微信跳一跳辅助

Posted 王囧草

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微信跳一跳辅助

import math

 import os

 import tempfile

 import time

 from functoole import reduce

 from PIL import Image

 

 BACKGROUND_POS = {40,500}

 DISTANCE_TO_TIME_RATIO =1.35

 SCREENSHOT_PATH = tempfile.gettempdir()+"/screenshot.png"

 

 def calculate_jump_distance():

     im =Image.open(SCREENSHOT_PATE)

     baxkround_rgb = im.getpixel(BACKGROUND_POS)

 

      role_pos_list = None

    vertex1_pos = None

    block_background_rgb = None

    vertex2_pos = None

    role_line_flag = True

    for y in range(BACKGROUND_POS[1], im.height):

        if role_pos_list and role_line_flag:

            break

        role_line_flag = True

        vertex2_line_flag = True

        for x in range(BACKGROUND_POS[0], im.width):

            current_rgb = im.getpixel((x, y))

            next_rgb = im.getpixel((x + 1, y)) if x + 1 < im.width else (0, 0, 0)

            # 识别顶点1

            if x > BACKGROUND_POS[0] and y > BACKGROUND_POS[1] and not vertex1_pos

                    and not is_similar(background_rgb, current_rgb) and is_similar(current_rgb, next_rgb):

                vertex1_pos = (x, y)

                block_background_rgb = current_rgb

            # 识别顶点2

            if block_background_rgb and vertex2_line_flag and is_similar(current_rgb, block_background_rgb, 5):

                vertex2_line_flag = False

                if vertex2_pos:

                    if x < vertex2_pos[0] and vertex2_pos[0] - x < 20 and y - vertex2_pos[1] < 20:

                        vertex2_pos = (x, y)

                else:

                    vertex2_pos = (x, y)

            # 识别小人

            if is_part_of_role(current_rgb):

                if role_line_flag:

                    role_pos_list = []

                    role_line_flag = False

                role_pos_list.append((x, y))

    if len(role_pos_list) == 0:

        raise Exception(‘无法识别小人位置!!!‘)

    pos_sum = reduce((lambda o1, o2: (o1[0] + o2[0], o1[1] + o2[1])), role_pos_list)

    role_pos = (int(pos_sum[0] / len(role_pos_list)), int(pos_sum[1] / len(role_pos_list)))

    destination_pos = (vertex1_pos[0], vertex2_pos[1])

    return int(linear_distance(role_pos, destination_pos))

def is_part_of_role(rgb):

    return 53 < rgb[0] < 59 and 57 < rgb[1] < 61 and 95 < rgb[2] < 103

def linear_distance(xy1, xy2):

    return math.sqrt(pow(xy1[0] - xy2[0], 2) + pow(xy1[1] - xy2[1], 2))

def is_similar(rgb1, rgb2, degree=10):

    return abs(rgb1[0] - rgb2[0]) <= degree and abs(rgb1[1] - rgb2[1]) <= degree and abs(rgb1[2] - rgb2[2]) <= degree

def screenshot():

    os.system("adb shell screencap -p /mnt/sdcard/screencap.png")

    os.system("adb pull /mnt/sdcard/screencap.png {} >> {}/jump.out".format(SCREENSHOT_PATH, tempfile.gettempdir()))

def jump(touch_time):

    os.system("adb shell input swipe 0 0 0 0 {}".format(touch_time))

def distance2time(distance):

    return int(distance * DISTANCE_TO_TIME_RATIO)

if __name__ == ‘__main__‘:

    count = 1

    while True:

        screenshot()

        distance = calculate_jump_distance()

        touch_time = distance2time(distance)

        jump(touch_time)

        print("#{}: distance={}, time={}".format(count, distance, touch_time))

        count += 1

        time.sleep(1)

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