NGXS状态管理:在调用操作时更改状态并将其保存到DB
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我有几部电影,可以通过NGXS状态管理模式更新,删除和喜欢。
我想更新我的商店以显示是否喜欢电影并将状态保存在数据库中。
更新和删除操作工作,但类似的操作不起作用,我不明白为什么。它无法保存在DB中。如果有人可以帮助我,我就会被困住。下面是我的代码,谢谢。
db.json
"movies": [
{
"id": 1,
"title": "Avengers Infinity War",
"imageUrl": "https://fakeimg.pl/600x600/000000/fff",
"liked": (here I want to change the status to true or false when clicked)
},
{
"id": 2,
"title": "Avengers Endgame",
"imageUrl": "https://fakeimg.pl/600x600/000000/fff"
}
]
Movie.ts
export interface Movie {
id: number;
title: string;
imageUrl: string;
liked: boolean;
}
movie.action.ts
export class UpdateMovie {
static readonly type = '[Movie] UpdateMovie';
constructor(public payload: Movie, public id: number) {}
}
export class DeleteMovie {
static readonly type = '[Movie] DeleteMovie';
constructor(public id: number) {}
}
export class LikeMovie {
static readonly type = '[Movie] LikeMovie';
constructor(public payload: Movie) {}
}
电影service.ts
updateMovie(payload: Movie, id: number) {
return this.httpClient
.put<Movie>(encodeURI(this.URL_BASE + `movies/${id}`), payload)
}
deleteMovie(id: number) {
return this.httpClient
.delete(encodeURI(this.URL_BASE + `movies/${id}`))
}
likeMovie(payload: Movie) {
return this.httpClient
.post<Movie>(encodeURI(this.URL_BASE + `movies`), payload);
}
movie.state.ts
export class MovieStateModel {
movies: Movie[];
selectedMovie: Movie;
liked: Movie[];
}
@State<MovieStateModel>({
name: 'movies',
defaults: {
movies: [],
selectedMovie: null,
liked: []
}
})
@Action(DeleteMovie)
deleteMovie({ getState, setState }: StateContext<MovieStateModel>, {id}: DeleteMovie) {
return this.movieService.deleteMovie(id).pipe(tap(() => {
const state = getState();
setState({
...state,
movies: state.movies.filter(item => item.id !== id)
});
}));
}
@Action(UpdateMovie)
updateMovie({ getState, setState }: StateContext<MovieStateModel> {payload, id }: UpdateMovie) {
return this.movieService.updateMovie(payload, id).pipe(tap((result) =>
{
const state = getState();
const movieList = [...state.movies];
const movieIndex = movieList.findIndex(item => item.id === id);
movieList[movieIndex] = result;
setState({
...state,
movies: movieList
});
}));
}
@Action(LikeMovie)
LikeMovie({ getState, setState }: StateContext<MovieStateModel>, {payload}: LikeMovie) {
return this.movieService.likeMovie(payload).pipe(tap(() => {
const state = getState();
setState({
...state,
liked: [...state.liked, payload]
});
}));
}
电影list.component.ts
likeMovie(payload: Movie) {
this.store.dispatch(new LikeMovie(payload));
}
答案
欢迎来到StackOverflow :)
除了服务器错误(Christian已在评论中提到),似乎在处理LikeMovie
操作时存在一个小错误。
如果你的liked
属性是boolean
,那么你应该确保为它分配了一个布尔值。
setState({
...state,
liked: [...state.liked, payload] <-- assigns an array
});
正确的方法是:
setState({
...state,
liked: payload
});
另一答案
好的,所以我做了一些测试,我已经删除了对DB的请求,使其变得简单。
基于我的电影模型,我想在调用liked
时将电影的Like action
属性更新为true或false,而是创建一个名为liked
的新状态,其中包含电影......我知道我正在做某事错了,我在官方文件中找不到合适的答案,而且我是NGXS的新手。
以下是我的文件:
Movie.ts
export interface Movie {
id: number;
title: string;
imageUrl: string;
liked: boolean;
}
movie.states.ts
export class MovieStateModel {
movies: Movie[];
selectedMovie: Movie;
}
@State<MovieStateModel>({
name: 'movies',
defaults: {
movies: [],
selectedMovie: null
}
})
@Action(LikeMovie)
LikeMovie({ getState, setState }: StateContext<MovieStateModel>, { payload }: LikeMovie) {
const state = getState();
setState({
...state,
liked: payload
});
}
movie.actions.ts
export class LikeMovie {
static readonly type = '[Movie] LikeMovie';
constructor(public payload: Movie) {}
}
电影list.component.ts
likeMovie(payload: Movie) {
this.store.dispatch(new LikeMovie(payload));
}
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