react源码解析18事件系统

Posted 全栈潇晨

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react源码解析18事件系统

视频课程(高效学习):进入课程

课程目录:

1.开篇介绍和面试题

2.react的设计理念

3.react源码架构

4.源码目录结构和调试

5.jsx&核心api

6.legacy和concurrent模式入口函数

7.Fiber架构

8.render阶段

9.diff算法

10.commit阶段

11.生命周期

12.状态更新流程

13.hooks源码

14.手写hooks

15.scheduler&Lane

16.concurrent模式

17.context

18事件系统

19.手写迷你版react

20.总结&第一章的面试题解答

21.demo

从一个bug说起

下面这个demo_13在react17和react16中有什么不同吗?代码也很简单,模拟一个modal框,点击显示出现,点击其他地方,相当于点击了mask,modal消失,因为react事件都是委托到上层,所以需要在handleClick阻止冒泡,这样点击显示的时候不会触发document上的事件回调,导致modal无法显示。但是在react16上发现这样做还是不行,需要调用e.nativeEvent.stopImmediatePropagation()才能实现,而react17上没什么影响

究其原因就是react16和17在委托事件的容器上做出了改变,react16的事件会冒泡的document上,而17则会冒泡到root容器上,也就是ReactDom.render的第二个参数

export default class Demo13 extends React.Component {
  state = { show: false };
  componentDidMount() {
    document.addEventListener("click", () => {
      this.setState({ show: false });
    });
  }
  handleClick = (e) => {
    e.stopPropagation();//react17中生效
    // e.nativeEvent.stopImmediatePropagation(); //react16中生效 stopImmediatePropagation也阻止本级监听函数执行
    this.setState({ show: true });
  };
  render() {
    return (
      <div>
        <button onClick={this.handleClick}>显示</button>
        {this.state.show && <div onClick={(e) => e.nativeEvent.stopImmediatePropagation()}>modal</div>}
      </div>
    );
  }
}

大家也可以看下demo_11、demo_12在react16、17触发顺序有何差异,同时demo项目中的event.html也模拟了react16、17的事件代理机制

事件系统架构图

react源码18.1

我们以SimpleEvent为例看事件注册、绑定和触发的过程,看视频的调试过程

事件注册

  1. DOMPluginEventSystem.js会调用SimpleEventPlugin插件的registerEvents方法注册事件

    //DOMPluginEventSystem.js
    SimpleEventPlugin.registerEvents();
    
  2. registerSimpleEvents

    function registerSimpleEvents() {
      registerSimplePluginEventsAndSetTheirPriorities(discreteEventPairsForSimpleEventPlugin, DiscreteEvent);
      //...
    }
    
    function registerSimplePluginEventsAndSetTheirPriorities(eventTypes, priority) {
      for (var i = 0; i < eventTypes.length; i += 2) {
        var topEvent = eventTypes[i];
        var event = eventTypes[i + 1];
        var capitalizedEvent = event[0].toUpperCase() + event.slice(1);
        var reactName = \'on\' + capitalizedEvent;
        eventPriorities.set(topEvent, priority);
        topLevelEventsToReactNames.set(topEvent, reactName);
        registerTwoPhaseEvent(reactName, [topEvent]);//注册捕获和冒泡两个阶段的事件
      }
    }
    
  3. registerTwoPhaseEvent

    function registerTwoPhaseEvent(registrationName, dependencies) {
      registerDirectEvent(registrationName, dependencies);
      registerDirectEvent(registrationName + \'Capture\', dependencies);
    }
    
  4. registerDirectEvent

    function registerDirectEvent(registrationName, dependencies) {
     //...
    
      for (var i = 0; i < dependencies.length; i++) {
        allNativeEvents.add(dependencies[i]);//生成allNativeEvents对象
      }
    }
    

事件绑定

  1. listenToAllSupportedEvents

    //由函数createRootImpl调用,也就是在创建根节点之后执行
    function listenToAllSupportedEvents(rootContainerElement) {
        allNativeEvents.forEach(function (domEventName) {
          if (!nonDelegatedEvents.has(domEventName)) {
            listenToNativeEvent(domEventName, false, rootContainerElement, null);
          }
    
          listenToNativeEvent(domEventName, true, rootContainerElement, null);
        });
      }
    }
    
  2. listenToNativeEvent

    function listenToNativeEvent(domEventName, isCapturePhaseListener, rootContainerElement, targetElement) {
     //...
    
      if (!listenerSet.has(listenerSetKey)) {
        if (isCapturePhaseListener) {
          eventSystemFlags |= IS_CAPTURE_PHASE;
        }
    
        addTrappedEventListener(target, domEventName, eventSystemFlags, isCapturePhaseListener);
        listenerSet.add(listenerSetKey);
      }
    }
    
  3. addTrappedEventListener

    function addTrappedEventListener(targetContainer, domEventName, eventSystemFlags, isCapturePhaseListener, isDeferredListenerForLegacyFBSupport) {
      //创建具有优先级的监听函数
      var listener = createEventListenerWrapperWithPriority(targetContainer, domEventName, eventSystemFlags); 
      //...
      targetContainer =  targetContainer;
      var unsubscribeListener; 
    
      if (isCapturePhaseListener) {//节点上添加事件
        if (isPassiveListener !== undefined) {
          unsubscribeListener = addEventCaptureListenerWithPassiveFlag(targetContainer, domEventName, listener, isPassiveListener);
        } else {
          unsubscribeListener = addEventCaptureListener(targetContainer, domEventName, listener);
        }
      } else {
        if (isPassiveListener !== undefined) {
          unsubscribeListener = addEventBubbleListenerWithPassiveFlag(targetContainer, domEventName, listener, isPassiveListener);
        } else {
          unsubscribeListener = addEventBubbleListener(targetContainer, domEventName, listener);
        }
      }
    }
    
  4. createEventListenerWrapperWithPriority

    function createEventListenerWrapperWithPriority(targetContainer, domEventName, eventSystemFlags) {
      var eventPriority = getEventPriorityForPluginSystem(domEventName);
      var listenerWrapper;
    
      switch (eventPriority) {
        case DiscreteEvent:
          listenerWrapper = dispatchDiscreteEvent;
          break;
    
        case UserBlockingEvent:
          listenerWrapper = dispatchUserBlockingUpdate;
          break;
    
        case ContinuousEvent:
        default:
          listenerWrapper = dispatchEvent;
          break;
      }
    	//绑定dispatchDiscreteEvent
      return listenerWrapper.bind(null, domEventName, eventSystemFlags, targetContainer);
    }
    

事件触发

  1. dispatchDiscreteEvent(dispatchEvent)

    function dispatchDiscreteEvent(domEventName, eventSystemFlags, container, nativeEvent) {
      {
        flushDiscreteUpdatesIfNeeded(nativeEvent.timeStamp);
      }
    
      discreteUpdates(dispatchEvent, domEventName, eventSystemFlags, container, nativeEvent);
    }
    
  2. unstable_runWithPriority

    function unstable_runWithPriority(priorityLevel, eventHandler) {//eventHandler就是dispatchEvent函数
      switch (priorityLevel) {
        case ImmediatePriority:
        case UserBlockingPriority:
        case NormalPriority:
        case LowPriority:
        case IdlePriority:
          break;
    
        default:
          priorityLevel = NormalPriority;
      }
    
      var previousPriorityLevel = currentPriorityLevel;
      currentPriorityLevel = priorityLevel;
    
      try {
        return eventHandler();
      } finally {
        currentPriorityLevel = previousPriorityLevel;
      }
    }
    
  3. batchedEventUpdates

    function batchedEventUpdates(fn, a, b) {
      if (isBatchingEventUpdates) {
        return fn(a, b);
      }
    
      isBatchingEventUpdates = true;
    
      try {
        return batchedEventUpdatesImpl(fn, a, b);
        //fn参数即:
        //function () {
        //	return dispatchEventsForPlugins(domEventName, eventSystemFlags, nativeEvent, 		       		 //ancestorInst);
      	//}
        function () {
        return dispatchEventsForPlugins(domEventName, eventSystemFlags, nativeEvent, ancestorInst);
      }
      } finally {
        isBatchingEventUpdates = false;
        finishEventHandler();
      }
    }
    
  4. dispatchEventsForPlugins

    function dispatchEventsForPlugins(domEventName, eventSystemFlags, nativeEvent, targetInst, targetContainer) {
      var nativeEventTarget = getEventTarget(nativeEvent);
      var dispatchQueue = [];
      //extractEvent生成SyntheticEvent
      extractEvents(dispatchQueue, domEventName, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags);
      //processDispatchQueue执行形成事件队列
      processDispatchQueue(dispatchQueue, eventSystemFlags);
    }
    

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