HTML+CSS+JS实现 ❤️新型冠状病毒射击小游戏❤️

Posted java李阳勇

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    效果演示:

   代码目录:

 

主要代码实现:

部分JS代码 :

var stage = {
    w: 1280,
    h: 720
}

var _pexcanvas = document.getElementById("canvas");
_pexcanvas.width = stage.w;
_pexcanvas.height = stage.h;
var ctx = _pexcanvas.getContext("2d");




var pointer = {
    x: stage.w / 2,
    y: stage.h / 4
}

var scale = 1;
var portrait = true;
var loffset = 0;
var toffset = 0;
var mxpos = 0;
var mypos = 0;


// ------------------------------------------------------------------------------- Gamy

var againprog = 0;

var healthprog = 0;


function newGame() {
    score = 0;
    health = 100;
    enemies = [];
    enemies.push(new Enemy());
    enemies.push(new Enemy());
    enemies.push(new Enemy());
    againprog = 0;
}



function drawHeart(x, y, w) {
    ctx.beginPath();
    ctx.arc(x - w / 4, y, w / 4, 0.75 * Math.PI, 0);
    ctx.arc(x + w / 4, y, w / 4, 1 * Math.PI, 2.25 * Math.PI);
    ctx.lineTo(x, y + w / 1.5);
    ctx.closePath();
    ctx.fill();
}


var Cannon = function(x, y, tx, ty) {
    this.x = x;
    this.y = y;
    this.tx = tx;
    this.ty = ty;
    this.r = 10;
}

var cannons = [];

var gameover = false;

cannons.push(new Cannon(stage.w, stage.h, stage.w / 2, stage.h / 2));

var firetm = 0;
var fireact = true;

var health = 100;
var score = 0;


var arm = {
    x: stage.w,
    y: stage.h
};
var arm2 = {
    x: 0,
    y: stage.h
};
var danger = false;
var dangera = 0;



var Enemy = function() {
    this.x = stage.w / 2;
    this.y = stage.h / 2;
    this.r = 10;
    this.tx = Math.floor(Math.random() * stage.w);
    this.ty = Math.floor(Math.random() * stage.h);
    this.des = false;
    this.eyeX = 0.4;
    this.eyeY = 0.25;
    this.eyeR = 0.25;
    this.sp = 50;
    this.spl = 1.4;
    this.op = 1;
    this.danger = false;
    this.nuked = false;
}

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