y < imgData.height; y += jiange)
var i = (y * imgData.width + x) * 4;
if (imgData.data[i + 3] > 0)
dd++
if (dd / (imgData.width * imgData.height / (jiange * jiange)) < 0.4)
canvas.className = "noOp";
, totimes)
);
function tapmoveHandler(e)
e.preventDefault()
x2 = hastouch ? e.targetTouches[0].pageX : e.clientX - canvas.offsetLeft;
y2 = hastouch ? e.targetTouches[0].pageY : e.clientY - canvas.offsetTop;
var asin = a * Math.sin(Math.atan((y2 - y1) / (x2 - x1)));
var acos = a * Math.cos(Math.atan((y2 - y1) / (x2 - x1)));
var x3 = x1 + asin;
var y3 = y1 - acos;
var x4 = x1 - asin;
var y4 = y1 + acos;
var x5 = x2 + asin;
var y5 = y2 - acos;
var x6 = x2 - asin;
var y6 = y2 + acos;
ctx.save()
ctx.beginPath()
ctx.arc(x2, y2, a, 0, 2 * Math.PI);
ctx.clip()
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.restore();
ctx.save()
ctx.beginPath()
ctx.moveTo(x3, y3);
ctx.lineTo(x5, y5);
ctx.lineTo(x6, y6);
ctx.lineTo(x4, y4);
ctx.closePath();
ctx.clip()
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.restore();
x1 = x2;
y1 = y2;
)
</script>
<script type="text/javascript">
window.setTimeout('CountDown()', 100);
// End
</script>
上面的图片文件需要引入
源码获取
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