分布式系统架构-samgr/source系统服务开发框架基础代码iunknown.c讲解
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分布式系统架构-samgr/source系统服务开发框架基础代码iunknown.c讲解
本篇概述
基于IUnknown,我们可以开发服务或功能的对外接口,接口实现的本质是函数地址的传导与函数的调用,因此IUnknown在M核和A核系统服务开发框架基础代码中显得尤为重要。
组件对外公布的是接口,一个组件可以实现多个接口,也就是说可以对外公布多个接口,组件本身就提供对自己查询的一个接口,让客户去询问组件,问它是否支持某个接口,在经过多次的这种询问之后,客户对于组件的认识将越来越清晰。这是COM组件对象模型的核心内容,详情请参考com编程。
本篇将讲述iunknown.c和iunknown.h的核心内容,基于接口的底层代码探索接口实现的核心技术。
代码框架
iunknown
├── 宏定义
│ └── DEFAULT_VERSION
│ └── INHERIT_IUNKNOWN
│ └── INHERIT_IUNKNOWNENTRY
│ └── DEFAULT_IUNKNOWN_IMPL
│ └── IUNKNOWN_ENTRY_BEGIN
│ └── IUNKNOWN_ENTRY_END
│ └── GET_IUNKNOWN
├── 结构体
│ └── IUnknown
│ └── IUnknownEntry
├── 接口功能函数
│ └── IUNKNOWN_QueryInterface
│ └── IUNKNOWN_AddRef
│ └── IUNKNOWN_Release
iunknown.h
iunknown.h中包含了有关接口对象以及类的相关宏定义、接口与接口入口的结构体以及接口功能函数的部分声明。通过iunknown.h中的相关代码以及注释我们可以发现:接口的结构与调用思路采用COM编程的方案,详情请见:
宏定义部分
/**
* @brief Defines the default IUnknown IUnknown. You can customize the version.
* 概述:定义默认IUnknown型号,你可以自定义这个型号
* The <b>IUnknown</b> interface of the default version can be called only in the current process.
* Inter-process communication is not supported. \\n
* IUnknown默认型号接口只能在当前进程被调用
* 跨进程间通信不被支持
* @since 1.0
* @version 1.0
*/
#define DEFAULT_VERSION 0x20 //16进制数转10进制为32
/**
* @brief Defines the macro for inheriting the <b>IUnknown</b> interface.
* 概述:定义为了继承IUnknown接口的宏
* When developing a subclass of the <b>IUnknown</b> class, you can use this macro to inherit the
* structures of the <b>IUnknown</b> interface. \\n
* 在开发一个IUnknown的子类时,你可以使用这个宏来继承IUnknown接口的框架
*/
#define INHERIT_IUNKNOWN \\
int (*QueryInterface)(IUnknown *iUnknown, int version, void **target); \\
int (*AddRef)(IUnknown *iUnknown); \\
int (*Release)(IUnknown *iUnknown)
/**
* @brief Defines the macro for inheriting the classes that implement the <b>IUnknown</b>
* interface.
* 概述:定义macro(宏)用来继承实现IUnknown接口的类
* When developing a subclass of a class that implements the <b>IUnknown</b> interface, you can use
* this macro to inherit the structures of the <b>IUnknown</b> implementation class. \\n
* 当开发一个实现IUnknown接口的子类时,你可以使用这个macro来继承IUnknown实现类的框架
*/
#define INHERIT_IUNKNOWNENTRY(T) \\
uint16 ver; \\
int16 ref; \\
T iUnknown
/**
* @brief Defines the default marco for initializing the <b>IUnknown</b> interface.
* 概述:定义默认的marco(宏)用来初始化IUnknown接口
* When creating a subclass object of the <b>IUnknown</b> interface, you can use this macro to
* initialize members of the <b>IUnknown</b> interface to their default values. \\n
* 当创建一个IUnknown接口的子类时,你可以使用这个macro(宏)来初始化IUnknown接口成员的默认值
*/
#define DEFAULT_IUNKNOWN_IMPL \\
.QueryInterface = IUNKNOWN_QueryInterface, \\
.AddRef = IUNKNOWN_AddRef, \\
.Release = IUNKNOWN_Release
/**
* @brief Defines the macro for initializing the classes that implement the <b>IUnknown</b>
* interface.
* 概述:定义一个宏用于初始化实现IUnknown接口的类
* When creating a subclass object of a class that implements the <b>IUnknown</b> interface, you
* can use this macro to initialize members of the <b>IUnknown</b> implementation class to their
* default values. \\n
* You need to add the initialization of the customized member variable. \\n
* 当创建一个类的用于实现IUnknown接口的子类对象时,你可以使用这个macro(宏)来初始化IUnknown实现类成员的默认值
*/
#define IUNKNOWN_ENTRY_BEGIN(version) \\
.ver = (version), \\
.ref = 1, \\
.iUnknown = { \\
DEFAULT_IUNKNOWN_IMPL
/**
* @brief IUnknown Defines the end macro for initializing the <b>IUnknown</b> implementation
* object.
* 概述:IUnknown定义一个结尾标记宏用于初始化IUnknown实现对象
* This macro is used when a subclass object of the <b>IUnknown</b> implementation class is
* initialized. \\n
* 这个宏在子类对象的IUnknown实现类被初始化时调用
*/
#define IUNKNOWN_ENTRY_END }
#define DEFAULT_IUNKNOWN_ENTRY_BEGIN IUNKNOWN_ENTRY_BEGIN(DEFAULT_VERSION)
#define DEFAULT_IUNKNOWN_ENTRY_END IUNKNOWN_ENTRY_END
/**
* @brief Obtains the pointer of the <b>IUnknown</b> interface object from the subclass object T
* (generic macro) of the <b>IUnknown</b> implementation class.
* 概述:从子类对象T中获取IUnknown接口对象的指针
* Use this macro when registering <b>IUnknown</b> interfaces with Samgr so that you can obtain
* the interfaces from the subclass objects of different <b>IUnknown</b> implementation classes. \\n
* 当使用Samgr注册IUnknown接口时使用这个宏,这样你就能从子类对象的不同IUnknown实现类中获取接口
* @since 1.0
* @version 1.0
*/
#define GET_IUNKNOWN(T) (IUnknown *)(&((T).iUnknown))
结构体部分
通过宏定义和结构体我们可以发现:IUnknownEntry 是对IUnknown的一个继承,IUnknown接口是一个框架,在实现IUnknown接口类时需要在这个框架的基础上展开,详细代码如下:
/**
* @brief Defines the <b>IUnknown</b> class.
* 概述:定义IUnknown类
* You need to inherit this structure when developing a subclass of the <b>IUnknown</b> interface. \\n
* 当开发一个IUnknown子类接口时,你需要继承这个框架
*/
struct IUnknown {
/**
* Queries the subclass object of the <b>IUnknown</b> interface of a specified version
* (downcasting).
* 查询指定版本IUnknown接口的子类对象
*/
int (*QueryInterface)(IUnknown *iUnknown, int version, void **target);
/** Adds the reference count. 增加一个引用计数*/
int (*AddRef)(IUnknown *iUnknown);
/** Release the reference to an <b>IUnknown</b> interface. 释放一个IUnknown接口引用*/
int (*Release)(IUnknown *iUnknown);
};
/**
* @brief Defines the <b>IUnknown</b> implementation .
* 概述:定义一个IUnknown实现类入口
* You need to inherit this structure when developing a subclass of the <b>IUnknown</b>
* implementation class. \\n
* 你需要继承这个类当开发一个IUnknown实现类的子类时
* Each <b>IUnknown</b> interface must correspond to one or more <b>IUnknown</b> implementation
* classes. \\n
* 每一个IUnknown接口必须对应一个或者更多的IUnknown实现类
*/
typedef struct IUnknownEntry {
/** Version information of <b>IUnknown</b> interface. IUnknown接口的版本信息 */
uint16 ver;
/** Reference count of <b>IUnknown</b> interface. IUnknown接口的引用计数 */
int16 ref;
/**
* Implementation of <b>IUnknown</b> interface, which is related to the specific definition
* implementation.
* IUnknown接口的实现,与特定的实现定义相关
*/
IUnknown iUnknown;
} IUnknownEntry;
函数声明部分
函数声明部分结合函数的定义一起讲解,故此处先做省略。
iunknown.c
iunknown接口实现框架基于COM编程中的:QueryInterface、AddRefRelease,在此我们详细分析这三处功能函数的代码:
IUNKNOWN_QueryInterface
函数声明部分及注释:
/**
* @brief Queries the <b>IUnknown</b> interfaces of a specified version (downcasting).
* 概述:查询指定版本的IUnknown接口
*
* After obtaining the <b>IUnknown</b> interface object, the function caller uses
* <b>QueryInterface</b> to convert the object to the required subclass type. \\n
* 在获取了IUnknown接口对象之后,函数调用QueryInterface来转变对象为需要的子类型
* The system converts {@link DEFAULT_VERSION} into the subclass type required by the caller.
* 系统将{@link DEFAULT_VERSION}转换为调用者需要的子类类型
* If the type conversion requirements cannot be met, you need to re-implement this function. \\n
* 如果不能满足类型转换要求,则需要重新实现该函数。
*
* @param iUnknown Indicates the pointer to the <b>IUnknown</b> interface.
* @param version Indicates the version of the <b>IUnknown</b> interface object to be converted.
* @param target Indicates the <b>IUnknown</b> subclass type required by the caller. This is an
* output parameter.
* target代表调用者需要的IUnknown子类类型。这是一个输出参数
*
* @return Returns <b>EC_SUCCESS</b> if the conversion is successful; returns other error codes
* if the conversion fails.
*
* @since 1.0
* @version 1.0
*/
int IUNKNOWN_QueryInterface(IUnknown *iUnknown, int ver, void **target);
函数体部分及注释:
//查询指定版本的IUnknown接口
int IUNKNOWN_QueryInterface(IUnknown *iUnknown, int ver, void **target)
{
if (iUnknown == NULL || target == NULL) {
return EC_INVALID;
}
//先获取一个对象,然后判断IUnknown入口的类型是否正确
IUnknownEntry *entry = GET_OBJECT(iUnknown, IUnknownEntry, iUnknown);
if ((entry->ver & (uint16)ver) != ver) {
return EC_INVALID;
}
//接着检查类型信息
if (ver == OLD_VERSION &&
entry->ver != OLD_VERSION &&
(entry->ver & (uint16)DEFAULT_VERSION) != DEFAULT_VERSION) {
return EC_INVALID;
}
//赋值调用者需要的IUnknown子类类型接口值
*target = iUnknown;
//将该IUnknown接口结构体中增加一个引用
iUnknown->AddRef(iUnknown);
return EC_SUCCESS;
}
IUNKNOWN_AddRef
函数声明部分及注释:
/**
* @brief Increments the reference count in this <b>IUnknown</b> interface.
* 概述:在IUnknown接口中增加引用计数
*
* This function is called in <b>QueryInterface</b>. Do not call this function in the
* <b>IUnknown<b> interface. \\n
* 这个函数在QueryInterface中调用。不要在IUnknown接口中调用这个函数
*
* When the <b>QueryInterface</b> function is re-implemented, you need to call this function
* in the new <b>QueryInterface</b>.
* 当QueryInterface函数被重新实现时,你需要在新的QueryInterface中调用这个函数
*
* The system does not provide a lock to protect functions. Therefore, you need to re-implement
* functions if multiple developers are using them. \\n
* 系统不提供锁保护功能。因此,如果多个开发人员正在使用这些函数,则需要重新实现它们
*
* @param iUnknown Indicates the pointer to the <b>IUnknown<b> interface object.
* 参数iUnknown:代表接口对象的iUnknown 的指针。
* @return Indicates the number of objects that reference the <b>IUnknown<b> interface.
* 返回值:引用IUnknown接口的节点数
* @since 1.0
* @version 1.0
*/
int IUNKNOWN_AddRef(IUnknown *iUnknown);
函数体部分代码及注释:
int IUNKNOWN_AddRef(IUnknown *iUnknown)
{
//检查传入接口地址是否为空
if (iUnknown == NULL) {
return EC_INVALID;
}
//定义一个IUnknown入口,将iUnknown指针向下转为T成员变量地址
IUnknownEntry *entry = GET_OBJECT(iUnknown, IUnknownEntry, iUnknown);
//给iUnknown入口中的引用计数+1
entry->ref++;
//返回实现后的iUnknown引用数
return entry->ref;
}
IUNKNOWN_Release
函数声明部分及注释:
/**
* @brief Releases a reference to an <b>IUnknown</b> interface that is no longer used.
* 概述:释放一个对不再使用的IUnknown接口的引用。
* In the default implementation provided by the system, if the reference count is <b>0</b>,
* the memory of the <b>IUnknown</b> interface object and implementation object is not released. \\n
* 在系统默认实现中,如果引用数为0,内存中IUnknown接口对象和实现对象不被释放
*
* If the memory of the <b>IUnknown</b> interface object and implementation object is dynamically
* allocated, this function needs to be re-implemented. \\n
* 如果内存IUnknown接口对象和应用对象被动态分配,这个函数需要被重新实现
* If the reference count is <b>0</b>, the memory of the <b>IUnknown</b> interface object and
* implementation object is released. \\n
* 如果引用数为0,内存中的IUnknown接口对象与应用对象需要被释放
*
* @param iUnknown Indicates the pointer to the <b>IUnknown<b> interface object.
* @return Indicates the number of <b>IUnknown<b> interface objects that are referenced after the
* current reference is released.
*
* @since 1.0
* @version 1.0
*/
int IUNKNOWN_Release(IUnknown *iUnknown);
函数体部分代码及注释:
//释放一个对不再使用的IUnknown接口的引用
int IUNKNOWN_Release(IUnknown *iUnknown)
{
//判断传入iUnknown是否为空
if (iUnknown == NULL) {
return EC_INVALID;
}
//获取对象后,再对IUnknown入口接口进行引用数的操作
IUnknownEntry *entry = GET_OBJECT(iUnknown, IUnknownEntry, iUnknown);
int ref = entry->ref - 1;
if (ref < 0) {
// The iUnknown is already freed, there is some exception.iUnknown已经被释放,有一些异常;
} else {
if (ref == 0) {
// Nobody reference to the iUnknown, should delete it.没有人引用iUnknown,应该删除它。
// But iUnknown may be global variable, so the default version don`t delete it.
// 但是iUnknown可能是全局变量,所以默认版本不会删除它。
} else {
entry->ref = ref;
}
}
return ref;
}
本篇小结
在细致地解读了接口部分代码之后,相信对开发服务或功能的对外接口的实质有了更清晰的认识,以及接口在服务于功能中所处的地位有了更深刻的理解,这有助于我们去进一步解读系统服务开发框架。
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