Qt&Vtk-016-DiffuseSpheres
Posted DreamLife.
tags:
篇首语:本文由小常识网(cha138.com)小编为大家整理,主要介绍了Qt&Vtk-016-DiffuseSpheres相关的知识,希望对你有一定的参考价值。
今天搞光照,漫反射。
1 官方示例展示
今天搬运的代码有点和第一天搬运的有点像是,只不过第一天是高光,今天这个是漫反射,先撸代码再说。
2 代码搬运
2.1 diffuseSphere.h
#ifndef DIFFUSESPHERES_H
#define DIFFUSESPHERES_H
#include <QWidget>
#include "QVTKOpenGLWidget.h" //新版本,旧版QVTKWidget
#include "vtkAutoInit.h"
#include "vtkSmartPointer.h"
#include "vtkSphereSource.h"
#include "vtkPolyDataMapper.h"
#include "vtkActor.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkProperty.h"
#include "vtkCamera.h"
#include "vtkLight.h"
namespace Ui {
class DiffuseSpheres;
}
class DiffuseSpheres : public QWidget
{
Q_OBJECT
public:
explicit DiffuseSpheres(QWidget *parent = 0);
~DiffuseSpheres();
private:
Ui::DiffuseSpheres *ui;
vtkSphereSource *sphere = nullptr;
vtkPolyDataMapper *mapper = nullptr;
vtkActor *sphere1 = nullptr,
*sphere2 = nullptr,
*sphere3 = nullptr,
*sphere4 = nullptr,
*sphere5 = nullptr,
*sphere6 = nullptr,
*sphere7 = nullptr,
*sphere8 = nullptr;
vtkRenderer *render = nullptr;
};
#endif // DIFFUSESPHERES_H
2.2 diffuseSpheres.cpp
#include "diffusespheres.h"
#include "ui_diffusespheres.h"
DiffuseSpheres::DiffuseSpheres(QWidget *parent) :
QWidget(parent),
ui(new Ui::DiffuseSpheres)
{
ui->setupUi(this);
sphere = vtkSphereSource::New();
sphere->SetThetaResolution(100);
sphere->SetPhiResolution(50);
mapper = vtkPolyDataMapper::New();
mapper->SetInputConnection(sphere->GetOutputPort());
sphere1 = vtkActor::New();
sphere2 = vtkActor::New();
sphere3 = vtkActor::New();
sphere4 = vtkActor::New();
sphere5 = vtkActor::New();
sphere6 = vtkActor::New();
sphere7 = vtkActor::New();
sphere8 = vtkActor::New();
sphere1->SetMapper(mapper);
sphere2->SetMapper(mapper);
sphere3->SetMapper(mapper);
sphere4->SetMapper(mapper);
sphere5->SetMapper(mapper);
sphere6->SetMapper(mapper);
sphere7->SetMapper(mapper);
sphere8->SetMapper(mapper);
sphere1->GetProperty()->SetColor(1,0,0);
sphere1->GetProperty()->SetAmbient(0.3);
sphere1->GetProperty()->SetDiffuse(0.0);
sphere1->GetProperty()->SetSpecular(0.0);
sphere1->GetProperty()->SetSpecularPower(5.0);
sphere2->GetProperty()->SetColor(1,0,0);
sphere2->GetProperty()->SetAmbient(0.3);
sphere2->GetProperty()->SetDiffuse(0.125);
sphere2->GetProperty()->SetSpecular(0.0);
sphere2->GetProperty()->SetSpecularPower(10.0);
sphere2->AddPosition(1.25,0,0);
sphere3->GetProperty()->SetColor(1,0,0);
sphere3->GetProperty()->SetAmbient(0.3);
sphere3->GetProperty()->SetDiffuse(0.25);
sphere3->GetProperty()->SetSpecular(0.0);
sphere3->AddPosition(2.5,0,0);
sphere4->GetProperty()->SetColor(1,0,0);
sphere4->GetProperty()->SetAmbient(0.3);
sphere4->GetProperty()->SetDiffuse(0.375);
sphere4->GetProperty()->SetSpecular(0.0);
sphere4->AddPosition(3.75,0,0);
sphere5->GetProperty()->SetColor(1,0,0);
sphere5->GetProperty()->SetAmbient(0.3);
sphere5->GetProperty()->SetDiffuse(0.5);
sphere5->GetProperty()->SetSpecular(0.0);
sphere5->AddPosition(0.0,1.25,0);
sphere6->GetProperty()->SetColor(1,0,0);
sphere6->GetProperty()->SetAmbient(0.3);
sphere6->GetProperty()->SetDiffuse(0.625);
sphere6->GetProperty()->SetSpecular(0.0);
sphere6->AddPosition(1.25,1.25,0);
sphere7->GetProperty()->SetColor(1,0,0);
sphere7->GetProperty()->SetAmbient(0.3);
sphere7->GetProperty()->SetDiffuse(0.75);
sphere7->GetProperty()->SetSpecular(0.0);
sphere7->AddPosition(2.5,1.25,0);
sphere8->GetProperty()->SetColor(1,0,0);
sphere8->GetProperty()->SetAmbient(0.3);
sphere8->GetProperty()->SetDiffuse(0.875);
sphere8->GetProperty()->SetSpecular(0.0);
sphere8->AddPosition(3.75,1.25,0);
render = vtkRenderer::New();
render->AddActor(sphere1);
render->AddActor(sphere2);
render->AddActor(sphere3);
render->AddActor(sphere4);
render->AddActor(sphere5);
render->AddActor(sphere6);
render->AddActor(sphere7);
render->AddActor(sphere8);
ui->widget->GetRenderWindow()->AddRenderer(render);
}
DiffuseSpheres::~DiffuseSpheres()
{
delete ui;
}
3 运行效果
★ 源码 ★
源码分享一时爽,一直分享一直爽, 链接如下:
以上是关于Qt&Vtk-016-DiffuseSpheres的主要内容,如果未能解决你的问题,请参考以下文章