今晚七点半:5G时代的云游戏还缺什么?
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随着5G网络在国内的铺开,5G网络超低延迟,超大带宽的特点能否让中国在云游戏这个新兴市场的竞争中取得优势呢?本次分享将从云游戏技术的发展历史开始,分析5G网络对当前云游戏系统可能起到的帮助,并详细探讨未来的云游戏解决方案可能的突破点。
讲师信息:
Shu Shi (施澍) Ph.D. (University of Illinois at Urbana-Champaign, 2012), M.S. (Peking University, 2007) and B.S. (Peking University, 2004), all in Computer Science. He was a principle inventive scientist at AT&T Labs Research before joining the Media Lab at ByteDance in 2020. His research interests include multimedia systems, networking, cloud/edge computing, and virtual reality. He has been continuously serving the academia as the TPC member and invited reviewer of prestigious conferences (e.g., ACM Multimedia, MMSys, etc.) and journals (e.g., IEEE TMM, ACM TOMM, etc.). He has published over 40 academic papers and currently holds over 20 patents in US and worldwide.
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